Execuda Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, -21, D:1) a +0 dagger (4, -12, D:1) a +0 club (4, -10, D:1) a +0 spear (4, 1, D:1) a +0 dagger (12, -16, D:1) a +0 club (17, -21, D:1) 24 stones (17, -17, D:1) a +0 dagger 23 stones (18, -22, D:1) 2 stones (18, -20, D:1) a stone (18, -19, D:1) a stone (18, 13, D:1) a +0 club (19, 13, D:1) a +0 club (33, -26, D:1) a +0 club (34, -13, D:1) a cursed +0 ring mail (36, 9, D:1) a +0 club (44, 8, D:1) a +0 club (44, 9, D:1) a +0 club a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 11 sling bullets (7, -4, D:2) a +0 mace (14, 11, D:2) a +0 hunting sling 25 stones (15, -11, D:2) a +0 dagger (17, 7, D:2) 2 stones (19, -3, D:2) a +0 scythe a +0 robe (20, -18, D:2) 24 stones (31, 13, D:2) a +0 club (45, 17, D:2) a +0 leather armour a +0 dagger (51, -2, D:2) 13 stones (52, 0, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) 18 stones (1, 1, D:3) 19 stones (1, 2, D:3) a +0 scale mail (2, 1, D:3) 23 arrows (4, -3, D:3) a tomahawk 3 stones (5, -2, D:3) a +0 dagger a +0 dagger a +0 hunting sling 20 stones (6, -2, D:3) 3 stones (6, -1, D:3) a +0 dagger 3 tomahawks (7, -3, D:3) 8 poisoned needles (7, -2, D:3) 21 stones (8, -1, D:3) a +0 leather armour (9, 1, D:3) a +0 whip (18, -13, D:3) a +0 club (24, -1, D:3) a +0 dagger (27, 1, D:3) a +0 short sword (27, 7, D:3) a +0 dagger (28, 1, D:3) a +0 rapier a +0 scale mail (30, -9, D:3) a +0 dagger a +0 robe (32, -9, D:3) 6 tomahawks (32, 17, D:3) a +0 rapier (34, -6, D:3) 15 stones (35, -1, D:3) a +0 ring mail (35, 1, D:3) a +0 spear (35, 7, D:3) 11 sling bullets (36, 5, D:3) 25 arrows (39, 13, D:3) 12 stones (44, -4, D:3) 16 stones (45, -11, D:3) a +0 hunting sling 16 stones (46, -6, D:3) a stone (47, -6, D:3) a stone (47, 10, D:3) a wand of digging (9) Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (19, -6, D:4) a +0 flail a +0 scale mail (19, -5, D:4) a +0 club (23, -2, D:4) 16 sling bullets (25, 10, D:4) a +0 war axe (26, 10, D:4) a +0 whip 24 stones a +0 club the +0 robe of the Dice {rF- rCorr Str-4 Int+8} It affects your strength (-4). It affects your intelligence (+8). It makes you vulnerable to fire. It provides partial protection from all sources of acid and corrosion. (26, 22, D:4) 27 stones (31, 14, D:4) 19 sling bullets (35, 13, D:4) a cursed -3 giant club (36, -5, D:4) a +0 whip (37, 13, D:4) a +6 great mace (37, 37, D:4) a +0 scale mail (38, -3, D:4) a cursed +0 hand axe (40, 26, D:4) 12 arrows (41, 31, D:4) a +0 giant spiked club (47, 2, D:4) a cursed -3 dagger a +0 ring mail a +0 dagger a +0 scale mail (48, 0, D:4) a +0 club (48, 1, D:4) a +0 dagger a +0 club (48, 3, D:4) a +0 mace a +0 leather armour a +0 dagger (49, 3, D:4) a +0 whip (51, 4, D:4) a +0 giant club (52, -3, D:4) a +0 scale mail (52, 36, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (6, -1, D:5) a +0 club (6, 0, D:5) a cursed -1 mace (7, 0, D:5) a +0 flail (7, 28, D:5) a +0 short sword (9, 8, D:5) 7 stones (14, 24, D:5) a +0 hunting sling (15, 4, D:5) a +4 flail of crushing a +0 