Esekla Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (7, 2, D:1) 16 sling bullets (11, 4, D:1) a +0 club (12, -6, D:1) a +0 club (16, -2, D:1) a +0 club (19, 7, D:1) a +0 cloak (21, -13, D:1) a +0 short sword (28, 12, D:1) a +0 club (33, -9, D:1) a +0 robe (38, -10, D:1) a +0 whip (41, -15, D:1) a +0 club (42, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 21 arrows (1, 15, D:2) a scarf of cloud immunity (6, 8, D:2) a +0 club (15, -4, D:2) a +0 trident (18, 3, D:2) 18 arrows (18, 42, D:2) a cursed +0 chain mail (19, 0, D:2) a stone (20, 30, D:2) a +0 dagger a +0 robe (22, 5, D:2) 22 bolts (23, 1, D:2) a stone (27, 35, D:2) a +0 dagger (30, 27, D:2) a +0 mace (33, 0, D:2) a stone (33, 9, D:2) a +0 mace (35, 0, D:2) a +0 dagger (37, 2, D:2) a +0 dagger 3 stones (41, 29, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 3, D:3) a +0 dagger (12, 8, D:3) 21 stones a +0 hunting sling a +0 club (13, 6, D:3) a +0 leather armour (19, 25, D:3) a throwing net (27, 25, D:3) a +0 falchion (29, -10, D:3) a +0 dagger (29, 5, D:3) 21 sling bullets (30, -10, D:3) 12 stones Level 4 of the Dungeon [Shop] Tekh's Book Shop the Reference Book on Feathers and the Glacier (700 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Lightning Bolt Conjuration/Air 5 e - Deflect Missiles Charms/Air 6 a book of Minor Magic (280 gold) a book of Cantrips (280 gold) a manual of Air Magic (1545 gold) a book of Debilitation (560 gold) a book of Conjurations (420 gold) a book of Changes (350 gold) a book of Cantrips (280 gold) a book of Power (630 gold) [Shop] Avis's Jewellery Emporium the ring "Jaokac" {rElec rN+ Dex+3 SInv} (489 gold) [ring of positive energy] It affects your dexterity (+3). It insulates you from electricity. It protects you from negative energy. It lets you see invisible. an uncursed ring of positive energy (220 gold) a +2 ring of evasion (110 gold) an uncursed ring of poison resistance (220 gold) an uncursed ring of flight (192 gold) a +3 ring of protection (231 gold) an uncursed ring of magical power (220 gold) an uncursed amulet of rage (440 gold) an uncursed ring of see invisible (165 gold) a +4 ring of strength (297 gold) an uncursed ring of poison resistance (220 gold) an uncursed amulet of the acrobat (330 gold) [Shop] Afysa's Assorted Antiques a scroll of enchant weapon (195 gold) a potion of magic (208 gold) a scroll of remove curse (78 gold) a +1 naga barding (780 gold) an uncursed ring of wizardry (780 gold) a +0 rapier (104 gold) [Shop] Gazakecomp's Antique Weapon Shop a +0 mace (93 gold) a +0 dagger (62 gold) a +0 short sword of freezing (229 gold) a +0 flail (108 gold) a +0 whip (77 gold) a +0 spear (93 gold) a +0 spear (93 gold) a +0 rapier (124 gold) the +9 battleaxe of the Pharaoh's Fist {antimagic, *Drain rElec MR++ MP+9} (3103 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It causes draining when unequipped. a +0 hand axe (93 gold) a +5 falchion of protection (948 gold) the +6 falchion "Tablel" {slice, rElec rPois rN+} (1763 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It protects you from negative energy. a +0 long sword (108 gold) a +0 mace (93 gold) [Shop] Ripar's Weapon Emporium 12 stones (14 gold) a +0 flail (42 gold) a +0 scythe (36 gold) 15 arrows (36 gold) a +7 blowgun (474 gold) a +0 dagger (24 gold) a +4 morningstar of protection (321 gold) a +2 rapier of venom (201 gold) 9 bolts (21 gold) a +3 shortbow of freezing (268 gold) a +0 long sword (42 gold) a +0 club (12 gold) a +0 mace (36 gold) (0, 0, D:4) a +0 shortbow 11 arrows (15, 11, D:4) a +0 arbalest (16, 15, D:4) 20 arrows (23, 20, D:4) a +0 hand axe (27, -11, D:4) an arrow (33, -18, D:4) a +0 whip (37, -13, D:4) an arrow (38, 3, D:4) a scroll of amnesia Level 5 of the Dungeon (0, 0, D:5) a +0 trident (21, 9, D:5) a +0 helmet (26, 25, D:5) a +0 ring mail (28, 18, D:5) a +0 leather armour a +0 falchion (30, 11, D:5) a +0 ring mail (30, 13, D:5) a +0 dagger (31, 14, D:5) a +0 dagger a +0 robe (33, 10, D:5) a +0 short sword (34, -11, D:5) 26 bolts (43, 24, D:5) a +0 ring mail (53, 32, D:5) a +0 short sword (61, 17, D:5) a +0 club (70, -7, D:5) 2 potions of degeneration Level 6 of the Dungeon (0, 0, D:6) a +0 mace (24, 10, D:6) a +0 robe a +3 glaive of chopping Level 7 of the Dungeon (0, 0, D:7) a +0 flail (1, 0, D:7) a +0 club (2, 3, D:7) a +0 dagger a +0 robe (5, -3, D:7) a +0 leather armour a +0 club a +0 scale mail (6, 13, D:7) a +0 trident (6, 23, D:7) a +0 robe a +2 great sword of freezing (6, 33, D:7) a +3 great sword a +0 robe (8, 16, D:7) a +0 leather armour a +0 club (8, 17, D:7) a +0 leather armour a +0 war axe (10, 13, D:7) a +0 hand axe of chopping (10, 17, D:7) a +0 robe a cursed -3 dagger (11, 17, D:7) a +0 ring mail a +0 hand axe (12, -2, D:7) a +0 ring mail a +0 club (15, 25, D:7) a +0 whip (17, 36, D:7) a +0 robe a cursed +2 dagger (21, 50, D:7) a +0 robe a cursed +2 mace (22, 11, D:7) a +0 dagger (32, 25, D:7) 13 arrows a +0 shortbow (38, 44, D:7) a +0 robe a cursed +0 long sword (43, 4, D:7) 24 stones (48, 43, D:7) a +0 mace (49, 43, D:7) a +0 robe (52, -4, D:7) a +0 flail a +0 robe (52, 43, D:7) a +0 robe a +0 flail (59, 0, D:7) a +0 falchion (68, 17, D:7) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (0, 19, D:8) a +4 spear (4, 11, D:8) 24 stones (5, 10, D:8) a +0 robe (9, 0, D:8) a +0 whip (12, 6, D:8) a +0 leather armour (16, 16, D:8) a +0 ring mail (17, -4, D:8) 16 bolts (18, 2, D:8) a cursed -2 flail (23, 14, D:8) a +0 leather armour a +0 hand axe (27, 19, D:8) a +0 scale mail (28, 25, D:8) 8 poisoned needles (33, -9, D:8) a +0 naga barding (34, 22, D:8) a +0 giant club (34, 23, D:8) a +0 robe a cursed +0 mace a +0 chain mail a +0 short sword (35, 27, D:8) a book of Minor Magic (43, -4, D:8) a +0 leather armour a +0 trident (44, -2, D:8) a +0 giant spiked club (47, 5, D:8) 18 stones (48, -9, D:8) an uncursed amulet of inaccuracy (48, 24, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 blowgun (4, 2, D:9) a +0 plate armour (11, -11, D:9) a +0 dagger a +2 robe of cold resistance (13, 3, D:9) 12 stones (15, -5, D:9) a +0 giant spiked club (16, -13, D:9) 42 arrows a +1 shortbow of velocity (16, -5, D:9) a +0 giant club (19, -20, D:9) a +0 club (24, -18, D:9) 5 poisoned needles (33, 18, D:9) 17 stones (38, -10, D:9) 22 stones (41, -18, D:9) 26 stones (44, 8, D:9) 21 stones Level 10 of the Dungeon (0, 0, D:10) 12 gold pieces (12, 19, D:10) a +0 giant club (12, 20, D:10) a +0 giant spiked club (33, 0, D:10) a +1 flail of draining (34, -4, D:10) a cursed +2 dagger a +0 robe (39, 17, D:10) a +0 scale mail (43, 8, D:10) a +0 robe (43, 19, D:10) 22 gold pieces (44, 19, D:10) 15 gold pieces (45, 8, D:10) a +0 giant club (45, 29, D:10) 13 gold pieces Level 11 of the Dungeon (0, 0, D:11) 12 gold pieces (1, 14, D:11) 17 gold pieces (31, -9, D:11) a potion of mutation (34, 6, D:11) 22 gold pieces (35, 6, D:11) 17 gold pieces (47, -9, D:11) 16 gold pieces a cursed -2 shortbow 15 arrows (48, -17, D:11) 22 gold pieces (61, 21, D:11) 19 gold pieces the Ecumenical Temple