Dungeon Crawl Stone Soup version 0.24-a0-582-g4d4af813a0 (webtiles) character file. Game seed: 14927399498874476695 0 Esekla the Skirmisher (level 1, 8/16 HPs) Began as an Octopode Abyssal Knight on Aug 27, 2019. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:02:21 (178 turns). Esekla the Skirmisher (Octopode Abyssal Knight) Turns: 178, Time: 00:02:21 Health: 8/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 1/2 EV: 13 Int: 14 God: Lugonu [......] Gold: 16 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, [inhibited regeneration], gelatinous body 1 a: Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) d - a +0 spear Potions c - a potion of cancellation {unknown} Comestibles b - a ration Skills: + Level 3.0 Fighting * Level 2.0 Long Blades * Level 2.3 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) [You do not regenerate when monsters are visible.] Message History d - a spear Found 4 gold pieces. You now have 4 gold pieces. A small abomination comes into view. Found 12 gold pieces. You now have 16 gold pieces (gained 12). A wretched star comes into view. The wretched star glows turbulently. The orb of energy hits you. The wretched star pulses with an eldritch light! Your regeneration stops near monsters. The wretched star glows turbulently. The orb of energy misses you. The orb of energy explodes! The small abomination hits you. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## ♣♣8# ♣@.+ ♣♣8# ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Octopode Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 44 | Abyss:1 | Noticed a small abomination 46 | Abyss:1 | Noticed a fire dragon simulacrum 47 | Abyss:1 | Noticed a tentacled starspawn 47 | Abyss:1 | Noticed a starcursed mass 96 | Abyss:1 | Noticed a small abomination 102 | Abyss:1 | Noticed a wight 157 | Abyss:1 | Noticed a large abomination 157 | Abyss:1 | Noticed a small abomination 166 | Abyss:1 | Noticed a wretched star 176 | D:1 | Escaped the Abyss 178 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic Action || total -------------------------++------- Invok: Depart the Abyss || 1 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------