Dungeon Crawl Stone Soup version 0.17-a0-1632-g0af21bd (console) character file. 0 FIQ the Skirmisher (level 1, -19/18 HPs) Began as a Formicid Abyssal Knight on Aug 3, 2015. Was a Follower of Lugonu. Demolished by a small abomination (21 damage) ... on level 1 of the Abyss. The game lasted 00:00:08 (40 turns). FIQ the Skirmisher (Formicid Abyssal Knight) Turns: 40, Time: 00:00:08 Health: -19/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History Found a gateway leading out of the Abyss. Found a chain mail and 23 stones. A small abomination bursts from nowhere! A worldbinder comes into view. The small abomination hits you! Ouch! That really hurt! You slash the small abomination! The small abomination is heavily damaged. The small abomination hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the small abomination. The small abomination is heavily damaged. The small abomination hits you!! Ouch! That really hurt! You die... ## .. .. .##. . ... . .# .. . ###. ##.# ..# .. #..#... ...##..##.. ###....##.#....... . #.....x@..x...... .. #...##....###..# ยง. # #.......##.. #... ##.###.#...... .. #.....#......... .## #.# #..##... #......###..## #..# #.# ........ ... .#.......... #. ##.##..##... .###..##... You could see a worldbinder and a small abomination. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | FIQ the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 35 | Abyss:1 | Noticed a small abomination 37 | Abyss:1 | Noticed a worldbinder 40 | Abyss:1 | Demolished by a small abomination Vault maps used: Action || total -------------------------++------- Melee: Hand axe || 2