Ethylacetat Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 1, D:1) a +0 robe (5, 6, D:1) a +0 short sword (8, -38, D:1) a +0 dagger (8, -20, D:1) a +0 robe (11, -22, D:1) 3 stones a +0 dagger (14, -13, D:1) a +0 spear (19, -30, D:1) a +0 dagger (23, 5, D:1) a +0 dagger (24, 11, D:1) a +0 dagger (35, 6, D:1) a +1 short sword of draining 3 stones (53, -3, D:1) a +0 helmet (55, -12, D:1) a +0 club (65, 17, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Kienu's Antique Armour Shoppe a +0 leather armour (42 gold) the +6 scale mail of Zooturgh {+Inv Will+ Str+4} (1302 gold) Str+4: It affects your strength (+4). Will+: It increases your willpower. +Inv: It lets you turn invisible. a +0 leather armour (42 gold) a +0 pair of boots (94 gold) a +1 chain mail of fire resistance (346 gold) a +0 leather armour (42 gold) a +0 scale mail (84 gold) a +0 ring mail (84 gold) [Shop] Extock's Antique Armour Shoppe a +0 leather armour (52 gold) a +0 scale mail (104 gold) a +0 robe (18 gold) a +0 leather armour (52 gold) a +0 scale mail (104 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +0 leather armour (52 gold) a +0 scale mail (104 gold) a +0 ring mail (104 gold) [Shop] Joatot's Distillery a potion of haste (100 gold) a potion of experience (500 gold) a potion of magic (80 gold) a potion of might (40 gold) a potion of heal wounds (50 gold) 2 potions of heal wounds (100 gold) a potion of heal wounds (50 gold) 2 potions of magic (160 gold) a potion of might (40 gold) a potion of curing (30 gold) [Shop] Zybramudu's Weapon Shop 6 stones (7 gold) a +0 dagger (26 gold) a +4 spear (325 gold) a +1 mace of protection (137 gold) a +0 short sword (39 gold) a +0 rapier (52 gold) a +0 war axe (45 gold) a +0 long sword (45 gold) a +1 short sword of electrocution (188 gold) the +1 hand axe of the Queen {venom, rF++} (430 gold) rF++: It greatly protects you from fire. (14, 20, D:2) a +0 short sword 2 stones (18, 8, D:2) a +0 quarterstaff (19, 25, D:2) a staff of earth (29, -7, D:2) a +0 hand crossbow of flaming (37, 2, D:2) a +0 club (45, 24, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 3, D:3) 4 stones (8, -25, D:3) a +1 long sword of electrocution (9, 0, D:3) a +0 hand axe (11, -4, D:3) a +0 robe (12, -21, D:3) a +0 leather armour (14, -22, D:3) a +2 dagger of speed (14, -5, D:3) 6 stones (16, -11, D:3) 4 stones (17, -10, D:3) a +1 heavy hand axe a +0 chain mail (22, -5, D:3) a +0 quarterstaff (34, 6, D:3) a bat corpse (34, 11, D:3) a hobgoblin corpse (35, 9, D:3) a +0 whip a kobold corpse (37, -13, D:3) a +0 buckler (42, -8, D:3) a +0 dagger (51, -22, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 12 gold pieces (0, 1, D:4) 11 gold pieces