Dungeon Crawl Stone Soup version 0.23-b1-13-gf37ab262a9 (webtiles) character file. Game seed: 4219350223294853031 0 Esekla the Covered (level 1, 16/16 HPs) Began as a Formicid Wanderer on Feb 3, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:48 (34 turns). Esekla the Covered (Formicid Wanderer) Turns: 34, Time: 00:00:49 Health: 16/16 AC: 9 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 12 God: Gold: 0 SH: 0 Dex: 6 Spells: 0/0 levels left rFire . . . SeeInvis + b - +0 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +2 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 hand crossbow (weapon) h - a +0 hunting sling Missiles c - 22 bolts (quivered) Armour a - a +2 scale mail (worn) Scrolls e - a scroll of immolation {unknown} g - a scroll of identify {unknown} Potions d - a potion of lignification Comestibles f - a ration Skills: + Level 2.1 Fighting + Level 2.0 Crossbows + Level 4.3 Armour Level 1.2 Shields Level 1.1 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You begin with the following items: a +2 scale mail, a +0 hand crossbow, 22 bolts, a potion of lignification, a ration. As you open the door, it creaks loudly! There is an open door here. As you open the door, it creaks loudly! Found a scroll labeled USMICLOFIF. There is an open door here. e - a scroll labeled USMICLOFIF You open the door. There is an open door here. You open the door. There is an open door here. You open the door. Found a hunting sling and a scroll labeled GOWKYSTRATIV. There is an open door here. g - a scroll labeled GOWKYSTRATIV You see here a hunting sling. h - a hunting sling You open the door. There is an open door here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....##### #.....#...# #.....'...# #######'####...# #........#<#'### #........#'#..# { #........#.'..# #........#######.# #........#@......# #........#.####### #........'.# #........### ########## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +2 scale mail, a | +0 hand crossbow, 22 bolts, a potion of lignification, a | ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 34 | D:1 | Quit the game