Execuda Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -7, D:1) a +0 dagger (3, 13, D:1) a +0 dagger (4, -22, D:1) a cursed +0 club (10, -29, D:1) a +0 hunting sling (12, 8, D:1) 196 stones (21, -33, D:1) 243 poisoned needles (23, 5, D:1) 157 arrows (30, -18, D:1) a +0 dagger (36, -2, D:1) a +0 short sword (44, 12, D:1) a +0 mace (45, -49, D:1) a +0 club (51, -31, D:1) 2 stones a +0 whip (53, -3, D:1) a +0 leather armour Level 2 of the Dungeon (2, -23, D:2) a +0 ring mail (4, -5, D:2) 117 stones (7, 1, D:2) a +0 short sword (9, -32, D:2) a stone (14, -13, D:2) a +0 club (16, -23, D:2) a +0 dagger (19, -12, D:2) a +0 club (21, 7, D:2) 179 stones (22, 3, D:2) 140 stones (24, -21, D:2) a +0 club 2 stones Level 3 of the Dungeon (0, 0, D:3) 103 stones (3, 17, D:3) 64 tomahawks (7, 2, D:3) a +0 short sword (10, 17, D:3) 110 stones a +0 spear (11, 20, D:3) a +0 dagger (12, 22, D:3) a +0 club (13, 23, D:3) a +0 spear (14, 12, D:3) a +0 dagger (15, 19, D:3) a +0 robe (22, 33, D:3) a +0 ring mail (23, 32, D:3) a +0 hunting sling (24, 0, D:3) a +0 spear (25, 22, D:3) 120 stones (28, 2, D:3) a +0 robe a +0 dagger (28, 5, D:3) a +0 leather armour a +0 club (29, 5, D:3) a +1 mace of draining a +0 robe a +0 dagger (29, 6, D:3) 45 tomahawks a +0 hand axe (31, 15, D:3) a +0 club (32, 35, D:3) a +0 dagger (33, -13, D:3) a +0 club (36, -6, D:3) a cursed -1 club (37, 22, D:3) a +0 scale mail (40, -6, D:3) a +0 dagger (45, -2, D:3) a +0 trident (46, -1, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Orchurph's Antique Weapon Boutique a +1 rapier of electrocution (374 gold) a +2 spear of piercing (363 gold) the +5 battleaxe of a treasure trove {antimagic, Fragile +Fly rC- Int+7} (1225 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+7). It makes you vulnerable to cold. It lets you fly. It will be destroyed if unequipped. a +0 mace of crushing (143 gold) a +0 hand axe of electrocution (209 gold) a +0 arbalest of flaming (222 gold) a +0 glaive (143 gold) a +0 hand axe (66 gold) a +2 war axe of electrocution (455 gold) a +2 broad axe of flaming (422 gold) a +0 long sword (77 gold) a +0 war axe (77 gold) a +0 spear (66 gold) (0, 0, D:4) a +0 flail (3, 10, D:4) 166 arrows (3, 26, D:4) a +0 ring mail a +0 short sword (5, 18, D:4) a +0 hand axe (7, 33, D:4) a +0 robe a +0 dagger (8, 24, D:4) a +0 leather armour a +0 flail (10, 7, D:4) 83 arrows (14, 28, D:4) a +0 chain mail (15, 32, D:4) a +0 trident (15, 46, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (0, 7, D:5) a +2 flail of crushing (24, -3, D:5) 115 arrows (28, -10, D:5) 113 arrows (29, 23, D:5) a +0 leather armour (31, 1, D:5) a +0 quarterstaff (36, 21, D:5) a +0 scale mail (44, 21, D:5) a +0 robe (46, 1, D:5) 83 bolts (48, 15, D:5) 146 stones (51, -4, D:5) a +0 hand axe (52, 2, D:5) a +0 dagger (66, 44, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +4 battleaxe (1, 0, D:6) a +0 robe a +0 falchion (3, -8, D:6) a +0 scale mail (5, 4, D:6) a +0 dire flail of protection a +0 leather armour the human skeleton of Edmund (12, 18, D:6) a +0 short sword a +0 leather armour (19, -18, D:6) a +0 whip (unseen) (20, -12, D:6) a +0 falchion the Ecumenical Temple