Faeu Level 1 of the Dungeon (0, 22, D:1) a +0 club {mace} (5, 21, D:1) a +0 dagger {short} (7, -3, D:1) a +0 club {mace} (10, 32, D:1) 19 stones {throwing} (19, -4, D:1) a +0 club {mace} (23, -8, D:1) a +0 short sword {short} 4 stones {throwing} (25, 27, D:1) 19 bolts (26, -1, D:1) a +0 dagger (26, 37, D:1) 15 stones {throwing} (36, 22, D:1) a +0 club {mace} (38, 17, D:1) a +0 dagger (43, 13, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, 2, D:2) a +0 club {mace} a +0 club {mace} (8, 9, D:2) a +0 ring mail (13, 9, D:2) a +0 dagger {short} 3 stones {throwing} (27, 13, D:2) a +0 dagger {short} (28, -4, D:2) 29 stones (36, -22, D:2) a +0 ring mail (36, -4, D:2) a +0 club {mace} a +0 whip {mace} (45, -4, D:2) a +0 dagger {short} (46, 6, D:2) a +0 ring mail (50, 15, D:2) 2 poisoned darts {throwing} Level 3 of the Dungeon [Shop] Dygokuok's Antique Weapon Boutique a +1 long sword of draining (305 gold) a +3 scimitar of holy wrath (556 gold) a +1 war axe of distortion (361 gold) the +6 shortbow of Defence by Offence {flame, Fragile rElec rF+ Str+5} (1409 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+5). rF: It protects you from fire. rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. a +0 mace (69 gold) a +0 falchion (69 gold) a +0 rapier (92 gold) a +0 falchion (69 gold) a +0 trident (80 gold) a +0 whip (57 gold) a +0 dagger (46 gold) (0, 0, D:3) a +0 spear {polearm} (9, 6, D:3) a +0 club {mace} a +0 whip {mace} a +0 animal skin a +0 helmet a +0 dagger {short} a +0 club {mace} a +0 dagger {short} a +0 dagger {short} a +0 dagger {short} (11, 6, D:3) a +0 dagger {short} (26, -7, D:3) a +0 club {mace} a +0 leather armour (27, 28, D:3) a +0 whip {mace} a +0 flail {mace} a +0 flail {mace} a +0 scale mail a +0 mace {mace} a +0 club {mace} (38, -3, D:3) a +0 hand axe {axe} (39, 4, D:3) a +0 dagger {short} (43, 4, D:3) a +0 dagger {short} (45, 37, D:3) a +0 dagger (45, 43, D:3) a +0 trident {polearm} (48, 34, D:3) a +0 club {mace} (58, 33, D:3) a +0 dagger {short} 6 poisoned darts {throwing} Level 4 of the Dungeon [Shop] Jeucu Orufe's Jewellery Shoppe a ring of positive energy (200 gold) an amulet of reflection (300 gold) a ring of ice (250 gold) an amulet of reflection (300 gold) an amulet of magic regeneration (300 gold) an amulet of the acrobat (300 gold) a ring of protection from fire (250 gold) a ring of flight (175 gold) a +6 ring of dexterity (585 gold) (0, 0, D:4) a +0 spear {polearm} (0, 1, D:4) a +0 club {mace} a +0 kite shield a +0 ring mail a +0 spear {polearm} (0, 2, D:4) a +0 giant club {mace} a +0 giant spiked club {mace} (2, -12, D:4) a +0 club (25, -15, D:4) a +0 hand axe {axe} (25, 30, D:4) a +0 dagger {short} (26, -15, D:4) a +0 quarterstaff {staff} a +0 mace {mace} a +0 robe a +0 dagger {short} a +0 club {mace} a +0 falchion {long} (27, -14, D:4) a +0 trident {polearm} (30, 21, D:4) a +0 ring mail (35, 0, D:4) a +0 robe (38, 27, D:4) a +0 club {mace} a +0 club {mace} (39, 27, D:4) a +0 hand axe {axe} a +0 ring mail (44, -3, D:4) a +0 dagger {short} (60, -1, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Kirunisaiv's Antique