Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b3192b9 (webtiles) character file. Game seed: 17951474116521520752, levelgen mode: deterministic 0 Esekla the Skirmisher (level 1, 9/16 HPs) Began as an Octopode Abyssal Knight on Nov 5, 2019. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:01:51 (254 turns). Esekla the Skirmisher (Octopode Abyssal Knight) Turns: 254, Time: 00:01:51 Health: 9/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 14 God: Lugonu [......] Gold: 12 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Scrolls c - a scroll of identify {unknown} Comestibles b - 2 rations Skills: + Level 3.0 Fighting * Level 2.0 Long Blades * Level 2.3 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The worldbinder hits you but does no damage. The worldbinder hits you. The worldbinder calls forth creatures from the Orcish Mines! The worldbinder calls forth creatures from the Orcish Mines! You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. You open the door. You open the door. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####### #.....# #.###.# #.'@'.# #.###.# #.....# #.##### ..# .## .. ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Octopode Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 173 | Abyss:1 | Noticed an ettin skeleton 174 | Abyss:1 | Noticed a large abomination 174 | Abyss:1 | Noticed a jelly 183 | Abyss:1 | Noticed a ynoxinul 199 | Abyss:1 | Noticed a guardian serpent 223 | Abyss:1 | Noticed a small abomination 225 | Abyss:1 | Found a corrupted altar of Lugonu. 230 | Abyss:1 | Noticed a worldbinder 235 | Abyss:1 | Noticed an orc priest 235 | Abyss:1 | Noticed an orc priest 236 | Abyss:1 | Noticed an orc priest 236 | Abyss:1 | Noticed a warg 236 | D:1 | Escaped the Abyss 254 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_loops_ring Action || total -------------------------++------- Invok: Depart the Abyss || 1 Armor: Skin || 1 Dodge: Dodged || 1