Dungeon Crawl Stone Soup version 0.28-a0-845-gfc338a8e3c (webtiles) character file. Game seed: 541084178420741820 39 FDRCH the Insei (level 3, 0/23 HPs) Began as an Octopode Transmuter on Nov 13, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:07 (1438 turns). FDRCH the Insei (Octopode Transmuter) Turns: 1438, Time: 00:03:08 Health: 0/23 AC: 1 Str: 9 XL: 3 Next: 45% Magic: 6/6 EV: 13 Int: 16 God: Gold: 78 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -8), appendages (expiring) A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Scrolls a - a scroll of torment {unknown} b - a scroll of teleportation {unknown} c - a scroll of vulnerability {unknown} d - a scroll of fear {unknown} Skills: - Level 1.0 Fighting + Level 2.5 Dodging + Level 3.4 Unarmed Combat + Level 2.4 Spellcasting + Level 2.5 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 7% 1 b - Wereblood Tmut 10% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 4% N/A 21% 1 Spider Form Tmut/Pois 5% N/A 34% 3 Confusing Touch Hex 1% N/A 52% 3 Vampiric Draining Necr 1% 2d6 52% 3 Ice Form Ice/Tmut 5% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History One of your tentacles grows a vicious spike. The adder hisses angrily. The adder misses you. The adder barely misses you. You barely miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. Your grab misses the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You miss the adder. You grab the adder. You pierce the adder, but do no damage. You constrict the adder. You feel sick. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You aren't carrying any potions. You tentacle-slap the adder. You pierce the adder. The adder is heavily wounded. Your transformation is almost over. You constrict the adder, but do no damage. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You tentacle-slap the adder. Your squeeze misses the adder. The adder is severely wounded. You constrict the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder bites you but does no damage. You tentacle-slap the adder. You pierce the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel very sick. You die... ###.## #.........# #. # #.# #.###.###.# #. #.# #.###.# #.# #. ##+## #.##..###.# .## ##...## #.........# ..# #.....## ####.###### #.### .......## ##.## #.#.## ........####..†##########..>.#### ........+.......@...............+ ........####......#######....#### .......## #.#....# #.#.## #.....## #......# #<### ##...## #####.## #...# ##'############.# #...# #.# #..........# #...# #.# #.#######..# ##.## ##.###.# ### #..# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) An endoplasm (D:2) A giant cockroach (D:1) 4 goblins (D:1) 5 hobgoblins (D:1) 4 kobolds (D:1) 2 quokkas 4 bats (D:1) 3 frilled lizards 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FDRCH the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 150 | D:1 | Reached XP level 2. HP: 13/18 MP: 3/5 155 | D:1 | Learned a level 2 spell: Wereblood 974 | D:1 | Reached XP level 3. HP: 10/23 MP: 6/6 1438 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_cross, nrook_loot_triangle D:2: layout_loops_corners, kennysheep_generic_room_14 Action || total -------------------------++------- Melee: Unarmed || 60 Constrict || 14 Kick || 6 Tentacles || 6 Cast: Beastly Appendage || 9 Wereblood || 1 Stab: Sleeping || 9 Armor: Skin || 7 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1433 | 1409 | 24 | 352 | 878 | 2 | 716.5 | Dungeon | 1433 | 1409 | 24 | 352 | 878 | 2 | 716.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1237 daAuts D:2: 196 daAuts