Weapon Emporium a +2 vampiric bardiche (585 gold) a +0 arbalest (67 gold) a +1 fustibalus of flaming (510 gold) a +0 dagger (30 gold) a +0 hunting sling (22 gold) a +1 vorpal great mace (250 gold) a +3 long sword (307 gold) a +0 quarterstaff (60 gold) a +3 short sword of protection (309 gold) (0, 0, D:5) a +0 hand axe {axe} a +0 chain mail (4, 32, D:5) 19 bolts (5, 8, D:5) 27 stones {throwing} (10, -5, D:5) a +0 rapier (16, 13, D:5) 2 boomerangs (22, -1, D:5) a +0 arbalest {crossbow} (27, 26, D:5) a +0 whip of electrocution {mace} a +0 robe (28, 7, D:5) a +0 dagger {short} a +0 leather armour (32, -7, D:5) 24 bolts (35, 31, D:5) a +0 giant spiked club {mace} (36, -3, D:5) a +0 shortbow {bow} 16 arrows (40, 4, D:5) a +0 scimitar {long} (44, 28, D:5) a +0 scale mail (46, 31, D:5) 3 curare-tipped darts {=fthrowing} (48, 9, D:5) a +0 mace {mace} a +0 club {mace} a +0 whip {mace} a +0 ring mail a +0 hand axe {axe} a +0 leather armour (48, 10, D:5) a +0 short sword {short} (49, 14, D:5) the +9 staff of Olgreb {rPois∞} If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Trog disapproves of the use of such an item. (49, 23, D:5) 2 poisoned darts (49, 24, D:5) a +0 scale mail (50, 18, D:5) 18 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 whip {mace} (4, -2, D:6) 19 stones {throwing} (11, -13, D:6) 24 arrows (19, -7, D:6) 22 stones {throwing} (26, -11, D:6) a +0 battleaxe (27, 19, D:6) an amulet of faith {!P} (30, 14, D:6) 13 stones (32, -9, D:6) a +0 robe (39, 19, D:6) 5 boomerangs (39, 21, D:6) a +0 scale mail (40, 15, D:6) a +0 dagger {short} (40, 20, D:6) a +0 ring mail (41, 14, D:6) a +0 club (41, 19, D:6) a +0 ring mail (46, 5, D:6) 22 stones (52, 23, D:6) 18 stones (54, 33, D:6) a +0 scale mail (55, 11, D:6) a +0 club {mace} a +0 whip {mace} a stone {throwing} (55, 12, D:6) a +0 whip {mace} (55, 30, D:6) a +1 dagger of draining (56, 11, D:6) a +0 club {mace} (56, 12, D:6) a +0 quarterstaff {staff} (61, 34, D:6) an amulet of regeneration {@e2} Level 7 of the Dungeon (0, 0, D:7) a +0 rapier {short} (3, 0, D:7) 16 stones (5, 13, D:7) 17 arrows (9, -20, D:7) a +4 dagger {short} a +0 robe a +3 long sword {long} a +0 robe (11, -18, D:7) a +4 trident of freezing {polearm} a +0 robe (13, 21, D:7) a +0 giant club {mace} a +0 giant club {mace} (15, 23, D:7) 16 stones (22, -9, D:7) 19 arrows (23, 26, D:7) a +0 flail (25, -7, D:7) 30 arrows (27, -18, D:7) 16 stones (34, 11, D:7) a +0 mace {mace} a throwing net {=f!fthrowing} a +0 scale mail (35, 18, D:7) a throwing net {=f!fthrowing} (40, -21, D:7) 13 stones {throwing} (40, 21, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) 28 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 robe (2, -44, D:9) 9 stones (2, -39, D:9) a +0 dagger {short} a +0 dagger of protection {short} a +0 leather armour a +0 short sword {short} a +0 chain mail (2, -38, D:9) a +0 flail {mace} (2, -18, D:9) a +0 robe (3, -39, D:9) a +0 hand axe {axe} (4, -11, D:9) a +0 mace {mace} a +0 scale mail (4, -10, D:9) a +0 flail {mace} a +0 battleaxe {axe} a +0 plate armour a +0 flail {mace} a +0 dagger {short} a +0 robe (5, -26, D:9) a +0 