Dungeon Crawl Stone Soup version 0.25-a0-94-g9e23508adf (webtiles) character file. Game seed: 13779434050864630682, levelgen mode: deterministic 2 EpicUbivator the Magician (level 1, -1/11 HPs) Began as an Octopode Wizard on Nov 11, 2019. Slain by an ooze (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (122 turns). EpicUbivator the Magician (Octopode Wizard) Turns: 122, Time: 00:01:01 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 40% Magic: 2/4 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 hat (worn) Scrolls b - a scroll of enchant weapon {unknown} d - a scroll of identify {unknown} f - a scroll of teleportation {unknown} Potions e - a potion of curing {unknown} Comestibles c - a ration Skills: + Level 2.1 Dodging + Level 2.6 Stealth + Level 3.0 Spellcasting + Level 1.0 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 14% 2 ##..... Call Imp Summ #....... 14% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 34% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Press: ? - help, v - describe, . - travel The floor. Unknown command. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ooze Aim: an ooze (severely wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (severely wounded) The magic dart hits the ooze. The ooze is almost dead. The ooze hits you. You die... #........... ########.#.######.( #.......†#.# #.. #.########.# #.. #.## #..# #.. ..# #.## #.. #.# #>#######.. #J######.......... #@#........#####.. #.#.######.# #.. #.#.# #.# #.. #.#.######.# #.. #.......##.# #.. ###.###.##.# ### #.# #.##.# #.###.##.###### #............... You could see an ooze. Vanquished Creatures 2 bats (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EpicUbivator the Octopode Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 122 | D:1 | Slain by an ooze Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a Action || total -------------------------++------- Melee: Unarmed || 14 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 1 Stab: Sleeping || 2 Armor: Skin || 5 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------