Errthou Level 1 of the Dungeon (0, 0, D:1) a +0 rapier (3, -20, D:1) a +0 dagger (21, 9, D:1) a +0 club (29, 16, D:1) a +0 whip 2 stones (35, -18, D:1) a +0 robe (44, 18, D:1) 8 stones Level 2 of the Dungeon [Shop] Sevabewn's Distillery 2 potions of magic (208 gold) a potion of attraction (39 gold) a potion of heal wounds (65 gold) a potion of degeneration (13 gold) 2 potions of invisibility (208 gold) a potion of might (52 gold) a potion of degeneration (13 gold) a potion of might (52 gold) a potion of flight (39 gold) a potion of magic (104 gold) (0, 0, D:2) 2 stones (3, 2, D:2) 6 poisoned darts (9, 9, D:2) a scarf of resistance (17, 10, D:2) a +0 dagger a +0 robe (25, 8, D:2) a +0 sling (26, -18, D:2) 3 boomerangs (32, -1, D:2) a +0 cloak (34, 0, D:2) a +0 hammer (40, -4, D:2) a +0 ring mail (41, -6, D:2) a +0 dagger (44, -7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 leather armour (12, -3, D:3) 3 stones (22, 23, D:3) 4 stones (22, 28, D:3) a book of Flames (34, 18, D:3) a +0 leather armour (42, -20, D:3) a +0 leather armour (45, -11, D:3) a +0 robe a +1 heavy scythe (45, 15, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Luij's Distillery a potion of lignification (39 gold) a potion of attraction (39 gold) a potion of flight (39 gold) 2 potions of berserk rage (130 gold) a potion of attraction (39 gold) a potion of attraction (39 gold) a potion of invisibility (104 gold) a potion of magic (104 gold) (0, 0, D:4) a +0 hand axe (1, -7, D:4) a +0 ring mail (2, -6, D:4) a +0 animal skin (6, -6, D:4) a +0 dagger (6, -4, D:4) a +0 falchion (6, 26, D:4) a +0 club (9, 20, D:4) the +6 dagger of Armageddon {flame, rF+ Int+4} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). rF: It protects you from fire. 4 stones (18, -2, D:4) a +0 club (19, 0, D:4) a +0 club a +0 sling a +0 club (31, 40, D:4) a +1 dagger of venom (33, 15, D:4) a +0 hand axe a +0 leather armour (33, 16, D:4) a +0 dagger a +0 robe (33, 17, D:4) a +0 short sword a +0 leather armour (33, 19, D:4) a +0 flail (37, 4, D:4) a book of Blood (39, 19, D:4) a +0 dagger (39, 22, D:4) a book of the Earth (44, -5, D:4) a +0 robe (51, -14, D:4) the +10 dagger of Misery {freeze, *Noise Dex+8} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+8). *Noise: It may make noises in combat. Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 leather armour (5, -1, D:5) a +0 ring mail (7, 10, D:5) a +0 club (8, 9, D:5) a +0 dagger a +0 robe a +0 whip a +0 leather armour (17, -15, D:5) a +0 cloak (17, 6, D:5) a +0 mace (17, 7, D:5) a +0 dagger a +0 robe a +0 war axe (21, -18, D:5) a +0 spear (24, 10, D:5) 3 stones (43, -14, D:5) a +2 helmet of intelligence (49, 4, D:5) a scarf of resistance (51, 5, D:5) 3 stones (56, 22, D:5) a +0 ring mail (58, 16, D:5) a +0 giant spiked club (61, 27, D:5) a +0 robe (63, 33, D:5) a book of the Hunter Level 6 of the Dungeon (2, 28, D:6) a +2 flail of holy wrath (2, 29, D:6) a +0 spear a gnoll corpse (skeletalised by now) (3, 3, D:6) a +1 whip of freezing (3, 6, D:6) 4 stones (3, 7, D:6) a +0 whip (3, 31, D:6) a +0 flail a +0 spear (5, 1, D:6) a +2 morningstar a +0 robe (5, 2, D:6) a +0 dagger a +0 robe (10, 0, D:6) a +4 halberd a +0 robe (11, 0, D:6) a +0 hand axe a +0 robe (12, 30, D:6) a +0 leather armour (15, -6, D:6) a +0 trident (18, 9, D:6) a +0 short sword (19, 10, D:6) a +0 club an orc corpse (skeletalised by now) (21, 11, D:6) 5 javelins (22, -4, D:6) a +0 giant club (23, 28, D:6) a +0 flail (36, -2, D:6) a +0 dagger