Execuda Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, 5, D:1) a +0 hunting sling (13, 6, D:1) a +0 ring mail (19, -5, D:1) a +0 club (48, 11, D:1) 25 stones (50, 29, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 3, D:2) 19 stones (11, -6, D:2) a +0 robe (30, -14, D:2) 21 sling bullets (32, 2, D:2) a stone (33, -24, D:2) a +0 scale mail (33, 2, D:2) a stone (34, 2, D:2) 3 stones (34, 3, D:2) a stone (36, 4, D:2) a stone (37, 2, D:2) a +0 hunting sling 17 stones (37, 3, D:2) a cursed -1 club (47, -30, D:2) 17 stones (54, -10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 spear of distortion (7, -18, D:3) a +0 club (9, -5, D:3) a +0 dagger a stone (11, -16, D:3) a +0 short sword (11, -4, D:3) a stone (21, -32, D:3) 25 stones (22, 4, D:3) a +0 club (22, 11, D:3) a +0 plate armour (23, -5, D:3) a +0 spear (24, 4, D:3) a +0 club (26, -34, D:3) a +0 scythe a +0 robe (28, -7, D:3) 17 sling bullets (31, 14, D:3) a +0 spear (32, -6, D:3) a +0 mace (35, -17, D:3) a +0 dagger a +2 robe of fire resistance (36, -16, D:3) 2 potions of degeneration (36, 4, D:3) a cursed -2 club (40, -7, D:3) 17 stones (52, 7, D:3) a potion of might Level 4 of the Dungeon [Shop] Gaowniss's Antique Weapon Emporium a +0 trident (73 gold) a +1 lajatang of electrocution (934 gold) a +0 club (21 gold) a +0 dagger (42 gold) a +3 flail of protection (445 gold) a +2 dagger of venom (302 gold) a +0 war axe (73 gold) a +0 flail (73 gold) a +5 vorpal hunting sling (613 gold) (0, 0, D:4) a +0 flail (3, -4, D:4) a +0 robe (12, 16, D:4) a +0 club a +0 hand axe (15, -3, D:4) a +0 ring mail (15, 13, D:4) the +5 short sword "Inyrad" {protect, Fragile +Blink Dex+5} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+5). It lets you blink. It will be destroyed if unequipped. (22, 12, D:4) a +0 dagger (24, -3, D:4) a +0 ring mail (24, 27, D:4) a +4 quarterstaff of chaos a +0 cloak (27, 17, D:4) a +0 trident (27, 28, D:4) a +0 mace (28, 8, D:4) a +0 robe (30, 2, D:4) a +0 dire flail a +0 robe (31, 1, D:4) a cursed +3 battleaxe a +0 robe (33, 34, D:4) a +0 leather armour (34, 35, D:4) a +0 scale mail (39, 14, D:4) a cursed +3 battleaxe a +0 robe (39, 16, D:4) a +0 trident a +0 leather armour (44, 13, D:4) a cursed +0 dagger a +0 robe (44, 14, D:4) a +5 long sword a +0 robe (44, 38, D:4) 25 sling bullets (45, 8, D:4) 19 sling bullets (47, 44, D:4) 23 arrows Level 5 of the Dungeon (0, 0, D:5) a cursed +0 robe (8, -12, D:5) 9 stones (15, -8, D:5) a +3 flail of holy wrath a +0 ring mail a +0 short sword (20, 27, D:5) a +0 mace (21, 23, D:5) 13 sling bullets (25, -4, D:5) a potion of degeneration (25, 12, D:5) a +0 giant club (34, 12, D:5) a +0 kite shield (36, -10, D:5) a +0 giant club (45, 6, D:5) a +0 ring mail (52, 7, D:5) a +0 robe Level 6 of the Dungeon [Shop] Bauqys's Gadget Shoppe a phial of floods (560 gold) a wand of paralysis (10) (168 gold) a box of beasts (3/3) (280 gold) a condenser vane (2/2) (280 gold) a wand of random effects (19) (147 gold) a phantom mirror (420 gold) a wand of polymorph (10) (168 gold) a condenser vane (2/2) (280 gold) a box of beasts (3/3) (280 gold) a tin of tremorstones (3/3) (560 gold) a wand of paralysis (11) (182 gold) a box of beasts (3/3) (280 gold) a wand of acid (5) (252 gold) (0, 0, D:6) a +0 giant spiked club (14, -13, D:6) a +0 giant spiked club (29, 14, D:6) a +0 scale mail (35, -14, D:6) a +0 dagger a +0 ring mail (40, 7, D:6) 27 arrows a +0 shortbow (41, 24, D:6) a +0 trident (42, -12, D:6) a +0 dagger a +0 leather armour a +0 flail a +0 hand axe a +0 ring mail (46, 14, D:6) a +0 robe a +0 dagger a +0 chain mail a +0 mace (50, 8, D:6) a +0 leather armour a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (11, 3, D:7) a +0 war axe a +0 scale mail (16, -20, D:7) 14 stones (18, -30, D:7) 15 stones (27, -20, D:7) a +0 giant spiked club (28, -6, D:7) a cursed -1 ring mail (34, -5, D:7) a +2 hand axe of freezing a cursed +0 robe a +0 flail a +0 robe a +0 hand axe a +0 robe (34, -4, D:7) a +4 great sword a +0 robe (34, -2, D:7) a +0 leather armour (34, 0, D:7) a +1 falchion of electrocution a +0 robe of positive energy (39, -14, D:7) 11 stones (40, -4, D:7) a cursed +0 chain mail (43, -13, D:7) a +0 dagger (44, -9, D:7) 5 boomerangs (47, -17, D:7) a +0 giant club (47, 7, D:7) 23 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (unseen) (2, 0, D:8) a +0 whip (2, 6, D:8) a +0 robe (2, 23, D:8) a +0 mace (11, 23, D:8) a +0 leather armour (17, -9, D:8) a +0 club (19, 15, D:8) a +0 scale mail a +0 mace a +0 war axe (20, -5, D:8) an uncursed amulet of inaccuracy (20, 16, D:8) a +0 short sword (21, 16, D:8) a +0 robe a +0 dagger (21, 21, D:8) a cursed -2 trident (39, 8, D:8) 3 boomerangs (48, 18, D:8) a +0 giant club (52, 21, D:8) 19 stones Level 9 of the Dungeon (0, 0, D:9) a +0 mace (2, 13, D:9) a cursed +0 giant spiked club (4, 11, D:9) a +0 troll leather armour (4, 24, D:9) a stone (5, 23, D:9) a +0 dagger of protection 2 stones (5, 24, D:9) a stone (5, 25, D:9) 5 stones (7, 24, D:9) 2 stones (8, 24, D:9) a stone (9, 24, D:9) a +0 dagger a +0 dagger (10, 14, D:9) a +0 whip of draining (10, 25, D:9) a +0 short sword a stone (11, 14, D:9) a cursed -2 club (12, 13, D:9) a +0 mace (12, 14, D:9) a +0 plate armour a +0 halberd (13, 12, D:9) 5 bolts (14, -11, D:9) a +0 dagger a +0 robe (16, -11, D:9) a +0 dagger a +0 robe of magic resistance a potion of degeneration (17, -14, D:9) a +0 giant spiked club (18, 3, D:9) 17 arrows (21, -20, D:9) a +0 leather armour (25, -2, D:9) 9 stones (25, 23, D:9) a +0 giant spiked club a +0 robe (25, 28, D:9) the +3 falchion of Context {protect, *Drain rElec SInv} It grants its wielder temporary protection when it strikes (+7 to AC). It insulates you from electricity. It lets you see invisible. It causes draining when unequipped. (29, 9, D:9) a +0 dire flail (35, -7, D:9) an arrow (36, -6, D:9) an arrow (36, 14, D:9) a +0 hand axe (37, -7, D:9) an arrow (37, -5, D:9) an arrow (37, 13, D:9) a +0 hand axe (37, 15, D:9) a +0 hand axe (38, -4, D:9) 2 arrows (38, 14, D:9) a +0 hand axe (39, -4, D:9) an