Esekla Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -17, D:1) a +0 club (3, -10, D:1) a +0 club (8, 2, D:1) a +0 club (9, -13, D:1) 3 stones a +0 short sword (15, -6, D:1) 4 stones (27, -1, D:1) an orb of guile (28, 0, D:1) a +0 club (29, -25, D:1) a +1 dagger of draining (37, -33, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Renulab's Jewellery Shop a ring of ice (350 gold) the ring of Greed {rElec rPois rN+ AC+4 Str-2} (758 gold) [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. a ring of positive energy (280 gold) the ring "Goeqakk" {*Corrode rN++ Will+++ Dex+3 SInv} (856 gold) [ring of see invisible] Dex: It affects your dexterity (+3). rN: It greatly protects you from negative energy. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. a ring of protection from fire (350 gold) a ring of protection from cold (350 gold) a ring of wizardry (420 gold) the ring of Broken Luck {rCorr Stlth+} (417 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a ring of flight (245 gold) a ring of see invisible (210 gold) (0, 0, D:2) a +0 dagger (3, 35, D:2) a +0 spear (13, 4, D:2) a +0 leather armour (14, 17, D:2) a +3 dagger of speed (16, 30, D:2) a +0 short sword (18, -2, D:2) a +0 mace (18, 6, D:2) a +0 leather armour (21, 13, D:2) a +0 flail (25, 44, D:2) a +0 quarterstaff (29, 13, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -12, D:3) 7 stones (5, -12, D:3) a +0 robe (34, -17, D:3) a +0 whip a +0 leather armour a +0 whip a +0 leather armour a +0 dagger (36, -4, D:3) a +0 dagger (41, 3, D:3) a +0 dagger (49, 18, D:3) 4 stones (56, -5, D:3) 3 stones (65, 28, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Ponaysk's Antique Weapon Boutique a +0 great sword (188 gold) a +0 short sword (87 gold) a +0 falchion (87 gold) a +0 spear (87 gold) a +0 sling (43 gold) a +2 morningstar of venom (487 gold) a +0 great mace (188 gold) the +8 arc blade {discharge, rElec} (1740 gold) rElec: It insulates you from electricity. a +0 whip (72 gold) a +0 falchion (87 gold) a +0 falchion (87 gold) (0, 0, D:4) a +0 pair of gloves (9, -4, D:4) a +0 halberd (9, -2, D:4) a +0 chain mail a +2 vampiric dagger (13, 22, D:4) a +0 spear (14, -3, D:4) a +0 hand axe a +0 ring mail (14, 25, D:4) a +0 rapier (15, -2, D:4) a +0 spear a +0 dagger (25, 28, D:4) a +0 leather armour (40, -11, D:4) a +0 dagger (44, 23, D:4) a +0 halberd (46, 24, D:4) a +0 spear (53, 25, D:4) a +1 short sword of freezing 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club (5, -31, D:5) a +0 mace (16, 7, D:5) a +0 club a +0 leather armour a +0 club a +0 club (16, 9, D:5) a +0 spear a +0 flail (20, -9, D:5) a +0 flail (28, -18, D:5) a +0 whip (34, -30, D:5) a +0 dagger (41, -20, D:5) a +0 leather armour a +0 dagger (43, -3, D:5) a +0 war axe (44, -16, D:5) a +0 whip (49, -34, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 battleaxe of electrocution (1, -16, D:6) 6 stones (3, -15, D:6) a +0 robe (3, -12, D:6) a +0 scale mail (6, -14, D:6) a +1 whip of flaming a +0 robe (6, -5, D:6) a +0 ring mail (13, 10, D:6) a +0 hand