Dungeon Crawl Stone Soup version 0.30-a0-341-g682706514a (webtiles) character file. Game seed: 12813795435547007974 41 Faman the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Nov 2, 2022. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:10:02 (992 turns). Faman the Conjurer (Deep Elf Conjurer) Turns: 992, Time: 00:10:02 Health: -1/19 AC: 3 Str: 4 XL: 3 Next: 32% Magic: 0/9 EV: 12 Int: 24 God: Gold: 31 SH: 0 Dex: 13 Spells: 3/8 levels left rFire . . . SeeInvis + d - +2 whip (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.23/turn g - ring of see invisible MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +2 whip of venom (weapon) Missiles e - 5 stones Armour a - a +1 robe (worn) Jewellery g - a ring of see invisible (left hand) Potions b - a potion of magic f - a potion of brilliance {unknown} Skills: + Level 2.5 Dodging + Level 2.8 Stealth + Level 3.4 Spellcasting + Level 5.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Momentum Strike Conj/Tloc 32% 3d8 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Blink Tloc 8% N/A 16% 2 Lesser Beckoning Tloc 8% N/A 30% 3 Portal Projectile Hex/Tloc 8% N/A 30% 3 Tukima's Dance Hex 4% N/A 30% 3 Fulminant Prism Conj/Hex 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Blade Hands Tmut 2% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The hobgoblin attacks as you move away! The hobgoblin misses you. Found a stone staircase leading down. Found 2 stones. An endoplasm comes into view. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (82% to hit) The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll barely misses you. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 club. The gnoll misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll closely misses you. x2 You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. The gnoll hits you from afar with a +0 spear. You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll attacks as you move away! The gnoll barely misses you. There is a stone staircase leading down here. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, 82% to hit) The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 club! You die... ### #@# #g# # #g####.# #......# #.#.#...#####.# ...........(...# #J.#.#.#.##.#### # #.#.#.# .. # #.#.# #. You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A dart slug (D:2) 4 bats (D:1) A giant cockroach (D:1) 5 goblins (D:1) 2 hobgoblins 3 jackals (D:2) A kobold (D:1) 3 ball pythons (D:1) 5 rats 26 creatures vanquished. Vanquished Creatures (others) A kobold (D:1) A fungus (D:2) 3 plants (D:2) 5 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Faman the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 73 | D:1 | Reached XP level 2. HP: 12/15 MP: 0/8 78 | D:1 | Learned a level 2 spell: Searing Ray 271 | D:1 | Learned a level 2 spell: Momentum Strike 454 | D:1 | Reached skill level 5 in Conjurations 950 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/9 992 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_rooms D:2: layout_basic, shapermc_ecumenical_altar_mp_urbaneastern Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.5 Stealth | | 2.8 Spellcasting | | 3.4 Action || total -------------------------++------- Melee: Unarmed || 3 Whip || 4 Cast: Magic Dart || 12 Searing Ray || 15 Momentum Strike || 1 Use: Scroll || 3 Potion || 2 Armor: Robe || 9 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 990 | 990 | 0 | 436 | 121 | 2 | 495.0 | Dungeon | 990 | 990 | 0 | 436 | 121 | 2 | 495.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 935 daAuts D:2: 55 daAuts