Dungeon Crawl Stone Soup version 0.18-a0-1179-g120c792 (console) character file. 9 FIQ the Charmwright (level 2, 22/22 HPs) Began as a Demonspawn Skald on Jan 27, 2016. Got out of the dungeon alive. The game lasted 00:01:05 (462 turns). FIQ the Charmwright (Demonspawn Skald) Turns: 462, Time: 00:01:06 Health: 22/22 AC: 3 Str: 12 XL: 2 Next: 6% Magic: 5/5 EV: 11 Int: 13 God: Gold: 28 SH: 0 Dex: 12 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: powered by pain 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 leather armour (worn) Jewellery e - an uncursed ring of stealth {unknown} j - an uncursed ring of sustain attributes {unknown} Scrolls f - 2 scrolls of enchant armour {unknown} g - a scroll of random uselessness {unknown} Potions i - a potion of curing {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration h - a chunk of flesh Skills: + Level 2.0 Fighting + Level 2.0 Maces & Flails + Level 1.4 Armour + Level 1.1 Dodging + Level 2.0 Spellcasting + Level 2.6 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You hit the giant newt. You kill the giant newt! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Some of the chunks of flesh in your inventory have rotted away. You see here a stone. Some of the chunks of flesh in your inventory have rotted away. A bat comes into view. The bat closely misses you. You can't go up here! You barely miss the bat. The bat completely misses you. The bat barely misses you. The bat barely misses you. You hit the bat. You kill the bat! No target in view! No target in view! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .... ♣.## ### ##.## ##.## ##.## ##.♣ ##.## # ##.## # ♣.## ### ##.## ... ##.♣ ### #@## ## ### .# .####.# ......# ......... .######## .# .# ## There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) 4 bats (D:1) A giant newt (D:1) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | FIQ the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 68 | D:1 | Reached skill level 1 in Armour 88 | D:1 | Reached skill level 1 in Dodging 368 | D:1 | Gained mutation: You sometimes gain a little power by taking damage. [demonic ancestry] 368 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 462 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: nagdon_arrival_zigzag_paths Action || total -------------------------++------- Melee: Mace || 24 Cast: Infusion || 1