Dungeon Crawl Stone Soup version 0.31-a0-145-g046c7d2549 (webtiles) character file. Game seed: 15040514722523525251 77 Faragor the Conjurer (level 4, -10/24 HPs) Began as a Deep Elf Conjurer on June 5, 2023. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:03:44 (1545 turns). Faragor the Conjurer (Deep Elf Conjurer) Turns: 1545, Time: 00:03:45 Health: -10/24 AC: 2 Str: 4 XL: 4 Next: 14% Magic: 1/12 EV: 12 Int: 25 God: Gold: 76 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . c - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of poison {unknown} e - a scroll of magic mapping f - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 2.5 Dodging + Level 3.5 Stealth * Level 4.7 Spellcasting + Level 4.9 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 10% 3 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest closely misses you. The orc priest hits you with a +0 flail. You hit the orc priest. The orc priest is almost dead. The orc priest closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (almost dead, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is almost dead. The orc priest casts a cantrip, but nothing happens. You completely miss the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 flail. You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest closely misses you. x2 You barely miss the orc priest. The orc priest is almost dead. The orc priest looks encouraged for a moment. You closely miss the orc priest. You punch the orc priest, but do no damage. The orc priest is almost dead. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. The orc priest is almost dead. The orc priest barely misses you. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... *,* *,* #.<.......,,,,,,, *,* **** #.####.###******* *,***,,*###.# *,* * *,**,,,,#...# *,* * *,**,⌠,_##..# *,* * *,*,,,,,*#..# *,* * *,*,,,,**#..# *,* * *,+,,,8*##>.# *,*** * *,*,,,,*#)@.# *,,,* ****** *,*,,,,,##o## ***,* *,,,,, *,**,⌠,_*#.# *,* *,*,,, *,**,,,,*#)# *,* *,*,** *,***,,**#)# *,* *,*,*, *,******,#.#*** *,***,,,,, *,,,,,,,,..#*,****,,,,,,,,, *,******,...,,,,,,,,*****,, *,,,,,,,,,,,,,,,,**,*****,, You could see an orc priest. Vanquished Creatures A jelly (D:3) A dart slug (D:1) 3 orcs (D:3) 5 endoplasms 5 giant cockroaches 6 goblins 2 hobgoblins A quokka (D:2) A ball python (D:1) 4 bats 2 frilled lizards 4 kobolds 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Faragor the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 223 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1041 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1523 | D:3 | Learned a level 2 spell: Searing Ray 1531 | D:3 | Reached XP level 4. HP: 24/24 MP: 1/12 1545 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_rooms, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_i D:2: layout_rooms D:3: layout_loops_ring, nemelex_xobeh_ov_fountains_minmay, gammafunk_temple_overflow_pools, kennysheep_jessica_study, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.5 Spellcasting | 4 | 4.7 Dodging | | 2.5 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | | 11 || 11 Punch | | 1 || 1 Cast: Magic Dart | 61 | 2 || 63 Searing Ray | 2 | || 2 Use: Scroll | 3 | || 3 Armour: Robe | 1 | || 1 Dodge: Dodged | 1 | 7 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1547 | 1494 | 53 | 126 | 1220 | 3 | 515.7 | Dungeon | 1547 | 1494 | 53 | 126 | 1220 | 3 | 515.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 948 daAuts D:2: 559 daAuts D:3: 39 daAuts