FIQ Level 1 of the Dungeon (0, 0, D:1) 21 stones (5, 13, D:1) a +0 club (6, 15, D:1) 18 stones (10, -15, D:1) a +0 dagger (14, 0, D:1) 9 stones (27, 5, D:1) a +0 short sword (29, 19, D:1) 2 stones (30, 16, D:1) a stone (36, -8, D:1) a +0 dagger (38, -7, D:1) 20 stones (38, 6, D:1) 13 silver bolts (49, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (14, -22, D:2) a +0 short sword (16, -12, D:2) 18 stones (17, -11, D:2) 17 stones (19, -3, D:2) a +0 club (23, -5, D:2) 3 stones (24, -3, D:2) a +0 robe a +2 large shield (25, -8, D:2) a +0 chain mail (25, -4, D:2) a stone (26, -25, D:2) a +0 ring mail (26, -3, D:2) a stone (27, 9, D:2) a +0 mace (28, -7, D:2) a +0 club (29, -3, D:2) a +0 short sword (31, -25, D:2) 28 arrows (31, -19, D:2) a +0 club (37, 1, D:2) a +0 ring mail a +0 club (38, -3, D:2) a cursed -3 club (38, 0, D:2) a +0 club a +0 leather armour a +0 mace of holy wrath a +0 robe a +0 dagger (39, -13, D:2) a stone (58, -23, D:2) a +0 robe Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of cure mutation (750 gold) (0, 0, D:3) a +0 leather armour (7, 40, D:3) a +0 robe a +0 dagger (12, 35, D:3) a tomahawk (13, 3, D:3) 11 sling bullets (13, 35, D:3) a tomahawk (14, 34, D:3) a tomahawk (14, 35, D:3) a tomahawk (17, 36, D:3) a +0 dagger (29, 46, D:3) a +0 club (32, 38, D:3) a +0 dagger (38, 7, D:3) a +0 club (40, 33, D:3) an uncursed amulet of harm (41, 3, D:3) a +0 club (44, 23, D:3) 21 arrows of flame (49, 43, D:3) 3 stones a +0 club (50, 25, D:3) a +0 dagger (51, 48, D:3) a +0 halberd (51, 55, D:3) a +0 dagger of flaming (52, 13, D:3) a +0 dagger (61, 15, D:3) 27 stones Level 4 of the Dungeon [Shop] Ogryaqia's Jewellery Shoppe an uncursed amulet of harm (420 gold) a cursed ring of loudness (63 gold) an uncursed ring of positive energy (280 gold) an uncursed ring of magical power (280 gold) an uncursed ring of protection from cold (350 gold) an uncursed ring of resist corrosion (280 gold) an uncursed ring of poison resistance (280 gold) an uncursed ring of protection from fire (350 gold) the ring of the Mage {Wiz MR++ Int+3} (723 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. the ring of Luelou {*Tele rF+ Slay+3} (477 gold) [ring of teleportation] It may teleport you next to monsters. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. an uncursed ring of stealth (245 gold) an uncursed amulet of regeneration (420 gold) (0, 0, D:4) a +0 giant club (1, -7, D:4) a +0 hunting sling (13, -13, D:4) a wand of polymorph (0/24) (15, -13, D:4) a +0 flail (21, -38, D:4) a +0 spear (22, -39, D:4) a +0 long sword (22, -38, D:4) a +0 falchion (24, -8, D:4) 23 sling bullets (26, -37, D:4) a +0 dagger (34, -38, D:4) a +0 whip a +0 leather armour a +0 short sword a +0 dagger a +0 robe (34, -2, D:4) a +0 flail a +0 cloak (39, -20, D:4) 9 stones (41, 14, D:4) a +0 spear (42, -2, D:4) 16 stones (44, -10, D:4) 13 stones (71, -44, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 15 stones (4, 0, D:5) a +0 ring mail (6, -21, D:5) 14 arrows of frost (unseen) (6, -20, D:5) a +0 club (7, -26, D:5) a +2 pair of gloves (7, -19, D:5) 2 arrows of frost (10, -26, D:5) a meat ration (14, -10, D:5) 6 stones (15, -20, D:5) a potion of invisibility (15, -10, D:5) 15 stones (20, -18, D:5) a scroll of magic mapping the Ecumenical Temple