Execuda Level 1 of the Dungeon (0, 0, D:1) a cursed -1 short sword 2 stones (1, 0, D:1) a cursed +0 club (7, -8, D:1) a +0 club (11, 17, D:1) 17 bolts (11, 24, D:1) 19 arrows (28, 16, D:1) a +0 ring mail (32, 1, D:1) a +0 club (35, 24, D:1) a +0 club (37, 8, D:1) a cursed -2 club (38, 6, D:1) a +0 hunting sling (40, 13, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +0 halberd (1, 22, D:2) a +0 dagger (4, 2, D:2) a cursed +0 robe (5, 9, D:2) a +0 dagger (5, 23, D:2) a stone (6, 24, D:2) a stone (6, 35, D:2) a +0 short sword (7, 20, D:2) a +0 leather armour (8, 2, D:2) 23 stones (9, 8, D:2) a +0 leather armour (11, 16, D:2) a +0 whip (12, 29, D:2) 19 arrows (12, 30, D:2) a +0 dagger (13, 8, D:2) a +0 club (14, 28, D:2) 3 boomerangs (15, 34, D:2) a cursed +0 robe (25, 13, D:2) a +0 club (25, 26, D:2) a +0 halberd 8 stones (29, 26, D:2) 2 stones (32, -8, D:2) a +0 whip (32, 24, D:2) 4 stones (34, 0, D:2) a +0 club (39, -11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, 5, D:3) a +0 dagger (5, 3, D:3) a +0 dagger (15, -14, D:3) 19 sling bullets (32, 5, D:3) 21 sling bullets (35, -1, D:3) 10 stones (37, 5, D:3) a +0 leather armour (42, -5, D:3) a +0 club (47, -5, D:3) a +0 leather armour (49, 17, D:3) 18 bolts (50, 20, D:3) 33 stones (53, -1, D:3) a +0 trident Level 4 of the Dungeon [Shop] Semmauts's Antique Weapon Shop a +0 club (29 gold) a +0 club (29 gold) the +6 quarterstaff "Laig" {elec, rElec rPois Str+4 Int-2} (1809 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It affects your intelligence (-2). It insulates you from electricity. It protects you from poison. a +1 arbalest of freezing (437 gold) a +2 lajatang of pain (1435 gold) a +0 scythe of protection (162 gold) a +0 dagger (58 gold) (0, 0, D:4) a +0 dagger (3, 0, D:4) a +0 mace (23, 20, D:4) a +0 giant club (24, -9, D:4) a +0 leather armour (26, 2, D:4) a +0 rapier (34, -1, D:4) 10 bolts (36, 38, D:4) a +0 robe (37, 2, D:4) a +0 mace (46, 45, D:4) a +0 spear Level 5 of the Dungeon (0, 10, D:5) a +0 club a cursed +0 ring mail a +0 dagger a +0 robe (2, -4, D:5) a +0 giant club (3, 10, D:5) a +0 flail a +1 leather armour of cold resistance (4, -7, D:5) 25 arrows (4, -2, D:5) 13 stones (13, 17, D:5) a +0 short sword (15, -8, D:5) a +0 giant club (17, 18, D:5) a +0 dagger a +0 robe (25, -14, D:5) a +0 shortbow 19 arrows (27, -14, D:5) an arrow (27, 15, D:5) 23 arrows (28, -15, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (13, 18, D:6) a +0 dagger a +0 robe a +0 flail (13, 19, D:6) a +0 dagger a +0 robe (13, 20, D:6) a +0 club (14, 18, D:6) a +0 flail (17, 9, D:6) 16 sling bullets (21, 10, D:6) a +0 scale mail a +0 dagger (36, 0, D:6) an arrow (37, -1, D:6) a +0 shortbow 10 arrows (38, 27, D:6) a +0 hand crossbow (43, 22, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 23 stones (20, 6, D:7) a +0 scale mail (44, 15, D:7) 17 arrows a cursed +0 shortbow (45, 29, D:7) a +0 leather armour (49, 28, D:7) a +0 flail (51, 25, D:7) 20 stones (51, 26, D:7) a +0 spear (51, 27, D:7) 16 gold pieces (51, 28, D:7) a +0 spear (51, 29, D:7) 4 gold pieces (52, 25, D:7) 15 gold pieces (52, 26, D:7) an uncursed staff of fire (52, 29, D:7) 15 gold pieces (61, -8, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Adomoit's Jewellery Shop a cursed -4 ring of evasion (28 gold) an uncursed ring of ice (350 gold) an uncursed ring of positive energy (280 gold) an uncursed ring of positive energy (280 gold) a cursed -4 ring of evasion (28 gold) the ring "Zetahad" {rC+ rN+ Dex+2} (534 gold) [ring of positive energy] It affects