scale mail (23, 38, D:5) a +0 ring mail (24, 31, D:5) a cursed +0 ring mail (25, 41, D:5) a +0 robe (27, 17, D:5) 6 tomahawks (31, 5, D:5) a +0 dagger of speed a +2 robe of fire resistance (31, 6, D:5) a +0 club (32, 5, D:5) a +0 dagger a +0 chain mail of cold resistance (32, 35, D:5) 22 stones (34, 28, D:5) 19 stones (34, 32, D:5) 25 bolts (42, 4, D:5) a +2 ring of intelligence a +0 chain mail (51, -5, D:5) a cursed +0 robe (53, 8, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 morningstar (0, 12, D:6) a +1 ring of slaying (1, 14, D:6) 20 sling bullets (8, 29, D:6) a +0 blowgun (13, 7, D:6) an uncursed ring of wizardry (32, 35, D:6) 5 stones (36, -2, D:6) 23 stones (36, 26, D:6) a +0 shortbow (39, 8, D:6) a cursed +0 scale mail (41, 5, D:6) 18 arrows (45, -1, D:6) 15 bolts (56, 3, D:6) 12 bolts Level 7 of the Dungeon [Shop] Qeuwn's Book Shop a Young Poisoner's Handbook (560 gold) a book of Conjurations (420 gold) a book of the Dragon (1260 gold) a book of Callings (420 gold) a book of Minor Magic (280 gold) the Grimoire of Attacks (728 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Flame Conjuration/Fire 2 c - Fireball Conjuration/Fire 5 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Spellforged Servitor Conjuration/Summoning 7 a book of Necromancy (420 gold) a book of Enchantments (700 gold) a book of Misfortune (280 gold) a book of Necromancy (420 gold) a book of Changes (350 gold) a book of Conjurations (420 gold) a book of Cantrips (280 gold) (0, 0, D:7) a +0 short sword (1, -20, D:7) a +0 dagger a +0 ring mail (2, -20, D:7) a +0 dagger a +0 robe (3, -20, D:7) a +0 dagger a +0 robe (4, -22, D:7) a +0 scale mail (5, -24, D:7) 21 stones (8, 11, D:7) 18 stones (25, 4, D:7) 24 stones (38, -12, D:7) a +0 pair of boots (42, -22, D:7) a +0 falchion a +0 falchion a +0 leather armour a +2 dagger of draining a +0 robe a +0 halberd a +0 chain mail (44, 13, D:7) a cursed +0 chain mail (45, 0, D:7) a +0 leather armour (47, 9, D:7) a +0 shortbow 22 arrows (49, 8, D:7) 2 arrows (51, -14, D:7) a +0 chain mail (55, -9, D:7) a +0 chain mail (59, -22, D:7) a +0 club (60, -6, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a tomahawk (1, -1, D:8) a tomahawk (2, -2, D:8) a +0 short sword a +0 scale mail (4, -1, D:8) a +0 ring mail (6, 46, D:8) a +0 leather armour (8, 30, D:8) a +0 rapier (8, 41, D:8) a +0 hand axe (29, 45, D:8) 12 arrows (32, 18, D:8) 13 stones (35, 34, D:8) a +0 scale mail (43, 14, D:8) a +2 ring of dexterity an uncursed amulet of regeneration (45, 40, D:8) a +0 flail a +0 club a +0 flail a +0 whip Level 9 of the Dungeon [Shop] Afogeg's Distillery a potion of curing (36 gold) a potion of curing (36 gold) a potion of magic (96 gold) a potion of agility (48 gold) a potion of lignification (36 gold) (0, 0, D:9) a +0 hunting sling (13, 2, D:9) 18 stones (14, -2, D:9) a +0 hand axe (15, -25, D:9) 16 arrows (23, 8, D:9) a +0 giant club (23, 14, D:9) 23 arrows (38, -4, D:9) a cursed +4 dagger a +0 robe a +4 long sword a +0 robe a +0 war axe a +0 robe (39, -5, D:9) a cursed +0 halberd a +0 robe (51, -5, D:9) 3 scrolls of amnesia (55, -17, D:9) a +0 whip a +0 leather armour (55, -3, D:9) a +0 shortbow 17 arrows (56, -26, D:9) 17 stones (57, -20, D:9) 2 potions of degeneration Level 10 of the Dungeon [Shop] Vaghir's Weapon Shop 11 poisoned needles (66 gold) a +0 long sword (52 gold) a +0 quarterstaff of protection (102 gold) a +5 battleaxe of flaming (580 gold) 17 stones (25 gold) a +0 dagger (30 gold) a +0 falchion (45 gold) a +0 dagger (30 gold) the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (1294 gold) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. a +1 hand crossbow of flaming (199 gold) a +0 falchion (45 gold) (0, 0, D:10) a +0 helmet (2, -8, D:10) 17 arrows (2, -3, D:10) a +0 robe (7, -8, D:10) 18 stones (22, 15, D:10) a +0 dagger (29, 7, D:10) a +0 hand axe (32, 28, D:10) a +0 flail (32, 29, D:10) a +0 flail a +0 leather armour a +0 dagger a +2 robe of the Archmagi a +0 trident a +0 leather armour (33, -6, D:10) 24 stones (42, -6, D:10) a scroll of amnesia (48, 21, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club (4, 11, D:11) a cursed +0 shortbow a +0 flail 5 arrows (6, 9, D:11) an arrow (13, 12, D:11) 22 stones (17, -28, D:11) 14 sling bullets (21, -27, D:11) a +0 falchion (26, -14, D:11) 6 needles of sleeping (26, 11, D:11) a +0 long sword (37, 11, D:11) a potion of degeneration (39, -17, D:11) 20 stones (40, -7, D:11) a +0 robe a +0 dagger (53, -17, D:11) 20 stones Level 12 of the Dungeon [Shop] Evonwac's Serpentskin Sales 21 poisoned needles (134 gold) 8 poisoned tomahawks (128 gold) 18 poisoned needles (115 gold) a +0 blowgun (40 gold) a +0 blowgun (40 gold) 2 poisoned tomahawks (32 gold) the Tome of Envenoming (1305 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Olgreb's Toxic Radiance Poison 4 c - Venom Bolt Conjuration/Poison 5 (0, 0, D:12) an uncursed ring of positive energy an uncursed amulet of inaccuracy a +0 pair of boots (4, 17, D:12) a +0 shortbow 13 arrows (5, -31, D:12) 27 sling bullets (6, 17, D:12) an arrow (7, 16, D:12) an arrow (9, -33, D:12) a +0 great mace a +0 ring mail (10, -32, D:12) a +0 buckler (11, -11, D:12) a +0 leather armour (13, -3, D:12) a +0 giant club a +0 giant club (15, -13, D:12) 14 arrows (22, -5, D:12) a +0 falchion (23, -17, D:12) a +0 troll leather armour (23, -15, D:12) 21 arrows (24, -32, D:12) a +1 dagger of draining a +0 robe a +0 flail a +0 scale mail (24, -31, D:12) a +0 chain mail (25, -31, D:12) a +0 battleaxe a cursed +0 chain mail (32, -3, D:12) 16 bolts (46, -15, D:12) 21 bolts (47, -18, D:12) a +0 scale mail (52, 10, D:12) a large rock (56, -4, D:12) a +0 flail (56, 13, D:12) 4 large rocks (60, -30, D:12) +0 steam dragon scales (60, -21, D:12) a +0 dagger (63, -21, D:12) a +2 long sword of protection (68, -32, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 buckler (13, 26, D:13) 9 arrows (14, 28, D:13) 9 stones (17, 26, D:13) 18 gold pieces (18, 27, D:13) a +0 ring mail (24, 24, D:13) a potion of mutation