scimitar {long} a +0 plate armour (5, -24, D:9) a +0 short sword {short} a +0 dagger {short} a +0 robe (6, -25, D:9) a +0 dagger {short} a +0 robe a +0 hand axe {axe} a +0 whip {mace} (6, -24, D:9) a +0 dagger {short} a +0 leather armour (6, 0, D:9) a +0 scale mail (7, 1, D:9) a +0 giant spiked club {mace} a +0 giant club {mace} (15, 0, D:9) a ring of positive energy (17, -45, D:9) 18 bolts (29, -24, D:9) a +0 robe (40, -24, D:9) 19 arrows (43, -36, D:9) a +0 helmet (44, -25, D:9) a +0 trident {polearm} (45, -23, D:9) 16 arrows (54, -31, D:9) an amulet of regeneration {@e2} (57, -36, D:9) a +0 ring mail (58, -31, D:9) 4 large rocks {=fthrowing} Level 10 of the Dungeon (0, 0, D:10) a +0 dagger {short} a +0 robe (4, -9, D:10) a +0 dagger (4, 1, D:10) a +0 dagger {short} a +0 robe (8, -1, D:10) a +4 glaive of flaming {polearm} (8, 0, D:10) a +0 short sword of venom {short} a +2 whip of freezing {mace} a +2 dagger of speed {short} a +2 dagger of speed {short} the +9 spear "Loikics" {pain, rElec rPois rCorr Str+5, forbiddenpolearm} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+5). rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Trog disapproves of the use of such an item. a +0 dagger of draining {short} a +0 mace {mace} a +0 dagger {short} a +0 dagger {short} a +0 robe a +0 dagger {short} a +0 robe (20, -23, D:10) a +0 ring mail (20, 17, D:10) 21 arrows (22, -15, D:10) 22 stones (24, -18, D:10) a +0 giant spiked club {mace} a +0 giant club {mace} (34, 10, D:10) a +0 leather armour a +0 mace {mace} (36, 7, D:10) a +0 chain mail a +0 glaive {polearm} (37, 9, D:10) a +0 giant club (still there?) a +0 giant spiked club (still there?) (38, 8, D:10) a +0 hand axe {axe} (38, 9, D:10) a +0 leather armour a +0 short sword {short} (39, 7, D:10) a +0 flail {mace} (39, 8, D:10) a +0 dagger {short} a +0 dagger {short} (39, 9, D:10) a +0 dagger {short} (39, 19, D:10) 22 arrows (40, 8, D:10) a +0 whip {mace} a +0 hand axe {axe} (41, 9, D:10) a +0 flail {mace} (42, 9, D:10) a +0 hand axe {axe} (44, -15, D:10) a +0 giant spiked club {mace} a +0 giant spiked club {mace} (44, 8, D:10) a +0 mace {mace} (45, -15, D:10) a +0 scale mail 7 javelins {throwing} a +3 great sword {long} (46, -15, D:10) a +0 falchion {long} (46, 9, D:10) 19 arrows a +0 shortbow of flaming {bow} (47, -16, D:10) a +0 lajatang {staff} (47, 8, D:10) an amulet of regeneration {@e2} a +2 dagger of draining {short} (48, 9, D:10) a +0 dagger {short} a +0 whip {mace} (48, 10, D:10) a +0 leather armour a +0 club {mace} (49, 9, D:10) a +0 club {mace} Level 11 of the Dungeon [Shop] Netrek's Antique Weapon Emporium a +1 halberd of freezing (426 gold) a +0 hunting sling (45 gold) a +2 shortbow of flaming (522 gold) a +3 rapier of electrocution (810 gold) a +0 battleaxe of draining (411 gold) a +0 war axe (105 gold) the +10 whip "Texut" {vorpal, rElec rN+} (2157 gold) It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. rN: It protects you from negative energy. a +2 broad axe of freezing (576 gold) (0, 0, D:11) a +0 ring mail (2, -17, D:11) a +0 shortbow {bow} 15 arrows (2, -16, D:11) a +2 shortbow of