Dungeon Crawl Stone Soup version 0.28-a0-732-g75e6d9beac (webtiles) character file. Game seed: 16834223700696406834 127 FDRCH the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Oct 29, 2021. Was an Initiate of Vehumet. Slain by a wight (14 damage) ... on level 4 of the Dungeon. The game lasted 00:08:44 (2718 turns). FDRCH the Conjurer (Deep Elf Conjurer) Turns: 2718, Time: 00:08:45 Health: -1/24 AC: 2 Str: 5 XL: 4 Next: 85% Magic: 8/12 EV: 13 Int: 23 God: Vehumet [......] Gold: 19 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 67 gold pieces. You spent 48 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of magic mapping e - 2 scrolls of blinking {unknown} h - 2 scrolls of teleportation i - a scroll of enchant weapon {unknown} Potions b - a potion of heal wounds d - 2 potions of attraction f - a potion of ambrosia {unknown} g - a potion of curing j - a potion of flight {unknown} Skills: + Level 3.5 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting * Level 5.6 Conjurations + Level 1.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Hex 10% 3d9 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 7% 3 Slow Hex 12% N/A 9% 2 Confusing Touch Hex 12% N/A 16% 3 Vampiric Draining Necr 2% 2d6 30% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Silence Hex/Air 4% N/A 90% 5 Agony Necr 4% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Vehumet Xom The Shining One Shops: D:1 = D:3 ? Annotations: D:3 2 transporters Message History You kill the orc! Vehumet accepts your kill. (Press . to maintain the ray.) HP restored. Magic restored. There is a stone staircase leading down here. You climb downwards. A wight comes into view. It is wielding a +5 battleaxe. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 dagger and wearing a +0 robe (79% to hit) The searing ray hits the centaur skeleton. The centaur skeleton is moderately damaged. The searing ray hits the wight! The wight is moderately damaged. (Press . to maintain the ray.) The kobold shouts! The centaur skeleton hits you. The centaur skeleton kicks you but does no damage. You hear an angry hiss. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 dagger and wearing a +0 robe (moderately damaged, 79% to hit) The searing ray hits the centaur skeleton! The centaur skeleton is heavily damaged. The searing ray hits the wight. The wight is severely damaged. (Press . to maintain the ray.) The centaur skeleton hits you. The centaur skeleton misses you. The wight closely misses you. An iguana comes into view. The centaur skeleton hits you. The centaur skeleton kicks you. The wight hits you from afar with a +5 halberd! Ouch! That really hurt! You die... ............. .. #...#........ .. #...#........ .. #..K......... .. #............ .. #.#.......... #..K......... #..zz@....... ..z...Z.##..... .....z#'# #.. #.....#.. ..... #.# ..... #.. .... '.. .l.. #.. You could see an iguana, 4 wights, 2 kobolds and a centaur skeleton. Vanquished Creatures A wight (D:4) 3 adders A worm (D:2) 2 dart slugs (D:3) 3 orcs (D:3) 4 bats 3 endoplasms A giant cockroach (D:4) 4 goblins 4 hobgoblins 5 ball pythons 5 frilled lizards 6 kobolds 8 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FDRCH the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 207 | D:1 | You fall into a shaft and drop 1 floor! 366 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 369 | D:2 | Learned a level 2 spell: Searing Ray 599 | D:1 | Found Oggit's Jewellery Shop. 952 | D:1 | Reached skill level 5 in Conjurations 1010 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1497 | D:3 | Found a shimmering altar of Xom. 1501 | D:3 | Found a transporter. 1649 | D:3 | Found a radiant altar of Vehumet. 1662 | D:3 | Became a worshipper of Vehumet 1687 | D:3 | Found a transporter. 1931 | D:3 | Found Ryceijuf's Magic Scroll Shop. 1982 | D:3 | Bought a scroll of identify for 24 gold pieces 1982 | D:3 | Bought a scroll of identify for 24 gold pieces 2147 | D:3 | Found a hazy altar of Hepliaklqana. 2180 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/11 2262 | D:3 | Reached skill level 1 in Hexes 2380 | D:3 | Found a glowing golden altar of the Shining One. 2558 | D:4 | Learned a level 4 spell: Fulminant Prism 2657 | D:4 | Noticed a kobold brigand 2718 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, serial_shops, shop D:2: layout_loops_cross, serial_park_tiny_pond D:3: gammafunk_wand_slinger, layout_basic, mainiacjoe_overflow_boulevard, mainiacjoe_overflow_alcove_2, brannock_xom_greatest_gift, tso_metal_star, serial_shops, shop, st_stairs_7 D:4: layout_cave_pools, mainiacjoe_overflow_six_doors_small, mainiacjoe_overflow_cross_hatched, minmay_misc_feat_tiny, hangedman_abyss_or_decor_stagger Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.5 Conjurations | 5 | 5.6 Hexes | 1 | 1.6 Spellcasting | 4 | 4.1 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 72 | 18 || 90 Searing Ray | 1 | 4 || 5 Use: Scroll | 5 | || 5 Armor: Robe | | 1 || 1 Dodge: Dodged | 4 | 3 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2719 | 2515 | 204 | 46 | 2216 | 4 | 679.8 | Dungeon | 2719 | 2515 | 204 | 46 | 2216 | 4 | 679.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1066 daAuts D:2: 759 daAuts D:1: 738 daAuts D:4: 155 daAuts