Zot Defence DCSS version 0.10.4 character file. 20 Faragor the Magician (level 1, 0/1 (8) HPs) Began as a Deep Elf Wizard on June 2, 2023. Rotted away (a bat) ... on Level 1 of the Dungeon (Scenario I: Hall of Zot). The game lasted 00:01:44 (180 turns). Faragor the Magician (Deep Elf Wizard) Turns: 180, Time: 00:01:44 HP 0/1 (8) AC 2 Str 4 XL: 1 Next: 0% MP 7/7 EV 12 Int 22 God: Gold 20 SH 0 Dex 13 Spells: 1 memorised, 7 levels left Res.Fire : . . . See Invis. : . (no weapon) Res.Cold : . . . Warding : . . a - +0 elf robe Life Prot.: . . . Conserve : . (no shield) Res.Acid. : . . . Res.Corr. : . b - +0 elf wizard hat Res.Poison: . Clarity : . (no cloak) Res.Elec. : . Spirit.Shd : . (no gloves) Sust.Abil.: . . Stasis : . (no boots) Res.Mut. : . Ctrl.Telep.: + (no amulet) Res.Rott. : . Levitation : . (no ring) Saprovore : . . . Ctrl.Flight: . (no ring) @: not resistant to hostile enchantments, fairly stealthy A: teleport control a: Make dart trap You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 elven robe (worn) b - a +0 elven wizard hat (worn) Comestibles f - a bread ration Scrolls j - a scroll of blinking Potions d - 3 potions of curing e - a potion of heal wounds g - a potion of speed h - 2 potions of magic i - a potion of berserk rage Books c - a book of Minor Magic Spells Type Level *Magic Dart Conjuration 1 Blink Translocation 2 Call Imp Summoning 2 Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 Skills: + Level 2.4 Dodging - Level 2.4 Stealth - Level 2.0 Traps & Doors + Level 4.4 Spellcasting + Level 1.1 Conjurations + Level 1.1 Summonings + Level 1.1 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##... 10% 1 None Dungeon Overview and Level Annotations Branches: Zot (1/1) Altars: Innate Abilities, Weirdness & Mutations You can control translocations. Message History Found the Orb of Zot. You see here the Orb of Zot. Done exploring. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You see here the Orb of Zot. You must possess at least fifteen runes to touch the sacred Orb which you defend. There is a staircase leading out of the dungeon here. Unknown command. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Your flesh rots away as the Orb of Zot is desecrated. Your flesh rots away as the Orb of Zot is desecrated. Your flesh rots away as the Orb of Zot is desecrated. Ouch! That really hurt! Your flesh rots away as the Orb of Zot is desecrated. Ouch! That really hurt! You die... ##..................# #.................... #.................... #.................... #.................... #.................... #.................... ##..................# ##.@..............## ##................. ##.....########### ##...............## ##.................. ##................... #.................... #.................... ##................... There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Faragor, the Deep Elf Wizard, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 8/8 MP: 7/7 180 | D:1 | Rotted away (a bat)