the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 battleaxe of flaming (12, 20, Orc:1) a +0 robe a +4 scimitar of flaming (13, 14, Orc:1) a +2 robe of resistance a +0 dagger (13, 15, Orc:1) a +0 battleaxe a +0 plate armour (15, 13, Orc:1) a +0 plate armour a +0 war axe (15, 14, Orc:1) a +0 plate armour a +0 great mace (15, 15, Orc:1) a +4 glaive of chopping a +0 plate armour (18, 9, Orc:1) a +0 chain mail a +0 glaive (18, 10, Orc:1) a +0 flail a +0 trident a +1 trident of venom a +0 plate armour a +0 glaive 3 tomahawks a +0 plate armour (18, 11, Orc:1) a +0 giant club a +0 trident a +0 robe a +0 scimitar a +0 plate armour a +0 club a +0 leather armour a +0 ring mail a +0 club a +0 leather armour a +0 dagger of venom a cursed +0 robe a +0 giant club a cursed -1 flail (19, 10, Orc:1) a +0 war axe a +0 arbalest 19 bolts a +0 plate armour a +1 great mace of holy wrath a +0 dagger a +0 robe a +0 mace (19, 11, Orc:1) a +0 giant club a +0 dagger a cursed +0 robe a +2 dagger of protection (19, 12, Orc:1) 4 bolts a +0 leather armour (19, 13, Orc:1) a +0 robe a +0 dagger (19, 16, Orc:1) a silver tomahawk (19, 17, Orc:1) a silver tomahawk (20, 11, Orc:1) a +0 chain mail a +0 plate armour a +0 long sword a +0 war axe (20, 18, Orc:1) a silver tomahawk (21, 20, Orc:1) a tomahawk (22, 12, Orc:1) a tomahawk (22, 21, Orc:1) a +0 ring mail a +0 whip (22, 22, Orc:1) a +0 hand axe (23, 22, Orc:1) a +0 flail 3 tomahawks a +0 plate armour (38, 4, Orc:1) a cursed +0 robe a +0 dagger (38, 6, Orc:1) a +0 chain mail a +2 battleaxe of holy wrath a +0 chain mail a +0 dire flail (38, 7, Orc:1) a +0 dagger (39, 4, Orc:1) a +0 scale mail a +0 chain mail a +0 whip a +0 battleaxe (39, 5, Orc:1) a +0 leather armour a +0 short sword (39, 6, Orc:1) a +0 flail (39, 7, Orc:1) a +0 ring mail a +0 hand axe (40, 5, Orc:1) a +0 robe a cursed -1 dagger (40, 7, Orc:1) a +0 chain mail a +0 mace Level 2 of the Orcish Mines [Shop] Libeig's Antique Weapon Boutique (Shop contents are unknown) (0, 0, Orc:2) 28 gold pieces (6, 2, Orc:2) 18 gold pieces (12, -3, Orc:2) 17 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 sling bullets (0, 24, Lair:1) 13 sling bullets (8, -4, Lair:1) 2 needles of sleeping (9, -4, Lair:1) the +3 shortbow of Kismet {venom, Int+2 Dex+6} It poisons the ammo it fires. It affects your intelligence (+2). It affects your dexterity (+6). (9, 1, Lair:1) a +0 scale mail (13, 4, Lair:1) an uncursed amulet of guardian spirit (13, 13, Lair:1) a +0 helmet (28, 45, Lair:1) a +0 flail (31, 48, Lair:1) a +0 glaive (49, 49, Lair:1) a +0 war axe (51, 18, Lair:1) 2 poisoned tomahawks Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (7, -11, Lair:2) 2 poisoned needles (7, 19, Lair:2) a +0 hunting sling (9, -42, Lair:2) 15 arrows (23, 4, Lair:2) a +0 club (38, 20, Lair:2) a +0 long sword (40, 16, Lair:2) a +0 club (55, 4, Lair:2) an uncursed ring of teleportation (56, 2, Lair:2) a +0 pair of boots (61, 2, Lair:2) a +0 helmet Level 3 of the Lair of Beasts (0, 0, Lair:3) 22 sling bullets (5, -13, Lair:3) a +0 