Enroth Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 8, D:1) a +1 plate armour of willpower (13, 47, D:1) a +1 whip of venom (17, 47, D:1) a +0 robe (23, 23, D:1) a +0 club (25, 4, D:1) a +0 dagger (25, 45, D:1) a +0 club (27, 17, D:1) a +0 club (30, 49, D:1) 5 stones (31, 38, D:1) a +0 short sword (35, 39, D:1) a +0 pair of boots (37, 36, D:1) a +0 club (38, 15, D:1) a +0 whip (38, 22, D:1) a +0 club (39, 51, D:1) a +0 mace (42, 16, D:1) a +0 leather armour (43, 34, D:1) a +0 sling (48, 11, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 cloak (8, 12, D:2) a +0 club a +0 dagger (13, 19, D:2) 5 stones a +0 dagger a +0 dagger a +0 animal skin a +1 helmet a +0 club a +0 dagger a +0 dagger a +3 dagger a +0 club (20, 22, D:2) a +0 flail a +0 ring mail (24, 19, D:2) a +0 club (24, 28, D:2) a +0 club (30, 35, D:2) a +0 dagger (36, 23, D:2) a +0 leather armour (36, 25, D:2) an amulet of magic regeneration (44, 24, D:2) 4 stones (45, 14, D:2) a +1 ring mail of cold resistance (45, 21, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Bucufem's Antique Armour Shop a +0 robe (16 gold) a +3 chain mail of fire resistance (609 gold) the +0 pair of boots of the Tundras {+Inv rN++ Will+ Int-3} (650 gold) Int: It affects your intelligence (-3). rN: It greatly protects you from negative energy. +Inv: It lets you turn invisible. Will: It increases your willpower. a +0 leather armour (46 gold) a +0 ring mail (92 gold) a +0 leather armour (46 gold) a +0 robe (16 gold) a +0 ring mail (92 gold) a +0 leather armour (46 gold) a +0 robe (16 gold) a +0 ring mail (92 gold) (0, 0, D:3) a +0 dagger of freezing a +0 ring mail (4, 11, D:3) a +0 ring mail (6, -11, D:3) a +0 chain mail (20, -2, D:3) a +0 falchion (22, -11, D:3) a +0 spear (23, -3, D:3) a +0 dagger (41, -13, D:3) 2 scrolls of noise (47, -1, D:3) a +0 helmet (49, -14, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (0, 6, D:4) a +0 spear (0, 7, D:4) a +0 flail (2, 6, D:4) a +0 halberd (4, 14, D:4) 6 stones (5, 9, D:4) a +0 hand axe (6, 31, D:4) a +2 flail of protection (10, -25, D:4) 6 stones (10, 10, D:4) a scroll of poison (15, 25, D:4) a +0 flail a +3 chain mail (16, 18, D:4) 5 gold pieces (18, 16, D:4) 5 large rocks (20, -9, D:4) a +2 antimagic short sword a +0 antimagic whip (20, 19, D:4) 3 scrolls of teleportation (21, -9, D:4) a +0 short sword (25, 3, D:4) a +0 club (30, 3, D:4) a +0 dagger of holy wrath a +0 sling (33, 4, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 7 stones (3, -9, D:5) a +0 giant club an ogre skeleton (3, 16, D:5) a +0 whip a kobold corpse (skeletalised by now) (4, 18, D:5) a +0 dagger 3 stones (4, 19, D:5) a +0 dagger a +0 short sword (4, 22, D:5) a +0 great sword (6, 16, D:5) a +2 short sword of protection a curare-tipped dart a kobold corpse (skeletalised by now) (8, 4, D:5) a +0 whip a +0 leather armour (25, -16, D:5) a +0 short sword (26, 21, D:5) 7 stones (27, -16, D:5) a +1 flail of protection a +0 chain mail an adder corpse (skeletalised by now) (27, 23, D:5) a scroll of vulnerability (29, 25, D:5) a +0 robe (36, -1, D:5) a +0 club a +0 leather armour (39, -6, D:5) 3 boomerangs of dispersal (40, -11, D:5) a +0 orcbow Level 6 of the Dungeon (0, 0, D:6) 17 gold pieces (4, -4, D:6) a scroll of noise (11, 4, D:6) a yak corpse the Ecumenical Temple