Ethylacetat Level 1 of the Dungeon (1, 11, D:1) a +0 dagger (2, 26, D:1) a +0 whip (8, -4, D:1) 4 stones (11, -14, D:1) 4 stones (14, 9, D:1) a +0 ring mail (15, 24, D:1) a +1 hat (17, 21, D:1) a +0 animal skin (21, -10, D:1) a +0 leather armour (25, 14, D:1) a +0 mace (28, -22, D:1) a +0 dagger (29, -11, D:1) a +0 dagger 5 stones (29, -7, D:1) a staff of cold (29, -6, D:1) a +0 club (35, -14, D:1) a +0 club (36, -14, D:1) a +0 dagger (36, -5, D:1) a +0 rapier (36, 4, D:1) 9 stones (38, -12, D:1) a +0 short sword 2 stones (39, -14, D:1) a +0 club (45, 23, D:1) a +0 ring mail Level 2 of the Dungeon (6, 11, D:2) a staff of air (7, -15, D:2) a staff of conjuration (9, -36, D:2) 7 stones (10, -31, D:2) a +0 leather armour (10, -11, D:2) a +0 dagger (24, -18, D:2) a +0 mace (24, 6, D:2) a +0 club 2 stones (27, -14, D:2) a +0 club (29, -16, D:2) a +0 club (30, -9, D:2) 4 poisoned darts (43, -19, D:2) 6 poisoned darts (43, -6, D:2) a +0 robe (44, -20, D:2) a +0 short sword (50, -34, D:2) 2 stones (51, -6, D:2) a +0 short sword (52, -9, D:2) a +0 mace (53, -21, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Egei's Antique Weapon Shoppe a +0 quarterstaff (108 gold) a +0 war axe (94 gold) a +0 flail (94 gold) the +5 quarterstaff of Gozag's Favour {heavy, Contam Will+ SInv} (1171 gold) Will+: It increases your willpower. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. a +0 trident (94 gold) a +2 spear of flaming (469 gold) a +0 longbow (175 gold) the +4 sling "Melipy" {drain, *Corrode Fly Int+6} (1047 gold) Int+6: It affects your intelligence (+6). Fly: It grants you flight. *Corrode: It may corrode you when you take damage. the +3 dagger "Horiel" {pain, Will+} (880 gold) Will+: It increases your willpower. a +0 arbalest (121 gold) (0, 0, D:3) 7 stones (4, -12, D:3) a +0 robe (7, -17, D:3) a +1 heavy flail (15, -12, D:3) a +0 club (16, -29, D:3) a +0 scale mail (23, 7, D:3) a bat corpse (skeletalised by now) (32, -24, D:3) a +0 dagger (39, -5, D:3) a +0 short sword a +0 leather armour (46, -7, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (5, 8, D:4) 4 stones (6, -10, D:4) a quokka corpse (skeletalised by now) (8, 13, D:4) a +0 hand axe (9, -12, D:4) a +0 plate armour (9, -8, D:4) a +0 trident an orc corpse (skeletalised by now) (10, -8, D:4) a +2 whip of electrocution a +0 scale mail a +0 short sword a +0 dagger a +0 leather armour a +0 dagger a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, -7, D:4) a +0 mace a +0 ring mail a +0 whip 2 boomerangs an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, 13, D:4) a +0 mace an orc skeleton (11, 14, D:4) a +0 dagger an orc skeleton (21, -13, D:4) a +0 dagger (26, 26, D:4) a +1 trident of distortion (27, 26, D:4) a ball python corpse (32, 12, D:4) a +0 whip