axe (14, -40, D:6) a +0 leather armour (22, -31, D:6) a +0 scale mail (24, -10, D:6) a +0 trident (32, 7, D:6) 4 stones a +0 short sword (32, 9, D:6) a +0 dagger 2 stones a +0 whip (32, 11, D:6) a +0 short sword a +0 whip a +0 club 8 stones a +0 dagger a +0 whip (33, -17, D:6) a +0 robe (33, -16, D:6) a +0 hand axe (43, -12, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail a +0 halberd a +0 short sword a +0 club a +0 flail of pain a +0 flail a +0 ring mail a +0 spear a +0 club (8, 21, D:7) a +0 hammer (10, 0, D:7) a +0 ring mail (10, 7, D:7) a wand of polymorph (10) (11, 20, D:7) a +4 quarterstaff of chaos (22, 13, D:7) a +0 spear (22, 15, D:7) a +0 leather armour (23, -9, D:7) a +0 giant club (25, -2, D:7) a +0 flail (28, -6, D:7) 6 stones (29, 8, D:7) a +0 scimitar a +0 robe (30, -6, D:7) a +0 leather armour a +0 quarterstaff a +0 sling (30, 0, D:7) a +0 robe (30, 8, D:7) a +0 shortbow (30, 9, D:7) a +0 robe a +3 halberd (32, 0, D:7) a +4 great sword (38, 30, D:7) a +0 trident a +0 leather armour a +0 short sword a +0 short sword a +0 hand axe (38, 31, D:7) a +0 robe a +0 dagger (40, 22, D:7) a +0 ring mail (41, 22, D:7) a +0 trident a +0 club (42, -5, D:7) 5 stones (43, 22, D:7) 6 stones a +0 spear (44, 26, D:7) a +0 helmet (46, -1, D:7) 8 stones (51, 27, D:7) a +0 short sword (54, -8, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 club (0, 2, D:8) 7 stones (0, 47, D:8) a +0 dagger of freezing a +0 robe (2, 3, D:8) a +0 whip a +0 mace (2, 45, D:8) a +0 hand axe a +0 ring mail (3, 2, D:8) a +0 club a +0 falchion (3, 39, D:8) a +0 flail a +0 leather armour (3, 44, D:8) a +0 mace (4, 44, D:8) a +0 club a +0 leather armour (5, 40, D:8) a +0 flail a +0 leather armour (8, 11, D:8) a +0 dagger a +0 robe (11, 36, D:8) a +2 rapier of venom (12, 25, D:8) a +0 giant club a +0 giant club (14, 34, D:8) a +0 halberd (16, 2, D:8) a +0 leather armour a +0 flail (17, 6, D:8) a +0 short sword (17, 35, D:8) a +0 flail a +0 leather armour a +0 whip (18, 35, D:8) a +0 hand axe a +0 club (18, 44, D:8) a +0 robe (19, 7, D:8) 5 stones a +0 short sword a +0 whip a +0 short sword (21, 4, D:8) a +0 hand axe a +0 short sword (21, 28, D:8) a +0 trident (23, 27, D:8) 6 stones (30, 11, D:8) a +0 robe a +0 dagger (30, 12, D:8) a +0 club (30, 18, D:8) a +0 ring mail a +0 hand axe (30, 21, D:8) a +0 robe a +0 dagger (30, 23, D:8) a +0 hand axe (30, 24, D:8) a +0 scale mail a +0 dagger (32, 11, D:8) a +1 falchion of draining Level 9 of the Dungeon (0, 0, D:9) 5 stones (1, -33, D:9) a +0 spear (1, -32, D:9) a +0 spear (1, -31, D:9) a +0 spear a +0 spear (2, -33, D:9) a +0 spear (2, -32, D:9) the +2 bardiche of Puhoisos {heavy, rElec Stlth+} rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (8, -1, D:9) a +0 ring mail (9, -11, D:9) a staff of fire (21, -39, D:9) a +0 dagger (30, -46, D:9) a +0 giant spiked club a +0 giant club (33, -10, D:9) a +0 robe a +0 dagger a +0 robe a +0 flail (33, -9, D:9) a +0 robe a +3 morningstar (34, -9, D:9) a +0 robe a +4 scimitar (34, -8, D:9) a +0 robe (35, -7, D:9) a +0 robe a +2 battleaxe (37, -6, D:9) 4 large rocks (37, -5, D:9) a +0 club 3 large rocks a +0 robe a +0 short sword a +0 robe a +0 long sword (37, 1, D:9) a +0 flail (37, 2, D:9) a +0 chain mail a +0 mace (39, -17, D:9) a +0 hand axe (44, -14, D:9) the +5 rapier of the Hero {heavy, rN+ Dex+3} Dex: It affects your dexterity (+3). rN: It protects you from negative energy. a wand of charming (6) (44, -12, D:9) a +0 club (44, -9, D:9) a +0 scale mail a +2 antimagic spear (44, -8, D:9) a +0 flail (44, -7, D:9) a +0 robe a +0 dagger (45, -7, D:9) a +0 whip a +0 club (45, 0, D:9) a +1 mace of protection (46, -14, D:9) a +0 plate armour (47, -30, D:9) a +0 halberd (50, 1, D:9) a +2 vampiric dagger a +0 robe (51, -33, D:9) a +0 mace (51, -3, D:9) a +0 leather armour (56, -18, D:9) a +0 ring mail (62, -21, D:9) a +0 chain mail a +0 battleaxe Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (2, -18, D:10) a +0 flail (5, -32, D:10) a +0 plate armour a +0 glaive (5, -13, D:10) a +0 hand axe (5, 19, D:10) 3 datura-tipped darts (6, -32, D:10) a +0 chain mail a +0 trident (6, -31, D:10) a +0 plate armour a +0 long sword (6, -30, D:10) a +0 plate armour a +0 war axe (30, -19, D:10) a +0 flail (32, -9, D:10) a +0 mace of protection (38, 14, D:10) a +0 short sword (40, 14, D:10) a +0 dagger a +0 club 7 stones a +0 whip a +0 club a +0 dagger (41, -19, D:10) a +0 leather armour a +0 trident (41, -18, D:10) a +0 falchion (42, -19, D:10) a +0 chain mail a +0 battleaxe (47, -22, D:10) a +0 shortbow (51, 10, D:10) 5 stones Level 11 of the Dungeon (0, 0, D:11) a +0 spear (1, 0, D:11) a +0 halberd (3, 2, D:11) a potion of mutation (14, -12, D:11) a potion of curing (16, -15, D:11) a potion of haste (18, -6, D:11) a +0 giant club (21, -21, D:11) a +0 spear of venom a +0 scale mail (22, -21, D:11) a +0 giant club (still there?) a +0 giant club (still there?) a +2 spear of venom (still there?) an ogre corpse (skeletalised by now) (still there?) a rime drake corpse (skeletalised by now) (still there?) (23, -21, D:11) a +0 giant club (still there?) a +4 dire flail of venom (still there?) 203 gold pieces (still there?) a +0 giant spiked club (still there?) the ogre corpse of Lodul (skeletalised by now) (still there?) a wyvern corpse (skeletalised by now) (still there?) an ogre corpse (skeletalised by now) (still there?) a wolf corpse (skeletalised by now) (still there?) (28, -34, D:11) a +0 war axe (28, -20, D:11) a +0 giant spiked club a +0 giant spiked club an ogre corpse (skeletalised by now) (31, -6, D:11) an electric eel corpse (33, -36, D:11) 3 stones (33, -33, D:11) a potion of degeneration (33, -7, D:11) Simple Magic Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Vampiric Draining Necromancy 3 c - Spider Form Transmutation/Poison 3 (unseen) (34, -1, D:11) a potion of brilliance (38, -5, D:11) a wand of digging (9) (38, -2, D:11) a killer bee corpse Level 12 of the Dungeon (0, 0, D:12) a wolf skeleton (7, -1, D:12) a +0 scale mail a wolf corpse the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +1 flail of protection