Dungeon Crawl Stone Soup version 0.28-a0-732-g75e6d9beac (webtiles) character file. Game seed: 10380630781437978507 189 FDRCH the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Oct 29, 2021. Slain by a gnoll sergeant (6 damage) ... on level 3 of the Dungeon. The game lasted 00:07:49 (2716 turns). FDRCH the Conjurer (Deep Elf Conjurer) Turns: 2716, Time: 00:07:49 Health: -1/28 AC: 3 Str: 5 XL: 5 Next: 40% Magic: 9/13 EV: 13 Int: 23 God: Gold: 63 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... e - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. You spent 56 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) Scrolls c - a scroll of teleportation f - 2 scrolls of silence Potions b - 2 potions of brilliance d - a potion of curing {unknown} Skills: + Level 3.8 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting * Level 5.9 Conjurations + Level 1.7 Hexes + Level 0.6 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Hex 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 6% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Spider Form Tmut/Pois 2% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Shops: D:2 ? Message History The magic dart hits the gnoll sergeant. The gnoll sergeant is lightly wounded. The gnoll sergeant shouts! The magic dart hits the gnoll sergeant but does no damage. The gnoll sergeant is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (lightly wounded, 86% to hit) The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is lightly wounded. (Press . to maintain the ray.) The searing ray hits the gnoll sergeant. The gnoll sergeant is moderately wounded. The gnoll sergeant hits you from afar with a +0 spear! Ouch! That really hurt! Things that are here: a +0 club; a gnoll corpse You see here a +0 whip. Things that are here: a +0 club; a +0 chain mail; an orc skeleton Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (moderately wounded, 86% to hit) The searing ray misses the gnoll sergeant. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Things that are here: a +0 club; a gnoll corpse You see here a hound skeleton. Okay, then. The gnoll sergeant closely misses you. Items here: ( ) [ ÷. There is an escape hatch in the ceiling here. The gnoll sergeant hits you from afar with a +0 spear. You die... ## ... .... ##..### #############...>.. #.[..........)# .# #.###........##..# #####.# #.#...)......# ......# #.#.####@###.# #####.# #.#.# #.# ......# #.#.# #g###### ..###.# #.#.# #.)....# ..## ......# #.#.# ######.# ...# ..###.# #.#.. #÷# #..# ..# #.# #.##. #)# #..# ..# #.# #.# #)# #..# ..###.# #.# #)# #####..# You could see a gnoll sergeant. Vanquished Creatures A hound (D:3) Terence (D:3) 3 adders 3 gnolls (D:3) 2 worms (D:2) 3 dart slugs 6 orcs 3 endoplasms 3 giant cockroaches 5 goblins 5 hobgoblins 5 quokkas 4 ball pythons 4 bats 5 frilled lizards 7 kobolds 2 rats (D:1) 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FDRCH the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 108 | D:1 | Found a faded altar of an unknown god. 241 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 352 | D:1 | Learned a level 2 spell: Searing Ray 740 | D:1 | Reached skill level 5 in Conjurations 841 | D:2 | Reached XP level 3. HP: 14/19 MP: 7/10 1396 | D:2 | Found Ruojezodd's Magic Scroll Shoppe. 1400 | D:2 | Bought a scroll of identify for 28 gold pieces 1400 | D:2 | Bought a scroll of identify for 28 gold pieces 1998 | D:3 | Reached XP level 4. HP: 24/24 MP: 1/11 2003 | D:3 | Learned a level 4 spell: Fulminant Prism 2112 | D:3 | Found a stormy altar of Qazlal. 2114 | D:3 | Noticed an air elemental 2115 | D:3 | Noticed an earth elemental 2115 | D:3 | Noticed a fire elemental 2115 | D:3 | Noticed a water elemental 2331 | D:3 | Reached skill level 1 in Hexes 2503 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/13 2508 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2597 | D:3 | Noticed Terence 2622 | D:3 | Killed Terence 2716 | D:3 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, dreamdust_ecumenical_altar_grove D:2: layout_loops_cross, serial_shops, shop, minmay_misc_feat_encased D:3: layout_loops_ring, nicolae_qazlal_style_of_elements, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.9 Dodging | 3 | 3.8 Spellcasting | 4 | 4.4 Hexes | 1 | 1.7 Stealth | | 2.4 Translocations | | 0.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 84 | 39 || 123 Searing Ray | 1 | 6 || 7 Use: Scroll | 3 | || 3 Armor: Robe | | 1 || 1 Skin | | 1 || 1 Dodge: Dodged | 3 | 7 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2715 | 2689 | 26 | 48 | 2311 | 3 | 905.0 | Dungeon | 2715 | 2689 | 26 | 48 | 2311 | 3 | 905.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 981 daAuts D:3: 907 daAuts D:1: 826 daAuts