Dungeon Crawl Stone Soup version 0.32-a0-1119-gc2fb2e3241 (webtiles) character file. Game seed: 12412727013929611914 1045 Essalna the Conjurer (level 8, -7/46 HPs) Began as a Deep Elf Conjurer on May 10, 2024. Was a Follower of Vehumet. Mangled by an orc warrior ... wielding a +0 long sword (9 damage) ... on level 6 of the Dungeon. The game lasted 00:12:27 (5251 turns). Essalna the Conjurer (Deep Elf Conjurer) Turns: 5251, Time: 00:12:27 Health: -7/46 AC: 5 Str: 9 XL: 8 Next: 4% Magic: 8/28 EV: 12 Int: 26 God: Vehumet [*.....] Gold: 286 SH: 0 Dex: 13 Spells: 16/19 levels left rFire . . . C - +1 dagger (venom) rCold . . . (no shield) rNeg . . . v - +0 leather armour of Esyuterch {Str+5} rPois . (no helmet) rElec . (no cloak) rCorr + H - +0 pair of gloves SInv . F - +0 pair of boots Will ..... I - amulet of regeneration Stlth ++ A - ring of resist corrosion HPRegen 1.07/turn D - ring of magical power MPRegen 0.21/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 286 gold pieces. Inventory: Hand Weapons e - a +2 short sword of protection r - a +4 whip C - a +1 dagger of venom (weapon) Armour a - a +0 robe v - the +0 leather armour of Esyuterch (worn) {Str+5} (You found it on level 5 of the Dungeon) Str+5: It affects your strength (+5). F - a +0 pair of boots (worn) H - a +0 pair of gloves (worn) Jewellery f - an amulet of faith o - an amulet of guardian spirit A - a ring of resist corrosion (left hand) D - a ring of magical power (right hand) I - an amulet of regeneration (around neck) Wands g - a wand of charming (5) q - a wand of roots (5) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of amnesia {unknown} i - 3 scrolls of noise k - a scroll of enchant weapon {unknown} m - a scroll of blinking {unknown} p - a scroll of fog {unknown} w - a scroll of revelation {unknown} x - a scroll of fear {unknown} y - 2 scrolls of teleportation E - a scroll of immolation {unknown} G - a scroll of vulnerability {unknown} Potions b - a potion of magic j - a potion of brilliance {unknown} l - 2 potions of might {unknown} n - a potion of degeneration {unknown} s - a potion of haste {unknown} t - a potion of attraction {unknown} u - 2 potions of lignification {unknown} z - a potion of mutation {unknown} B - a potion of heal wounds {unknown} Skills: + Level 3.3 Fighting + Level 2.6 Armour + Level 5.6 Dodging - Level 2.4 Stealth + Level 6.4 Spellcasting + Level 6.4 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 32% 1d5 9% 1 Shock Conj/Air 100% 1d9 2% 1 Necrotise Necr 32% 1d5 9% 1 Fulminant Prism Conj/Alch 12% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 24% 4 Swiftness Air 8% N/A 26% 3 Vampiric Draining Necr 8% 2d6 26% 3 Airstrike Air 4% 2d(1-17) 65% 4 Martyr's Knell Necr/Summ 8% N/A 65% 4 Curse of Agony Necr 8% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Dithmenos Makhleb Vehumet Shops: D:3 [ Message History You finish channelling your searing ray. The orc warrior hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * You feel better. The orc warrior misses you. Aiming: Charm Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour (severely wounded, chance to affect: 49%) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour (severely wounded, 82% to hit) The searing ray hits the orc warrior. The orc warrior is severely wounded. (Press . to maintain the ray.) The orc warrior hits you but does no damage. The searing ray hits the orc warrior but does no damage. The orc warrior is severely wounded. The orc warrior hits you with a +0 long sword. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc warrior. The orc warrior is almost dead. The orc warrior hits you with a +0 long sword. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc warrior. The orc warrior is almost dead. You finish channelling your searing ray. The orc warrior hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour (almost dead, 82% to hit) The searing ray hits the orc warrior but does no damage. The orc warrior is almost dead. (Press . to maintain the ray.) The orc warrior hits you with a +0 long sword! You die... ..########## ........##.######## ..#####...........# ##.....####.# ##...#####.##### ##@###......... #o# #.......# #)# #.......### ##)###.......... ### ##...##.......# #.# .. ##.....#.......###.## # #.##.................... #...##.#.........####...##.# ...)..)).o.......+..(....#.# You could see an orc warrior. Vanquished Creatures Edmund (D:6) A black bear (D:5) An ice beast (D:5) An ogre (D:6) A bullfrog (D:5) 5 orc priests 2 iguanas 8 orc wizards 5 adders 2 shadow imps (D:6) 2 ufetubi 4 ribbon worms 4 dart slugs 15 orcs 4 bats 10 endoplasms 2 giant cockroaches 8 hobgoblins 2 jackals (D:4) 3 quokkas 8 ball pythons 7 frilled lizards 7 goblins 8 kobolds 7 rats 118 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Essalna the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 253 | D:1 | Reached XP level 2. HP: 16/16 MP: 0/8 757 | D:1 | Reached XP level 3. HP: 20/20 MP: 3/10 950 | D:1 | Found a faded altar of an unknown god. 1200 | D:2 | Reached skill level 1 in Fighting 1383 | D:2 | Found a shadowy altar of Dithmenos. 1814 | D:2 | Learned a level 2 spell: Searing Ray 1960 | D:3 | Reached XP level 4. HP: 25/25 MP: 8/12 2088 | D:3 | Found a shadowy altar of Dithmenos. 2191 | D:3 | Found Juawne's Armour Shoppe. 2844 | D:4 | Reached skill level 5 in Conjurations 2877 | D:4 | Found a burning altar of Makhleb. 3083 | D:5 | Entered Level 5 of the Dungeon 3086 | D:5 | Reached XP level 5. HP: 30/30 MP: 13/13 3165 | D:5 | Identified the +0 leather armour of Esyuterch {Str+5} 3187 | D:5 | Noticed an ice beast 3200 | D:5 | Killed an ice beast 3201 | D:5 | Reached skill level 5 in Spellcasting 3201 | D:5 | Reached XP level 6. HP: 24/35 MP: 3/15 3264 | D:5 | Reached skill level 1 in Armour 3607 | D:5 | Found a radiant altar of Vehumet. 3644 | D:5 | Became a worshipper of Vehumet 3724 | D:5 | Reached XP level 7. HP: 37/40 MP: 10/17 4204 | D:4 | Reached skill level 5 in Dodging 4758 | D:6 | Noticed Edmund 4776 | D:6 | Killed Edmund 5051 | D:6 | Reached * piety under Vehumet 5051 | D:6 | Offered knowledge of Freeze by Vehumet. 5238 | D:6 | Reached XP level 8. HP: 30/46 MP: 19/19 5245 | D:6 | HP: 1/46 [orc warrior/+0 long sword (7)] 5250 | D:6 | HP: 1/46 [orc warrior/+0 long sword (8)] 5251 | D:6 | Mangled by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_basic, serial_bayou, serial_bayou_shore_b, serial_bayou_pond_a, serial_bayou_lagoon_a, serial_bayou_pond_b, ebering_ecumenical_altar_box, minmay_strange_pillars D:2: layout_basic, basic_altar D:3: layout_basic, grunt_dithmenos_smoke, serial_shops, nicolae_shop_gibbet_a_chance, cheibrodos_sewer_entry_bend D:4: layout_cave_pools, bloody_makhleb D:5: layout_loops_ring, nicolae_vehumet_radiance D:6: layout_loops_corners, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 3 4 5 | 5.6 Fighting | 1 2 3 | 3.3 Spellcasting | 4 5 6 | 6.4 Conjurations | 5 6 | 6.4 Armour | 1 2 | 2.6 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Dagger | | 3 | || 3 Cast: Magic Dart | 96 | 79 | 42 || 217 Searing Ray | | 5 | 20 || 25 Evoke: Wand | | 2 | || 2 Use: Potion | | | 3 || 3 Scroll | | | 2 || 2 Armour: Robe | 6 | 1 | || 7 Leather armour | | 7 | 38 || 45 Dodge: Dodged | 5 | 17 | 20 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5262 | 5159 | 103 | 125 | 4353 | 6 | 877.0 | Dungeon | 5262 | 5159 | 103 | 125 | 4353 | 6 | 877.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1182 daAuts D:5: 1058 daAuts D:3: 896 daAuts D:4: 788 daAuts D:2: 770 daAuts D:6: 567 daAuts