Etesian Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 34, D:1) a +0 hand axe (9, 27, D:1) 24 arrows (23, -11, D:1) a +0 club (25, 2, D:1) a +0 hunting sling (33, 30, D:1) 13 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, 2, D:2) a +0 dagger (18, 17, D:2) a +0 club a +0 club (31, 15, D:2) a +0 club a +0 club a +0 club a +0 club a +0 animal skin (32, 5, D:2) a cursed -3 club (32, 15, D:2) a +0 robe a +0 dagger a +1 helmet (32, 16, D:2) a +0 club a +0 club a +0 dagger (32, 17, D:2) 20 sling bullets a +0 club (33, 17, D:2) a potion of degeneration (34, 6, D:2) a +0 chain mail (36, 16, D:2) a +0 hand axe (47, 0, D:2) a +0 flail (50, 27, D:2) a +0 pair of gloves (52, -2, D:2) a stone (52, -1, D:2) a +0 dagger a +0 club a +0 club (52, 0, D:2) a stone (53, 17, D:2) a +0 club (57, 7, D:2) 14 poisoned needles Level 3 of the Dungeon (0, 0, D:3) 18 stones (1, 17, D:3) a +0 club (9, 22, D:3) 5 needles of confusion (17, 15, D:3) a steel tomahawk (18, 15, D:3) a steel tomahawk (18, 17, D:3) a steel tomahawk (19, 5, D:3) a +0 dagger (22, 6, D:3) a +0 mace (22, 14, D:3) a cursed +0 robe a +0 dagger (22, 19, D:3) a +0 leather armour a cursed -1 club (27, 20, D:3) a steel tomahawk (27, 22, D:3) a +0 mace a +0 leather armour a +0 club (27, 23, D:3) 16 stones a +0 hunting sling (28, 24, D:3) a +2 whip of electrocution a +0 dagger a +0 flail (29, 24, D:3) a stone (32, 23, D:3) a +0 whip Level 4 of the Dungeon [Shop] Huiho's Distillery a potion of lignification (39 gold) a potion of degeneration (13 gold) a potion of flight (39 gold) a potion of ambrosia (104 gold) 2 potions of haste (260 gold) a potion of beneficial mutation (455 gold) 2 potions of curing (78 gold) a potion of agility (52 gold) a potion of degeneration (13 gold) a potion of lignification (39 gold) a potion of magic (104 gold) a potion of lignification (39 gold) a potion of flight (39 gold) [Shop] Siaqeisch's Jewellery Shop an uncursed ring of fire (325 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed ring of protection from fire (325 gold) the ring "Xisunk" {rElec rC+ MR+ Stlth+} (616 gold) [ring of protection from cold] It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. an uncursed ring of sustain attributes (227 gold) an uncursed ring of stealth (227 gold) an uncursed ring of protection from cold (325 gold) an uncursed ring of protection from fire (325 gold) an uncursed amulet of the gourmand (390 gold) an uncursed amulet of rage (520 gold) a +2 ring of slaying (273 gold) a cursed amulet of inaccuracy (26 gold) a +5 ring of intelligence (535 gold) an uncursed amulet of faith (520 gold) (0, 0, D:4) 7 stones (2, -18, D:4) a +0 robe (2, -2, D:4) 13 stones (5, 23, D:4) a +0 whip (6, -14, D:4) a +0 leather armour (7, -20, D:4) a +0 spear (8, 7, D:4) 19 stones (8, 9, D:4) a +0 robe (9, -20, D:4) a +0 spear (9, -17, D:4) a +0 flail (12, -16, D:4) a +0 hunting sling (14, -1, D:4) a +0 dagger (21, -9, D:4) 14 arrows (21, 23, D:4) a cursed +0 giant club (45, 7, D:4) 8 sling bullets (53, 15, D:4) the +0 robe of the Undertaker {rC++} It greatly protects you from cold. Level 5 of the Dungeon (3, 36, D:5) 26 stones (4, 25, D:5) a +0 war axe (9, 22, D:5) 2 arrows (10, 23, D:5) an arrow (12, 