lajatang (19, 9, Lair:3) 6 poisoned needles (28, -31, Lair:3) a curare-tipped needle (30, -5, Lair:3) a +0 mace (31, -4, Lair:3) a +0 flail a +0 glaive (32, -4, Lair:3) a +0 halberd a +0 robe (32, -3, Lair:3) a +0 long sword of draining (35, -32, Lair:3) 14 stones (35, -28, Lair:3) a +0 blowgun a +0 short sword of distortion 3 curare-tipped needles (35, 18, Lair:3) a +0 spear (36, 30, Lair:3) 21 poisoned needles (42, 18, Lair:3) 21 sling bullets (49, 20, Lair:3) a +0 shield (55, 26, Lair:3) a +0 short sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a javelin (0, 2, Lair:4) 6 javelins (1, 1, Lair:4) a javelin (2, 1, Lair:4) 2 javelins (2, 9, Lair:4) a +0 long sword (4, 4, Lair:4) 3 javelins a +0 ring mail (19, 12, Lair:4) a cursed -2 hand crossbow (20, 6, Lair:4) a +0 giant spiked club (23, -17, Lair:4) a +0 pair of boots (26, -19, Lair:4) a +0 great sword (33, 23, Lair:4) 18 stones (34, -9, Lair:4) 22 arrows (38, 3, Lair:4) a scroll of immolation (38, 4, Lair:4) 16 gold pieces (38, 5, Lair:4) the Collected Works on Burning Augmentations Spells Type Level a - Infusion Charms 1 b - Flame Tongue Conjuration/Fire 1 c - Song of Slaying Charms 2 d - Ozocubu's Armour Charms/Ice 3 e - Conjure Flame Conjuration/Fire 3 f - Excruciating Wounds Charms/Necromancy 5 g - Bolt of Magma Conjuration/Fire/Earth 5 (38, 6, Lair:4) a crystal ball of energy (39, 3, Lair:4) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. (39, 6, Lair:4) a wand of random effects (26) (40, 3, Lair:4) a +1 hand axe of flaming (40, 4, Lair:4) an uncursed amulet of magic regeneration (40, 5, Lair:4) a book of the Dragon (40, 6, Lair:4) a scroll of enchant armour (47, -14, Lair:4) a +0 dagger (47, 22, Lair:4) 22 poisoned needles (48, 5, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (4, 1, Lair:5) a +0 plate armour (8, 9, Lair:5) a +0 robe (8, 22, Lair:5) 31 arrows (14, 37, Lair:5) a +0 long sword (16, 48, Lair:5) a +0 centaur barding (19, 33, Lair:5) 13 stones (25, 19, Lair:5) a +0 robe (34, 47, Lair:5) a wand of paralysis (16) (55, 12, Lair:5) the +4 plate armour of the Lotus Blossom {rC+ Regen+ Str+2 Slay+3} It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It increases your rate of regeneration. Level 6 of the Lair of Beasts (0, 8, Lair:6) 13 arrows (7, -15, Lair:6) an uncursed ring of flight (12, 1, Lair:6) 15 sling bullets (14, -12, Lair:6) a scroll of noise (19, -4, Lair:6) 17 stones (19, 25, Lair:6) a +0 ring mail (20, -15, Lair:6) 18 stones (20, 32, Lair:6) a +0 chain mail (21, 28, Lair:6) a +0 whip (21, 32, Lair:6) 14 stones (22, 32, Lair:6) 8 tomahawks (23, 32, Lair:6) a +0 rapier (31, 10, Lair:6) a +0 morningstar of protection (31, 11, Lair:6) the +9 staff of Olgreb {rPois} It protects you from poison. (32, 8, Lair:6) a +1 hat (33, 8, Lair:6) a +0 whip (34, -23, Lair:6) 12 sling bullets (34, 9, Lair:6) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (34, 11, Lair:6) a fan of gales (36, -3, Lair:6) a +0 mace (38, -25, Lair:6) a +0 dagger a +0 robe (41, -11, Lair:6) a +0 plate armour