Dungeon Crawl Stone Soup version 0.24-a0-201-gf2055891f0 (webtiles) character file. Game seed: 1256843016024521408 11 Esekla the Charmwright (level 2, -1/22 HPs) Began as a Vampire Skald on Mar 24, 2019. Slain by a worm (5 damage) ... on level 3 of the Dungeon. The game lasted 00:04:34 (399 turns). Esekla the Charmwright (Vampire Skald) Turns: 399, Time: 00:04:35 Health: -1/22 AC: 3 Str: 10 XL: 2 Next: 13% Magic: 0/5 EV: 11 Int: 15 God: Gold: 37 SH: 0 Dex: 13 Spells: 0/5 levels left rFire . . . SeeInvis + a - +0 falchion rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: infused, singing, very slightly contaminated, heavily drained A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 3 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) e - a +0 dagger Armour b - a +0 leather armour (worn) Jewellery f - an uncursed amulet of harm Potions c - 2 potions of curing {unknown} d - 5 potions of blood Skills: + Level 1.9(0.6) Fighting * Level 2.4(1.0) Long Blades + Level 0.8(0.0) Armour + Level 2.5(1.1) Dodging - Level 2.0(0.6) Spellcasting - Level 3.2(1.8) Charms You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 16% 1 ##..... b - Shroud of Golubria Chrm/Tloc #......... 34% 2 ###.... c - Song of Slaying Chrm #....... 24% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr #......... 56% 3 ####... Spectral Weapon Hex/Chrm #....... 56% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Confirm with . or Enter, or press ? or * to list all spells. You miscast Song of Slaying. You are very lightly contaminated with residual magic. Your skin glows momentarily. Casting: Song of Slaying (safe; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You start singing a song of slaying. You hear a shout! The worm bites you. You barely miss the worm. The worm bites you! You barely miss the worm. You hear a shout! You hit the worm. The worm is moderately wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is heavily wounded. The worm bites you. You die... #.# .. #.# #.## #.# ... #.# w.# #.# ..# #.#######..##.## #.wo.w.w....o... ##w######.#.....### #@# .# ....... #^# .# ....### #.# .. . #.# ## #.# #.# #.# #.. You could see a worm, an orc wizard and a dart slug. Vanquished Creatures A leopard gecko (D:3) A bat (D:2) A giant cockroach (D:1) A goblin (D:2) 3 jackals (D:2) A jackal zombie (D:2) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Vampire Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 148 | D:2 | Found a blossoming altar of Fedhas. 170 | D:2 | Reached XP level 2. HP: 14/22 MP: 1/5 354 | D:3 | Learned a level 2 spell: Shroud of Golubria 357 | D:3 | Learned a level 2 spell: Song of Slaying 399 | D:3 | Slain by a worm Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic D:2: layout_loops_ring, first_ration, roderic_serpentine_path, fedhas_altar_3 D:3: layout_loops_ring, lemuel_coloured_pillars_altar, corexii_leaking_fountain, nicolae_dithmenos_shadow_blocks, uniq_terence Action || total -------------------------++------- Melee: Falchion || 34 Bite || 1 Cast: Infusion || 4 Song of Slaying || 1 Use: Scroll || 3 Armor: Leather armour || 13 Dodge: Dodged || 21 Rpst.: Falchion || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 D:2 | 11 | 0 | 0.0 | 6 | 0 | 0.0 D:3 | 3 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------