Dungeon Crawl Stone Soup version 0.23-a0-32-g1388f29e54 (webtiles) character file. 3 Esekla the Vexing (level 1, 0/13 HPs) Began as a Formicid Enchanter on Aug 3, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:32 (100 turns). Esekla the Vexing (Formicid Enchanter) Turns: 100, Time: 00:01:33 Health: 0/13 AC: 2 Str: 12 XL: 1 Next: 55% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith + b - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ c - amulet of faith HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles e - 26 stones (quivered) Armour b - a +0 robe (worn) Jewellery c - an amulet of faith (around neck) Comestibles d - a ration Skills: * Level 0.1 Fighting * Level 1.0 Short Blades + Level 1.7 Dodging + Level 3.6 Stealth + Level 2.2 Spellcasting + Level 3.7 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ##...... 14% 3 ###.... Tukima's Dance Hex ##...... 14% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 16% 2 ###.... Dazzling Spray Conj/Hex #..... 32% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. You barely miss the jackal. The jackal is almost dead. The jackal bites you. You hit the jackal. You kill the jackal! You barely miss the jackal. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You barely miss the jackal. The jackal bites you. You die... .# .# + .#+### # ###.# .....# .## ###...# .....# ...###...# (....# #.......# ######.....# ###.<.### #...@h.....# #.......## #.######+### ...###...####.# .###.###...##.# ##.....####.#.# #.#.#.# ##..# ##.#.#.## #...# ...#.#..###.### ##.#........# You could see a jackal. Vanquished Creatures 2 jackals (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 100 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_simpleton_a, serial_glass, glass_columns_a, glass_columns_b, minmay_pentomino_t4 Action || total -------------------------++------- Melee: Dagger || 20 Throw: Stone || 1 Armor: Robe || 2 Dodge: Dodged || 12 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 5 | 0.0 | 0 | 3 | 0.0 | 100 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 5 | 0.0 | 0 | 3 | 0.0 | 100 +---------+---------+-------+---------+---------+-------+---------