Faeu Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -9, D:1) a +0 short sword {short} (7, 13, D:1) a +0 club {mace} (10, -24, D:1) a +0 leather armour (18, 7, D:1) a +0 dagger {short} (21, -30, D:1) a +0 whip {mace} (32, -33, D:1) a +0 dagger {short} (37, -29, D:1) a +0 short sword {short} a +0 club {mace} (38, -29, D:1) a +0 club {mace} Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (0, 3, D:2) a +0 ring mail (3, 34, D:2) a +0 club {mace} (25, 30, D:2) a +0 dagger {short} (26, 29, D:2) a +0 leather armour Level 3 of the Dungeon (4, -2, D:3) a +0 leather armour (13, 21, D:3) a +0 dagger {short} (14, 32, D:3) a +0 club {mace} a +0 dagger {short} (19, 14, D:3) a +0 dagger {short} (26, -3, D:3) a +0 dagger {short} (39, 31, D:3) a +0 dagger {short} Level 4 of the Dungeon (13, -36, D:4) a +0 chain mail (13, -28, D:4) a +0 giant club {mace} (28, -29, D:4) a +0 robe (32, -5, D:4) a +0 short sword (36, -14, D:4) a +0 dagger {short} (38, -31, D:4) a +0 club {mace} (49, -7, D:4) a +0 spear {polearm} (53, -42, D:4) a +0 hunting sling {sling} (53, -36, D:4) a +0 dagger {short} (55, -33, D:4) a +0 leather armour (55, -10, D:4) a +0 hand axe {axe} Level 5 of the Dungeon [Shop] Ymarphusaxi's Weapon Shop a +0 vampiric whip (133 gold) 16 stones (22 gold) the +11 spear of Upheaval {vorpal, rElec rC++ Str+2} (1332 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+2). rC: It greatly protects you from cold. rElec: It insulates you from electricity. a +2 falchion of holy wrath (243 gold) 27 sling bullets (189 gold) 13 arrows (36 gold) 18 stones (25 gold) a +0 hand axe (42 gold) (0, 0, D:5) a +0 dagger {short} a +0 robe (1, 0, D:5) a +0 short sword {short} a +0 leather armour (2, -1, D:5) a +0 rapier {short} (8, 25, D:5) a +0 ring mail (12, -23, D:5) a +2 whip of electrocution {mace} a +0 robe (13, 17, D:5) the +1 ring mail of Sloth {Rampage rElec Int+4 Dex-5} Int: It affects your intelligence (+4). Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. (14, 20, D:5) a +0 cloak (17, -28, D:5) a +0 scale mail (21, 16, D:5) a +0 hand axe {axe} (28, -1, D:5) a +0 giant club {mace} (31, -3, D:5) a +0 club {mace} (32, -3, D:5) a +0 whip {mace} (42, -4, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (0, 8, D:6) a +0 trident {polearm} (0, 16, D:6) a +0 ring mail (3, 8, D:6) a +0 giant spiked club {mace} a +0 shortbow {bow} (4, 5, D:6) a +0 chain mail (10, 10, D:6) a +0 whip {mace} a +0 leather armour a +0 flail {mace} a +0 leather armour (20, 14, D:6) a +0 dagger {short} (20, 15, D:6) a +0 whip {mace} (21, 13, D:6) a +0 dagger {short} Level 7 of the Dungeon [Shop] Ulatim's Antique Weapon Shoppe a +0 great mace (182 gold) a +2 vorpal flail (481 gold) a +0 shortbow (84 gold) a +0 morningstar (112 gold) a +0 mace (84 gold) the +7 mace of the Old World {spect, +Blink rC+ rN+ SInv} (2013 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It protects you from cold. rN: It protects you from negative energy. SInv: It lets you see invisible. +Blink: It lets you blink. a +0 hunting sling (42 gold) a +3 vampiric glaive (1022 gold) a +0 short sword (84 gold) a +6 short sword of venom (996 gold) a +0 falchion (84 gold) (3, 12, D:7) a +0 spear {polearm} a +0 robe (4, 9, D:7) a +0 long sword {long} a +0 robe (4, 12, D:7) a +0 long sword {long} a +0 robe (7, 3, D:7) a +0 leather armour (24, 23, D:7) a goblin corpse (25, -10, D:7) a bullfrog corpse (skeletalised by now) (27, 25, D:7) 4 boomerangs {throwing} (36, 35, D:7) a +0 dagger of holy wrath {forbiddenshort} (38, 3, D:7) a scroll of enchant weapon (39, 3, D:7) a +0 club {mace} a +0 robe a gnoll corpse (skeletalised by now) (40, 2, D:7) a +0 spear (still there?) a gnoll corpse (skeletalised by now) (still there?) (40, 3, D:7) a +0 club {mace} a +0 halberd {polearm} a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (43, 4, D:7) a black bear corpse (skeletalised by now) (57, 27, D:7) a +0 hunting sling {sling} (61, 27, D:7) 22 stones the Ecumenical Temple a bailey (0, 0, Bailey) a +2 halberd of electrocution {polearm} a kobold corpse a hobgoblin corpse a gnoll corpse (1, -1, Bailey) a kobold corpse (2, -3, Bailey) a kobold corpse (3, -1, Bailey) a hobgoblin corpse (4, 8, Bailey) a +1 halberd of electrocution {polearm} a gnoll corpse (5, -1, Bailey) a +2 halberd of electrocution {polearm} (5, 9, Bailey) a +0 halberd {polearm} a +2 halberd of electrocution {polearm} a kobold corpse a gnoll corpse a gnoll corpse (6, 10, Bailey) a hobgoblin corpse a hobgoblin corpse a kobold corpse (8, 11, Bailey) a +1 halberd of electrocution {polearm} (9, 3, Bailey) a +0 halberd {polearm} a gnoll corpse (9, 11, Bailey) a +0 halberd {polearm} a gnoll corpse (13, 8, Bailey) a hobgoblin corpse (14, 6, Bailey) a kobold corpse (15, 9, Bailey) a kobold corpse