21, D:5) 2 arrows (16, 19, D:5) a +0 shortbow 4 arrows (24, 32, D:5) a +0 dagger (25, 1, D:5) 17 stones (25, 33, D:5) a +0 dagger (26, 7, D:5) a +0 morningstar (26, 8, D:5) a +0 leather armour a +0 dagger a +0 hand axe (26, 31, D:5) a +0 club (26, 33, D:5) a +0 leather armour a cursed -1 falchion (26, 34, D:5) a cursed +0 chain mail a +0 mace (27, 34, D:5) a +0 giant spiked club (30, 21, D:5) a +0 dagger (37, 12, D:5) an uncursed amulet of faith (37, 34, D:5) 23 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 shield (9, 18, D:6) 21 stones (10, 17, D:6) a +0 ring mail (10, 29, D:6) a +0 dagger a +0 robe (10, 31, D:6) a stone (11, 29, D:6) a +0 dagger a +0 robe a +0 mace a +0 mace (11, 30, D:6) a +0 war axe of electrocution (11, 31, D:6) a +0 hand axe a +0 leather armour a +0 club (11, 32, D:6) a +0 dagger a +0 robe a +0 dagger (12, 25, D:6) a +0 ring mail (12, 34, D:6) 2 stones (13, 34, D:6) a stone (13, 35, D:6) a stone (14, 36, D:6) a stone (15, 14, D:6) 21 stones (15, 41, D:6) a stone (15, 43, D:6) a stone (16, 38, D:6) a stone (16, 44, D:6) a stone (17, -1, D:6) 13 stones (17, 45, D:6) 11 stones (20, 51, D:6) 18 poisoned needles (22, 46, D:6) 13 poisoned needles (23, 19, D:6) a +0 hand axe a +0 scale mail (23, 46, D:6) a +0 trident (24, 19, D:6) a +0 dagger a +0 robe a +0 shortbow 14 arrows (24, 20, D:6) 2 arrows (24, 22, D:6) a +0 club a +0 ring mail (25, 47, D:6) a potion of degeneration (28, 4, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Peekunuy's Antique Weapon Emporium a +0 blowgun (60 gold) a +0 war axe (84 gold) a +0 quarterstaff (96 gold) a +0 hand axe (72 gold) a +0 trident (84 gold) a +0 trident (84 gold) a +2 whip of pain (436 gold) a +3 hunting sling (444 gold) a +0 battleaxe (156 gold) the cursed +0 arbalest of Ointment {freeze, MR+} (424 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 spear of piercing (156 gold) a +2 war axe of freezing (439 gold) (0, 0, D:7) 2 tomahawks (6, 25, D:7) a +0 hand axe (7, -6, D:7) 11 poisoned needles (7, 20, D:7) a +0 plate armour (7, 24, D:7) a +0 dagger a +0 robe a +0 mace (11, 23, D:7) a +0 mace (14, 15, D:7) 21 arrows (15, 26, D:7) a wand of slowing (36/48) (18, -13, D:7) an arrow (18, 19, D:7) a +0 leather armour a +2 flail of protection a +0 ring mail a +0 robe a +0 dagger (18, 20, D:7) a +0 falchion (19, 19, D:7) a +0 leather armour a +0 short sword (20, -14, D:7) a cursed -3 shortbow 26 arrows (21, 28, D:7) a +0 ring mail a +0 club (23, 27, D:7) a +1 leather armour of cold resistance a +0 club (30, 22, D:7) a +5 spear (31, 14, D:7) 18 bolts Level 8 of the Dungeon [Shop] Riri's Antique Weapon Shoppe a +0 arbalest (108 gold) a +0 spear (72 gold) a +0 morningstar (96 gold) a +0 club (24 gold) a +2 arbalest of freezing (482 gold) a +0 antimagic hand axe (264 gold) a +0 rapier (96 gold) a +0 dagger (48 gold) a +0 falchion (72 gold) a cursed -1 quarterstaff (2 gold) [Shop] Texy's Antique Weapon Boutique a +0 longbow (85 gold) a +0 quarterstaff (76 gold) the +1 hunting sling "Ismuqil" {velocity, rPois MR- Int+5 Dex+4} (628 gold) Any stone fired from it inflicts extra damage. It affects your intelligence (+5). It affects your dexterity (+4). It protects you from poison. It affects