Fama Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (9, -19, D:1) 21 sling bullets (20, -13, D:1) 19 stones (38, -30, D:1) a +0 robe (46, -26, D:1) a +0 short sword (47, -13, D:1) a +0 dagger (47, -8, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, 26, D:2) 10 stones (10, -22, D:2) a +0 dagger (11, -21, D:2) 11 stones (14, -10, D:2) a +0 club (40, -14, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (6, 12, D:3) 27 arrows (8, 3, D:3) a +0 club (14, 13, D:3) a +0 dagger (14, 18, D:3) a +0 dagger (15, 10, D:3) a +0 dagger (16, -17, D:3) a +0 dagger (17, 1, D:3) a +0 club (29, 7, D:3) 18 sling bullets (31, -4, D:3) a +0 crystal plate armour (32, 10, D:3) a +0 short sword (34, 2, D:3) 18 arrows (39, -6, D:3) a +0 leather armour (49, 2, D:3) 21 stones Level 4 of the Dungeon [Shop] Doreogidd's Antique Weapon Emporium the +3 sling "Punk" {acid, rCorr} (1302 gold) rCorr: It protects you from acid and corrosion. a +0 flail (70 gold) a +3 shortbow of flaming (448 gold) a +0 whip (50 gold) the +10 halberd of Accidental Termination {flame, Will++} (1452 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. Will: It greatly increases your willpower. a +0 hand axe (60 gold) a +0 long sword (70 gold) a +0 club (20 gold) the +10 halberd of Edatt {pain, Str+2} (1424 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+2). (2, 1, D:4) a +0 dagger (6, 32, D:4) a human skeleton (7, 32, D:4) a rat skeleton (8, 26, D:4) a rat skeleton (9, 26, D:4) a rat skeleton (10, 7, D:4) 15 gold pieces (10, 24, D:4) a rat skeleton (13, 31, D:4) a +0 whip 4 stones (13, 43, D:4) a +0 mace a +0 chain mail (14, 45, D:4) a +0 dagger (15, 45, D:4) a +0 hand axe a +0 dagger a +0 robe (20, 25, D:4) a +0 dagger 3 stones (20, 38, D:4) 19 stones (21, 29, D:4) a +0 club a +0 short sword (22, 29, D:4) a +0 club a +0 whip 7 poisoned darts (27, 46, D:4) 19 sling bullets (33, 31, D:4) 17 arrows (35, 14, D:4) a bolt (35, 15, D:4) 3 bolts (35, 16, D:4) a bolt (still there?) a jackal corpse (still there?) (36, 12, D:4) a bolt (36, 16, D:4) a bolt (38, 12, D:4) a bolt