Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (console) character file. Game seed: 1975741148112672467 0 FIQ the Skirmisher (level 1, 20/20 HPs) Began as a Djinni Wanderer on Aug 7, 2021. Got out of the dungeon alive. The game lasted 00:00:01 (1 turns). FIQ the Skirmisher (Djinni Wanderer) Turns: 1, Time: 00:00:02 Health: 20/20 AC: 2 Str: 14 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 10 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 club rCold x . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Scrolls b - a scroll of teleportation Potions c - a potion of curing Miscellaneous e - a box of beasts (quivered) Skills: + Level 3.0 Fighting + Level 1.0 Crossbows + Level 1.1 Dodging + Level 1.0 Stealth + Level 2.0 Unarmed Combat + Level 2.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Welcome, FIQ the Djinni Wanderer. The bosom of this dungeon contains the fabulous artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of teleportation, a potion of curing, a +0 robe, a box of beasts. You don't know any spells. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##### ##≈≈≈## ##≈≈P≈≈## ##≈≈≈.≈≈≈## #≈≈P.8.P≈≈# .##≈≈.....≈≈#.. ..8≈.......≈8+ +.P8.@.8P.+ #8≈.......≈8.# ..#≈≈.....≈≈#.# #≈≈P.8.P≈≈# ##≈≈≈.≈≈≈## ##≈≈P≈≈## ##≈≈≈## ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FIQ the Djinni Wanderer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_loops_corners, dreamdust_ecumenical_altar_statues, serial_glass, glass_columns_a, glass_columns_a