Errthou Level 1 of the Dungeon (5, 2, D:1) 6 stones (6, -4, D:1) a +0 short sword 2 stones (15, -3, D:1) a +0 dagger (19, 18, D:1) a +0 dagger (38, 18, D:1) a +0 whip (41, 18, D:1) a +0 whip of freezing Level 2 of the Dungeon (0, 0, D:2) a +0 animal skin a +0 dagger (6, -8, D:2) a +0 dagger (7, -11, D:2) a +0 robe (8, -19, D:2) a +0 club (10, -2, D:2) a +0 club (14, -3, D:2) a +0 war axe (21, -18, D:2) the +1 dagger of the End {flame, Contam rElec Str+2 Stlth+} Str: It affects your strength (+2). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (21, 3, D:2) 5 boomerangs (31, 13, D:2) a +0 short sword (39, 18, D:2) a +0 hand axe (45, 21, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 leather armour (3, 31, D:3) a +0 club a +0 chain mail (4, -3, D:3) a +0 long sword (4, 1, D:3) a +0 spear (6, 7, D:3) a +0 hand axe 3 datura-tipped darts a +0 ring mail a +0 hand axe a +0 club (6, 9, D:3) a +0 halberd (7, 6, D:3) a +0 club (7, 7, D:3) a +0 halberd a +0 short sword a +0 ring mail (7, 8, D:3) a +0 halberd (7, 11, D:3) a +0 leather armour (7, 34, D:3) an amulet of reflection (9, 30, D:3) a +0 short sword (12, 39, D:3) a +0 dagger (13, 12, D:3) a +0 ring mail (13, 19, D:3) a +0 ring mail (15, 37, D:3) a +0 dagger a +0 short sword a +0 club a +0 hand axe a +0 falchion a +0 leather armour (24, 34, D:3) 5 stones (32, 32, D:3) a +0 mace (37, 23, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (5, -10, D:4) a +0 club (12, 6, D:4) a +2 halberd of freezing (13, 5, D:4) a +0 giant spiked club a +0 flail (13, 6, D:4) a +0 flail (14, 6, D:4) a +0 whip (15, 1, D:4) 4 stones (16, 8, D:4) 5 stones (21, 6, D:4) 6 stones (27, -3, D:4) a +0 ring mail (28, 10, D:4) a +0 sling (30, -2, D:4) a +0 dagger a +0 ring mail (30, 0, D:4) a +0 dagger a +0 robe (31, 0, D:4) a +0 flail a +0 leather armour (32, 14, D:4) a book of Hexes (32, 22, D:4) a +0 giant spiked club (33, 17, D:4) a +0 giant club (39, 14, D:4) a book of Necromancy Level 5 of the Dungeon (0, 0, D:5) a +0 scimitar (3, 2, D:5) a +0 leather armour (7, 2, D:5) a +0 robe (9, -16, D:5) a +0 robe (9, -11, D:5) a +0 ring mail (11, -9, D:5) a +1 whip of venom (13, -10, D:5) a +0 hand axe a +0 short sword a +0 short sword (17, 9, D:5) 4 stones a +0 robe (21, 10, D:5) an orb of wrath (27, -5, D:5) a +0 shortbow (50, 1, D:5) a +0 halberd (50, 13, D:5) a +0 chain mail (51, 0, D:5) a +0 whip a +0 robe (51, 1, D:5) a +0 spear (51, 2, D:5) a +1 whip of draining (52, -2, D:5) a +1 heavy spear (60, 11, D:5) 7 stones (60, 12, D:5) the +2 leather armour of the Tanner {-Tele rN++ Dex+4} Dex: It affects your dexterity (+4). rN: It greatly protects you from negative energy. -Tele: It prevents most forms of teleportation. Level 6 of the Dungeon (0, 0, D:6) 6 stones (5, -33, D:6) a +0 club (6, -25, D:6) a book of Changes (12, -14, D:6) +0 steam dragon scales (21, 12, D:6) a +0 war axe of freezing a +0 chain mail a +1 dagger of holy wrath a +0 robe a +0 mace (31, -7, D:6) a +0 ring mail (32, 18, D:6) a +0 robe (33, 17, D:6) a +0 long sword a +0 robe (34, 17, D:6) a +0 dagger a +0 robe (35, -7, D:6) 4 stones (45, -5, D:6) a +0 hand axe (45, -4, D:6) a +0 falchion a +0 leather armour (46, -5, D:6) a +1 hand axe of freezing Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +1 