flaming {bow} a +0 shortbow {bow} 34 arrows (3, -16, D:11) a +0 shortbow {bow} a +0 shortbow {bow} 23 arrows (5, -26, D:11) a +0 dagger (6, -54, D:11) a +0 troll leather armour (6, -26, D:11) a +0 club {mace} (6, -8, D:11) a +0 chain mail a +0 whip {mace} (7, -8, D:11) a +0 hand axe {axe} (10, -20, D:11) a +0 pair of boots (11, -29, D:11) a +2 cloak a +0 short sword {short} (11, -24, D:11) a +0 robe (29, -53, D:11) a +0 dagger {short} a +0 robe (30, -53, D:11) a +0 hand axe {axe} a +0 scale mail a +0 short sword {short} a +0 chain mail (32, -53, D:11) a +0 whip {mace} (33, -45, D:11) 14 sling bullets (36, -26, D:11) a +2 dagger of chaos {short} a +0 robe (40, -48, D:11) 20 arrows (46, -55, D:11) a +0 flail {mace} (46, -6, D:11) 16 stones Level 12 of the Dungeon [Shop] Jeschuar's General Store a +0 vorpal long sword (86 gold) a +0 scimitar (48 gold) 16 bolts (38 gold) 17 stones (20 gold) a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) a +2 pair of gloves of stealth (258 gold) 22 stones (26 gold) a scroll of teleportation (36 gold) (11, 6, D:12) 2 scrolls of vulnerability {!r!r} 2 scrolls of noise {!r} (12, -12, D:12) a +0 hand axe {axe} a boomerang of dispersal {=f!fthrowing} a +0 plate armour a +0 dagger {short} a +0 robe an orc corpse (skeletalised by now) (12, -11, D:12) a +0 flail {mace} (13, -12, D:12) a +0 dagger {short} a +0 leather armour (22, -13, D:12) a +0 whip (36, -36, D:12) a +0 club {mace} 11 stones {throwing} (37, 2, D:12) 22 bolts (38, -23, D:12) a +0 hand axe {axe} (39, -23, D:12) a +0 mace {mace} (41, -23, D:12) a +0 war axe {axe} a +0 ring mail a +0 dagger {short} a +0 robe (42, -23, D:12) a +0 war axe {axe} a +0 plate armour (43, -23, D:12) a +0 hand axe {axe} (45, -3, D:12) a +0 robe a +0 dagger {short} (46, -23, D:12) a +0 dagger {short} (48, -24, D:12) a +0 robe a +0 dagger {short} (48, -23, D:12) a +0 dagger {short} a +0 robe (48, 3, D:12) a +0 falchion {long} a +0 chain mail (49, -23, D:12) a +0 hand axe {axe} a +0 leather armour a +0 whip {mace} a +0 plate armour a +0 long sword {long} (49, -3, D:12) a +0 morningstar {mace} a +0 robe (50, -23, D:12) a +0 robe a +0 dagger {short} (50, -20, D:12) a +0 hand axe {axe} a +0 ring mail (51, -22, D:12) a +0 mace {mace} a +0 falchion {long} a +0 dagger {short} a +0 long sword {long} a +0 plate armour (51, -21, D:12) a +0 hand axe {axe} (51, -20, D:12) a +0 club {mace} a +0 hand axe {axe} (51, -4, D:12) a +0 robe a +0 dagger {short} (51, -3, D:12) 16 arrows (56, -35, D:12) a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) 23 sling bullets (1, -7, D:13) 9 bolts (7, 4, D:13) a +0 ring mail (17, -40, D:13) 19 arrows (20, -42, D:13) a +0 cloak (22, -15, D:13) a +0 troll leather armour (23, -18, D:13) 27 bolts (24, -5, D:13) 21 arrows (38, -22, D:13) 14 stones (45, -19, D:13) a +0 plate armour a +0 pair of gloves (47, -39, D:13) 3 large rocks {=fthrowing} (51, -39, D:13) a +0 shortbow {bow} 20 arrows (60, -15, D:13) a +0 cloak a +0 cloak a +1 robe of fire resistance a +2 robe of positive energy a +0 chain mail a +0 ring mail a scarf of harm a +0 animal skin a +2 robe of fire resistance