FIQ the Dungeon (0, 0, D) a +0 scimitar a cursed +0 chain mail (0, 1, D) a +0 mace (0, 14, D) the +2 scimitar of Intimidation {slice, rElec Str+3 Int-5 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (-5). It affects your dexterity (+2). It insulates you from electricity. a +0 lajatang a +2 halberd of protection a +3 war axe of chopping a +2 rapier of distortion (0, 15, D) an uncursed staff of energy (0, 47, D) a +0 dagger a +0 robe (0, 53, D) a +0 whip (4, -3, D) a +0 cloak (4, 0, D) a +0 helmet (4, 7, D) a +0 chain mail (4, 14, D) a +0 morningstar a +0 robe (4, 16, D) a +2 hand axe a cursed +0 robe a polar bear corpse (4, 25, D) a +0 mace a +0 robe a hippogriff skeleton (4, 26, D) a blink frog corpse a water moccasin corpse (4, 44, D) a +0 scale mail (6, -6, D) a curare-tipped needle (6, -5, D) 2 curare-tipped needles