robe of cold resistance (1, -4, D:7) a +0 short sword a +2 leather armour of positive energy (5, 32, D:7) 8 stones (12, 17, D:7) a +0 dagger (13, 15, D:7) a +0 club (13, 16, D:7) a +0 dagger a +0 robe (14, 16, D:7) a +0 dagger 4 stones (15, 16, D:7) a +0 flail a +0 scale mail (22, -14, D:7) a +0 robe a +2 war axe (22, 18, D:7) 7 stones (22, 43, D:7) 7 stones (24, -11, D:7) a +0 robe a +4 great sword (24, -9, D:7) a +0 robe a +0 hand axe (25, 38, D:7) a scroll of immolation (32, 6, D:7) 5 stones (35, 7, D:7) 4 stones (37, 12, D:7) 8 stones Level 8 of the Dungeon (0, 29, D:8) a +2 heavy long sword +0 steam dragon scales (1, 10, D:8) a +0 giant spiked club a +0 giant spiked club (4, 4, D:8) a +0 spear (8, -28, D:8) a +0 club 4 poisoned darts (9, -28, D:8) a +0 short sword a +0 dagger a +0 dagger 2 stones a +0 short sword a +0 short sword a +0 whip 4 poisoned darts (13, -23, D:8) a +0 dagger (13, 13, D:8) a +0 mace a +0 leather armour (25, -15, D:8) a +0 hand axe a +0 scale mail (26, -15, D:8) a +0 hand axe a +0 ring mail a +0 plate armour a +0 club a +0 leather armour (27, -15, D:8) a +0 dagger a +0 robe (37, 23, D:8) a +0 club a +0 ring mail (39, -22, D:8) a +2 robe of the Archmagi (45, -23, D:8) +0 acid dragon scales a +0 war axe (53, 28, D:8) 6 stones (58, 11, D:8) a +0 club (58, 12, D:8) a +0 spear a +0 ring mail (58, 13, D:8) a +0 flail a +0 whip (58, 14, D:8) a +0 halberd (60, -16, D:8) a +0 mace a +0 leather armour Level 9 of the Dungeon [Shop] Jonlos's Distillery 2 potions of might (96 gold) a potion of attraction (36 gold) a potion of might (48 gold) [Shop] Juehorro's Distillery (Shop contents are unknown) [Shop] Fycirear's Antique Armour Boutique (Shop contents are unknown) (5, -44, D:9) a +0 flail (5, -43, D:9) a +0 halberd (6, -44, D:9) a +0 club a +0 club a +0 leather armour (8, 2, D:9) a +0 flail (10, 2, D:9) a +0 whip a +2 vampiric trident a +0 scale mail (10, 3, D:9) a +1 whip of electrocution (11, 1, D:9) a +0 spear (11, 2, D:9) a +0 spear a gnoll corpse (skeletalised by now) (14, -4, D:9) a +1 battleaxe of flaming (18, -12, D:9) 2 stones (24, -24, D:9) a +0 robe (27, -10, D:9) a +0 whip a +0 leather armour a +0 flail a +0 dagger a +0 robe a +0 dire flail a +0 chain mail (33, -19, D:9) a +4 spear (33, -18, D:9) a +1 spear of venom (33, -17, D:9) a +0 club (34, -18, D:9) a +0 club a +0 robe (36, -18, D:9) a +0 spear (37, -3, D:9) a scroll of immolation (40, -4, D:9) a +0 robe (42, -4, D:9) a +0 dagger 8 poisoned darts a kobold skeleton a wolf skeleton (42, -3, D:9) a wolf skeleton (43, -43, D:9) a +0 ring mail (43, -3, D:9) a +0 short sword a +0 dagger 3 stones a kobold skeleton (43, -2, D:9) a +1 spear a +0 animal skin the gnoll skeleton of Grum (47, -42, D:9) a +0 scale mail a +0 club (48, -44, D:9) a stone (54, -50, D:9) +0 acid dragon scales a +3 vampiric spear (55, -50, D:9) a +0 flail a +0 robe (56, -50, D:9) a +0 spear (57, -51, D:9) a +0 troll leather armour (57, -50, D:9) a +0 whip (60, -13, D:9) a scroll of teleportation Level 1 of the Orcish Mines (2, 0, Orc:1) a +0 hand axe a +0 dire flail a +0 plate armour a +0 giant club (22, -9, Orc:1) a +0 dagger a +2 ring mail of willpower (22, -7, Orc:1) a +0 giant spiked club (25, -8, Orc:1) a +0 dagger