Dungeon Crawl Stone Soup version 0.29-a0-486-ga88943ba61 (console) character file. Game seed: 1834293138947577334 7 Faeu the Ducker (level 1, 0/16 HPs) Began as a Vampire Gladiator on May 26, 2022. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (102 turns). Faeu the Ducker (Vampire Gladiator) Turns: 102, Time: 00:00:19 Health: 0/16 AC: 4 Str: 13 XL: 1 Next: 91% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 rapier {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.07/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Skills: - Level 1.7 Fighting - Level 3.2 Short Blades - Level 1.5 Throwing - Level 3.2 Dodging + Level 2.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 rapier (weapon) {short} Missiles d - 3 throwing nets (quivered) {=f!fthrowing} e - a javelin {throwing} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #.######## #.†....... #.######## ###†###### .........##### ###.#........#+####### #.#......$.........# #.#................# #+#................### $..................... #..............@g...... #...................### #...........######..... #...###..##.. .... #.. ... ### #. ... ... You could see a gnoll. Message History No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! A gnoll comes into view. It is wielding a +0 whip. You see here a gold piece. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! The gnoll shouts! A gnoll is nearby! The gnoll hits you with a +0 whip. A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! You barely miss the gnoll. You bite the gnoll. The gnoll hits you with a +0 whip. You hit the gnoll but do no damage. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll barely misses you. You hit the gnoll. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. You bite the gnoll. The gnoll hits you with a +0 whip. You die... Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.7 Fighting | | 1.7 Short Blades | | 3.2 Throwing | | 1.5 Dodging | | 3.2 Action || total -------------------------++------- Melee: Rapier || 24 Bite || 4 Armor: Leather armour || 9 Dodge: Dodged || 9 Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, basic_ecumenical_altar Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Faeu the Vampire Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 7 | D:1 | Noticed a snapping turtle 7 | D:1 | Noticed a hound 8 | D:1 | Noticed a wyvern 8 | D:1 | Noticed a polar bear 16 | D:1 | Reached skill level 1 in Stealth 39 | D:1 | Reached skill level 2 in Stealth 101 | D:1 | HP: 4/16 [gnoll/+0 whip (7)] 102 | D:1 | Slain by a gnoll Vanquished Creatures 3 jackals (D:1) A quokka (D:1) 2 frilled lizards (D:1) A rat (D:1) 7 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 102 | 102 | 0 | 0 | 59 | 1 | 102.0 | Dungeon | 102 | 102 | 0 | 0 | 59 | 1 | 102.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 102 daAuts