arrow (39, -3, D:9) an arrow (40, -3, D:9) an arrow (41, -2, D:9) an arrow (43, -1, D:9) a +0 shortbow (43, 1, D:9) an arrow (43, 3, D:9) an arrow (46, 24, D:9) a +2 battleaxe of draining 8 silver boomerangs a +0 plate armour (47, 25, D:9) a +0 hand axe a +0 chain mail (51, 32, D:9) a +0 short sword a +0 robe a +0 dagger 7 boomerangs (52, 32, D:9) a +0 dagger (53, -5, D:9) 12 stones Level 10 of the Dungeon [Shop] Pugren's Armour Boutique a +0 robe (9 gold) a +0 cloak (63 gold) a +0 chain mail (63 gold) a +0 leather armour (28 gold) the +5 plate armour of the Thinker {rElec Int+3 Dex-2} (897 gold) It affects your intelligence (+3). It affects your dexterity (-2). It insulates you from electricity. a +0 pair of gloves (63 gold) a +0 chain mail (63 gold) a cursed +0 leather armour (1 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 scale mail (56 gold) a +0 plate armour (322 gold) (4, 14, D:10) a +6 ring of intelligence (5, 18, D:10) a +0 giant spiked club a +0 giant club (7, 18, D:10) 19 arrows (9, -6, D:10) a +0 chain mail (9, -4, D:10) a +0 shortbow 22 arrows (10, 31, D:10) 29 stones (21, -9, D:10) a +0 giant club (27, 29, D:10) a +0 barding (29, 31, D:10) 28 arrows (32, 2, D:10) a +2 robe (33, -1, D:10) a +0 giant spiked club a +0 quarterstaff of freezing a +1 robe of cold resistance an uncursed ring of ice (33, 4, D:10) 17 stones (35, 7, D:10) 20 stones (36, 34, D:10) a +0 quarterstaff (46, 16, D:10) a +0 dagger a +0 robe (47, 16, D:10) a +0 dagger 3 boomerangs (48, -5, D:10) a +0 mace Level 11 of the Dungeon (4, 6, D:11) a +0 scale mail a +0 hand axe (4, 20, D:11) a +1 war axe of electrocution (5, 6, D:11) a +0 robe a +3 great sword (6, -9, D:11) 12 arrows a +0 shortbow (6, -6, D:11) a wand of random effects (23) 2 arrows (7, -5, D:11) an arrow (8, -3, D:11) an arrow (8, 20, D:11) a +0 leather armour (9, 11, D:11) a +0 robe a cursed +3 falchion a cursed +0 robe a +2 short sword a cursed -2 robe a +0 short sword a +0 robe a +3 long sword (10, 25, D:11) 21 stones (16, 11, D:11) a cursed -1 battleaxe (23, 10, D:11) 19 arrows (27, 27, D:11) a +0 giant club (28, 29, D:11) the +4 falchion of Attainder {freeze, MR+ Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your resistance to hostile enchantments. (30, 13, D:11) a +0 dagger (31, 19, D:11) a +0 scale mail (34, 14, D:11) a +0 scale mail (37, 35, D:11) 2 scrolls of noise Level 12 of the Dungeon (0, 0, D:12) 30 stones (9, 34, D:12) 3 potions of flight (9, 38, D:12) a +0 giant spiked club (10, 11, D:12) a +0 bardiche a +0 leather armour (12, 26, D:12) a +0 whip a +1 dagger of draining a +0 plate armour a +0 mace a +0 plate armour a +0 great sword a +0 club a +0 whip a +0 flail a +0 plate armour a +0 great sword (12, 27, D:12) a +0 leather armour a +0 whip a +3 leather armour a +0 club a +0 plate armour a +0 halberd a cursed +0 plate armour a +0 glaive (12, 28, D:12) a +0 flail a +0 chain mail a cursed +0 dire flail (12, 29, D:12) a +0 hand axe (12, 30, D:12) a +0 scale mail 4 boomerangs a +0 whip (12, 32, D:12) a +0 club a +0 leather armour a +0 falchion (14, 25, D:12) a +0 flail a +0 ring mail a +0 dagger a +0 ring mail a +0 club a +0 hand axe a +0 chain mail (15, 25, D:12) a +0 mace a cursed +0 leather armour a +0 mace 3 boomerangs a +0 ring mail (16, 25, D:12) a +0 dagger (17, 26, D:12) a +3 scimitar a +0 plate armour (22, 31, D:12) 22 sling bullets (23, 33, D:12) 4 stones a +0 club (28, -5, D:12) a cursed -3 hunting sling (35, 49, D:12) an uncursed ring of teleportation (39, 30, D:12) the amulet "Argha" {Acrobat Fragile rF+ rC+ Str+2} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+2). It protects you from fire. It protects you from cold. It will be destroyed if unequipped. (39, 33, D:12) 13 gold pieces (42, 31, D:12) a +0 trident (47, 4, D:12) an uncursed ring of wizardry Level 13 of the Dungeon (0, 0, D:13) 17 stones (3, 11, D:13) a large rock (5, 14, D:13) a large rock (5, 15, D:13) a large rock (5, 17, D:13) a scroll of remove curse (20, 4, D:13) a +0 giant club a +0 giant club (21, 21, D:13) a +0 robe (27, -2, D:13) a +0 club (27, -1, D:13) a +0 club (27, 0, D:13) a +0 short sword of protection (28, -1, D:13) a +0 long sword (29, -1, D:13) a stone (30, 0, D:13) a stone (34, 2, D:13) a +0 short sword of distortion a +0 robe (36, 3, D:13) a +0 hand axe a +0 robe a cursed -2 hand axe a +0 leather armour (37, 4, D:13) a +0 war axe a +0 ring mail (37, 21, D:13) a cursed +0 shortbow 20 arrows (38, 21, D:13) a +2 shortbow of flaming a +0 shortbow 24 arrows (38, 22, D:13) a +0 shortbow a +0 shortbow 33 arrows (38, 23, D:13) an arrow (38, 25, D:13) an arrow (38, 26, D:13) an arrow (38, 27, D:13) an arrow (40, 21, D:13) a +0 shortbow 8 arrows (47, 30, D:13) a +0 shortbow 16 arrows (48, 28, D:13) an arrow (48, 29, D:13) a +0 hand axe a +0 club a +0 leather armour a +0 ring mail (48, 30, D:13) a +0 dagger a cursed -1 robe (49, 27, D:13) an arrow (49, 30, D:13) a +0 club (53, 0, D:13) a +0 hand axe (53, 1, D:13) a +0 hand axe a +0 leather armour (54, 0, D:13) a +0 whip (55, 1, D:13) a +1 vampiric war axe a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 shortbow (2, -5, Lair:1) a +0 plate armour (23, -29, Lair:1) a cursed +0 robe (27, -15, Lair:1) a scroll of noise (31, -7, Lair:1) an uncursed ring of positive energy (40, 18, Lair:1) a +0 robe a +1 rapier of electrocution Level 2 of the Lair of Beasts (1, 1, Lair:2) a +0 great mace (17, -9, Lair:2) a scroll of noise (18, -11, Lair:2) 15 stones (20, -11, Lair:2) 14 stones (21, 10, Lair:2) +0 steam dragon scales (23, -27, Lair:2) a +0 ring mail (29, 0, Lair:2) a wand of random effects (16) (38, -6, Lair:2) a +0 hunting sling (40, -9, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) 18 stones (1, -33, Lair:3) 18 arrows (13, -51, Lair:3) a +0 long sword (40, -28, Lair:3) a +0 ring mail (48, -49, Lair:3) 8 stones (53, 6, Lair:3) a +0 mace (61, -25, Lair:3) a komodo dragon corpse (skeletalised by now) (64, -36, Lair:3) a water moccasin corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 0, Lair:4) a swamp worm corpse