Ethylacetat Level 1 of the Dungeon (0, 0, D:1) 3 stones (1, -37, D:1) a +0 short sword (3, -26, D:1) a staff of fire (4, -19, D:1) 6 stones (5, -21, D:1) a +0 club (8, -8, D:1) a +0 sling (9, -18, D:1) 5 stones (10, -35, D:1) 3 poisoned darts (15, -19, D:1) a +0 war axe (21, -4, D:1) 2 darts of dispersal (29, -46, D:1) a +0 triple crossbow (40, -22, D:1) a +0 whip (44, -38, D:1) a +0 hand axe (51, -7, D:1) a +0 club Level 2 of the Dungeon (0, 1, D:2) a +0 club (11, 10, D:2) a +0 dagger (13, -22, D:2) a +0 dagger (14, -20, D:2) a +0 mace (29, -31, D:2) 4 poisoned darts (37, 13, D:2) 2 stones (38, 12, D:2) a +0 whip (41, -34, D:2) a +0 robe (50, -22, D:2) a +1 short sword of flaming Level 3 of the Dungeon [Shop] Repe's Antique Weapon Boutique the +8 whip of Sulphur {flame, *Rage rElec rN+ Int+2} (1490 gold) Int: It affects your intelligence (+2). rElec: It insulates you from electricity. rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 whip (57 gold) a +0 dagger (46 gold) a +0 club (23 gold) a +0 short sword (69 gold) a +2 flail of protection (372 gold) a +0 mace (69 gold) a +0 scimitar of electrocution (276 gold) the +1 hand axe of Fohoixot {heavy, rElec rC+} (722 gold) rC: It protects you from cold. rElec: It insulates you from electricity. a +0 long sword (80 gold) a +0 rapier (92 gold) (0, 0, D:3) a +0 flail (1, -2, D:3) a +0 spear of freezing (still there?) a gnoll corpse (still there?) (3, 21, D:3) a beast talisman (4, 32, D:3) an adder corpse (4, 34, D:3) an amulet of the acrobat (15, 38, D:3) a +0 hand axe a +0 hand axe a boomerang (16, 37, D:3) a +0 short sword an orc corpse (18, 9, D:3) a +0 leather armour (28, 18, D:3) a +0 ring mail (30, 25, D:3) 17 gold pieces (31, 12, D:3) 5 stones (32, 10, D:3) a +0 plate armour (34, 18, D:3) 4 stones (36, 0, D:3) a rat corpse (43, 3, D:3) a rat corpse (46, 26, D:3) a +0 robe (53, 18, D:3) a +0 dagger