Faustar Level 1 of the Dungeon (0, 17, D:1) 22 sling bullets (1, -6, D:1) a +0 club a stone (3, -7, D:1) 3 stones (5, -8, D:1) a stone (9, -32, D:1) a cursed +0 dagger (11, -29, D:1) a +0 helmet (12, -21, D:1) 12 bolts 25 stones (15, 7, D:1) 3 stones (15, 10, D:1) a stone (18, -10, D:1) a +0 ring mail (21, -10, D:1) a +0 club (30, -39, D:1) 23 stones (37, -30, D:1) a +0 robe (40, -22, D:1) a +0 robe (56, -41, D:1) 27 sling bullets Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 helmet of the Sky {rF+ rC+ Int-4 Dex+5} (2760 gold) It affects your intelligence (-4). It affects your dexterity (+5). It protects you from fire. It protects you from cold. the +5 whip of the Pill Bug {flame, Dex+4} (4490 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). the +8 hand axe of Conscience {antimagic, Dex+4} (6440 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). the ring "Epok" {rC- rN+ Str+4 Dex+2 Stlth+} (2290 gold) [ring of dexterity] It affects your strength (+4). It affects your dexterity (+2). It makes you vulnerable to cold. It protects you from negative energy. It makes you more stealthy. (11, 1, D:2) a +0 dagger (12, 8, D:2) a cursed -1 rapier (15, 8, D:2) a +0 club (19, 6, D:2) a +0 rapier (23, -22, D:2) a +0 leather armour (24, 15, D:2) a cursed -2 flail (27, 1, D:2) a +0 club (27, 10, D:2) a +0 club (31, 8, D:2) a +0 dagger (33, 36, D:2) a +0 spear (34, -4, D:2) a +0 hunting sling (36, 27, D:2) a +0 hand axe (37, 15, D:2) a +0 leather armour (40, 23, D:2) 26 stones (44, 9, D:2) a +0 club (45, -2, D:2) a +0 club (53, 20, D:2) 12 stones Level 3 of the Dungeon (0, 0, D:3) 15 sling bullets (26, 8, D:3) a +0 leather armour (28, 1, D:3) a +0 club (30, 1, D:3) a +0 dagger (32, 31, D:3) 17 stones (34, 7, D:3) 13 sling bullets (40, 28, D:3) a +0 ring mail (41, 0, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Nyntonyo's General Store a +2 robe of fire resistance (212 gold) 15 arrows (36 gold) a wand of acid (7) (264 gold) the ring of the Three Tales {MP+9 Int+5 Dex+3 SInv} (675 gold) [ring of dexterity] It affects your intelligence (+5). It affects your dexterity (+3). It affects your magic capacity (+9). It lets you see invisible. a +0 trident (42 gold) a +3 chain mail of magic resistance (318 gold) 11 stones (13 gold) the +11 great mace of Yredelemnul {freeze, Int+4} (985 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). a ration (60 gold) [Shop] Hayset's General Store a +1 trident of venom (134 gold) the cursed +1 scale mail of the Eleven Eyes {-Tele +Fly rPois} (164 gold) It protects you from poison. It lets you fly. It prevents most forms of teleportation. It has a curse placed upon it. a +0 war axe (42 gold) a wand of disintegration (18) (264 gold) a potion of curing (36 gold) a scroll of enchant weapon (90 gold) a ration (60 gold) (0, 0, D:4) 17 stones (10, -45, D:4) a +0 robe (11, -13, D:4) 8 arrows (14, -48, D:4) 13 poisoned needles (28, -46, D:4) 24 poisoned needles (34, -44, D:4) 17 stones (38, -12, D:4) a +0 mace (40, -46, D:4) an adder corpse (skeletalised by now) (44, -58, D:4) 17 sling bullets (45, -48, D:4) 13 stones Level 5 of the Dungeon (0, 0, D:5) a potion of agility (5, 1, D:5) a hound corpse (skeletalised by now)