your resistance to hostile enchantments. a +0 longbow (85 gold) a +0 rapier (76 gold) a +1 long sword of holy wrath (252 gold) a +4 scimitar of freezing (554 gold) a +0 hunting sling (28 gold) a +0 battleaxe (123 gold) a +0 short sword (57 gold) a +4 triple sword of slicing (703 gold) a +2 battleaxe of flaming (450 gold) [Shop] Cugy's Assorted Antiques a scroll of recharging (304 gold) a +0 hunting sling (48 gold) a disc of storms (640 gold) a cursed +0 ring mail (96 gold) a wand of iceblast (7/15) (352 gold) a scroll of magic mapping (112 gold) an uncursed staff of poison (800 gold) a wand of paralysis (11/24) (416 gold) an uncursed ring of wizardry (960 gold) a scroll of magic mapping (112 gold) a +0 hunting sling (48 gold) a +0 robe (22 gold) [Shop] Qesinwit's Weapon Boutique a +0 greatsling (180 gold) a cursed +0 falchion (1 gold) a cursed +0 trident (6 gold) a +0 arbalest (54 gold) a +2 vampiric war axe (270 gold) a +0 great sword (78 gold) 23 stones (27 gold) a +0 rapier (48 gold) a +2 arbalest of flaming (241 gold) (0, 1, D:8) a +0 falchion (3, -13, D:8) 23 bolts (8, 11, D:8) a tomahawk (8, 17, D:8) a +0 ring mail (9, 13, D:8) the +1 ring mail of the Moon {-Cast +Inv rPois Regen+} It protects you from poison. It lets you turn invisible. It prevents spellcasting. It increases your rate of regeneration. (11, 6, D:8) 18 stones (13, 12, D:8) a cursed +0 helmet (14, 3, D:8) a +0 robe a +4 dagger of chaos (18, -2, D:8) a +0 plate armour a +1 glaive of protection (18, 8, D:8) a +0 robe a cursed +1 battleaxe (18, 13, D:8) a +0 pair of gloves (18, 14, D:8) 9 poisoned needles (21, 9, D:8) a +0 leather armour a +0 club a +0 whip (22, 8, D:8) 2 tomahawks (23, 2, D:8) a +0 plate armour of cold resistance a +0 mace (27, 4, D:8) a +0 club (32, -1, D:8) a +0 falchion (33, 13, D:8) a +0 chain mail (34, 11, D:8) 17 stones (35, 18, D:8) a +0 hunting sling (38, 9, D:8) 21 arrows a +2 shortbow of freezing (39, 23, D:8) 23 stones (39, 24, D:8) a +0 cloak (40, 3, D:8) 2 arrows (41, 8, D:8) a +0 hand axe (44, 9, D:8) a +0 leather armour a +0 short sword (44, 11, D:8) a +0 chain mail a +0 flail (44, 29, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 club (1, 2, D:9) a +0 flail (11, 8, D:9) a +0 dagger a +0 robe (23, 13, D:9) a +0 whip (24, 13, D:9) a +0 mace a +0 leather armour a +0 trident a +0 club a +0 trident of protection a cursed +0 leather armour (25, 19, D:9) a +0 short sword (26, 19, D:9) 2 arrows 16 stones (26, 21, D:9) a +0 club a +0 chain mail a +0 leather armour (26, 22, D:9) a cursed -3 shortbow 15 arrows (26, 24, D:9) an arrow (26, 25, D:9) an arrow (28, 26, D:9) a +0 whip a +0 chain mail (31, 28, D:9) a +0 broad axe a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 22 sling bullets (3, -31, Lair:1) 21 arrows (4, 1, Lair:1) a +0 hand crossbow (10, -28, Lair:1) a +0 broad axe (12, -13, Lair:1) a +0 scimitar (17, -28, Lair:1) 11 poisoned needles (17, -5, Lair:1) a potion of degeneration (24, -7, Lair:1) 28 arrows (37, -9, Lair:1) a +0 dagger (43, -23, Lair:1) a river rat corpse (44, -24, Lair:1) a river rat corpse (49, -10, Lair:1) 23 sling bullets (55, -5, Lair:1) 19 sling bullets (60, 3, Lair:1) a +0 great sword (61, -24, Lair:1) 12 stones