Dungeon Crawl Stone Soup version 0.24-a0-582-g4d4af813a0 (webtiles) character file. Game seed: 6954607573864910792 0 Esekla the Skirmisher (level 1, 2/16 HPs) Began as an Octopode Abyssal Knight on Aug 27, 2019. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:01:21 (101 turns). Esekla the Skirmisher (Octopode Abyssal Knight) Turns: 101, Time: 00:01:21 Health: 2/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 1/2 EV: 13 Int: 14 God: Lugonu [......] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Comestibles b - a ration Skills: + Level 3.0 Fighting * Level 2.0 Long Blades * Level 2.3 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, Esekla the Octopode Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a club. Found a corrupted altar of Lugonu. A large abomination comes into view. x2 A raiju comes into view. The raiju barks! A balrug comes into view. It is wielding a +0 demon whip. The raiju bursts into living lightning! The living lightning hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The raiju blinks! You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #+# ##⌠## +⌠@⌠+ ##⌠## #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Octopode Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 77 | Abyss:1 | Noticed a large abomination 77 | Abyss:1 | Noticed a large abomination 88 | Abyss:1 | Noticed a raiju 98 | Abyss:1 | Noticed a balrug 99 | D:1 | Escaped the Abyss 101 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_rooms, chequers_mini_garden Action || total -------------------------++------- Invok: Depart the Abyss || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------