your dexterity (+2). It protects you from cold. It protects you from negative energy. the amulet of Peilugg {Regen+ Str+5} (665 gold) [amulet of regeneration] It affects your strength (+5). It increases your rate of regeneration. an uncursed amulet of regeneration (420 gold) an uncursed ring of ice (350 gold) a cursed ring of attention (63 gold) (0, 0, D:8) a cursed +0 robe a +0 dagger (1, 0, D:8) a cursed +0 robe a +0 dagger (2, 0, D:8) a +0 trident a +0 giant spiked club (4, 12, D:8) 12 arrows (5, 6, D:8) a +0 rapier (7, 12, D:8) a +0 leather armour (8, -19, D:8) a +1 spear of freezing (10, -17, D:8) a +0 hand axe (11, -22, D:8) a +0 robe (11, -20, D:8) a +0 flail (11, -17, D:8) a +0 flail a +0 chain mail (12, -20, D:8) a +1 flail of protection (13, -8, D:8) +2 steam dragon scales (15, 17, D:8) the +1 robe of Gaun {rF+} It protects you from fire. (18, -4, D:8) 3 stones (19, -22, D:8) 15 stones (26, 11, D:8) a +0 robe a cursed +2 battleaxe (26, 12, D:8) a +0 robe a +3 battleaxe (26, 13, D:8) a +0 robe a cursed +0 long sword (27, 13, D:8) a +0 robe a +3 mace (31, 1, D:8) 7 arrows (33, 19, D:8) 19 arrows a +0 shortbow (35, 3, D:8) 9 poisoned darts (35, 22, D:8) an arrow (36, -2, D:8) a +2 battleaxe a +0 robe (38, -23, D:8) a +0 trident (39, -11, D:8) 9 sling bullets (40, 16, D:8) a +0 falchion (41, 8, D:8) 23 bolts (45, 4, D:8) a +0 hunting sling (48, 10, D:8) a +0 giant club (49, -4, D:8) a cursed -3 dagger (49, 10, D:8) a +0 morningstar a +0 trident a +0 ring mail (49, 11, D:8) a +0 dagger a +0 robe (49, 12, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) an arrow (2, 0, D:9) a +0 shortbow 19 arrows (6, 2, D:9) 2 arrows (7, 3, D:9) an arrow (7, 12, D:9) a book of Frost (17, 17, D:9) 17 arrows (18, 11, D:9) a cursed +0 plate armour a +0 hand axe (22, 19, D:9) a +0 leather armour (28, 7, D:9) a +0 short sword a +0 leather armour a +0 hand axe a +0 chain mail (28, 8, D:9) a +0 mace a +0 giant club a +0 short sword (37, 33, D:9) a +0 shortbow 12 arrows (37, 34, D:9) an arrow (44, 6, D:9) 18 arrows (46, 19, D:9) 18 sling bullets (49, 12, D:9) a +6 ring of intelligence (61, 43, D:9) 12 arrows Level 10 of the Dungeon (0, 0, D:10) 5 curare-tipped darts (2, -7, D:10) a +0 war axe (3, 28, D:10) a +0 ring mail (7, 16, D:10) 17 arrows (8, 21, D:10) an arrow (9, 15, D:10) an arrow (9, 16, D:10) a +4 shortbow 19 arrows (9, 18, D:10) an arrow (9, 20, D:10) an arrow (9, 22, D:10) an arrow (14, 19, D:10) an uncursed staff of poison (14, 20, D:10) a scroll of enchant armour (14, 21, D:10) 26 gold pieces (17, 11, D:10) a +0 glaive of flaming a +0 robe (26, 17, D:10) a +6 short sword of protection (40, 0, D:10) a +0 robe (41, 11, D:10) a +0 dagger a +0 robe (42, 12, D:10) a +0 flail (43, -3, D:10) a +0 club (43, -2, D:10) a +0 dagger (44, -3, D:10) a +0 mace a +0 plate armour (44, 0, D:10) an uncursed staff of conjuration (45, -2, D:10) a +0 chain mail (47, 9, D:10) a +0 long sword (52, 19, D:10) a +2 falchion of draining a +0 leather armour a +6 ring of dexterity (53, 18, D:10) a +0 hand axe a +0 dagger a +0 robe (53, 19, D:10) a +0 falchion a +0 scale mail (54, 14, D:10) a +0 flail (58, -5, D:10) a +0 whip (64, -5, D:10) 24 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff a +2 hunting sling of flaming a +0 leather armour 22 sling bullets (2, 0, Lair:1) a sling bullet (2, 34, Lair:1) 6 boomerangs (5, 33, Lair:1) 25 stones (6, -1, Lair:1) a sling bullet (6, 0, Lair:1) a sling bullet (16, 31, Lair:1) an uncursed ring of positive energy (18, 35, Lair:1) 23 stones (20, 29, Lair:1) the cursed +2 trident of Lal Hajo {vorpal, *Noise rElec rPois rF-} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It may make noises in combat. It has a curse placed upon it. (25, 30, Lair:1) a cursed -2 ring mail (28, 12, Lair:1) a +0 leather armour (30, 13, Lair:1) a +0 leather armour (35, 39, Lair:1) a +0 chain mail (35, 44, Lair:1) a +0 chain mail (47, 23, Lair:1) 11 bolts (49, 35, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (12, -26, Lair:2) a +0 club (14, -28, Lair:2) a +0 arbalest (14, -20, Lair:2) a +0 trident of flaming (17, -7, Lair:2) a +0 whip (22, 10, Lair:2) 19 stones (28, 17, Lair:2) 19 stones (41, -20, Lair:2) a +0 club (43, -10, Lair:2) a +0 robe Level 3 of the Lair of Beasts (14, 43, Lair:3) 8 boomerangs (29, 48, Lair:3) 9 stones (42, 37, Lair:3) a book of Frost (46, 46, Lair:3) a +0 whip (53, 37, Lair:3) a +2 hat (55, 38, Lair:3) a +1 buckler of fire resistance a wand of random effects (6) a wand of paralysis (13) the +2 dagger "Ecsic" {flame, rF+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It makes you more stealthy. a wand of polymorph (13) an uncursed ring of see invisible a +2 mace of holy wrath Level 4 of the Lair of Beasts (0, 0, Lair:4) a +3 ring mail (12, 6, Lair:4) a +0 morningstar a +0 robe (22, 9, Lair:4) a +0 war axe a +0 plate armour (29, 24, Lair:4) an uncursed staff of cold (31, 7, Lair:4) the +0 hat "Cedwi" {rF+ rN+} It protects you from fire. It protects you from negative energy. (31, 13, Lair:4) a +0 ring mail (31, 15, Lair:4) a +6 ring of intelligence (32, 6, Lair:4) the +9 whip of Checks and Balances {venom, *Rage Dex+8} It poisons the flesh of those it strikes. It affects your dexterity (+8). It may make you go berserk in combat. (33, -11, Lair:4) 20 bolts (39, -6, Lair:4) 16 stones (45, 22, Lair:4) a +0 leather armour (47, -5, Lair:4) 17 sling bullets (47, 45, Lair:4) 16 stones (56, -10, Lair:4) 25 stones (56, 27, Lair:4) a wand of paralysis (8) (62, -12, Lair:4) a +0 cloak a potion of degeneration Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of cancellation (0, 3, Lair:5) 8 atropa-tipped darts (5, 2, Lair:5) a +0 trident a Gauntlet (0, 0, Gauntlet) the +0 leather armour of the Fisher {rPois} It protects you from poison. (2, 19, Gauntlet) a +2 ring mail of fire resistance (6, 43, Gauntlet) a javelin (9, 49, Gauntlet) a book of the Warp (still there?) a halfling skeleton (still there?) (9, 51, Gauntlet) 24 gold pieces (still there?) a +1 kite shield of protection (still there?) quicksilver dragon scales (still there?) a +0 executioner's axe (still there?) a dwarf skeleton (still there?) (11, 49, Gauntlet) a manual of Transmutations (still there?) a book of Changes (still there?) a felid skeleton (still there?) (11, 51, Gauntlet) the Grimoire of Shifting Darkness (still there?) Spells Type Level Known a - Beastly Appendage Transmutation 1 no b - Sublimation of Blood Necromancy 2 no c - Wereblood Transmutation 2 no d - Dispel Undead Necromancy 4 no e - Alistair's Intoxication Transmutation/Poison 5 no a +0 hat of magic resistance (still there?) quicksilver dragon scales (still there?) the +4 war axe of the Bouncing Coins {vamp, *Rage rPois rF+ Int+3} (still there?) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It protects you from fire. It protects you from poison. It may make you go berserk in combat. an ogre skeleton (still there?) (14, 10, Gauntlet) 12 gold pieces (14, 20, Gauntlet) 10 stones (14, 21, Gauntlet) a +1 rapier of electrocution (18, 10, Gauntlet) a +0 flail of draining (18, 32, Gauntlet) a box of beasts (3/3)