Dungeon Crawl Stone Soup version bcrawl-1.27.3 (webtiles) character file. Game seed: 11982176385026684109 363987 Faustar the Protected (level 11, 0/104 HPs) Began as a Sand Dwarf Spelunker on Aug 8, 2020. Was a Priest of Cheibriados. Slain by a seven-headed hydra (4 damage) ... on level 2 of the Lair of Beasts. The game lasted 00:32:08 (9803 turns). Faustar the Protected (Sand Dwarf Spelunker) Turns: 9803, Time: 00:32:08 Health: 0/104 AC: 28 Str: 25 XL: 11 Next: 49% Magic: 14/14 EV: 11 Int: 20 God: Cheibriados [***...] Gold: 676 SH: 0 Dex: 16 Spells: 10/14 levels left rFire x . . SeeInvis . b - +1 flail (protect) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . u - +0 chain mail rPois + Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . y - +0 pair of gloves MR +.... c - +1 pair of boots Stlth .......... (no amulet) HPRegen 0.27/turn A - ring "Querac" {+Fly rElec rPois rF-} MPRegen 0.14/turn k - +4 ring of protection @: protection aura, very slow A: small, slowness 1, armour attunement a: Bend Time, Temporal Distortion, Renounce Religion, Evoke Flight You were on level 2 of the Lair of Beasts. You worshipped Cheibriados. Cheibriados was most pleased with you. You were not hungry. You visited 3 branches of the dungeon, and saw 12 of its levels. You collected 797 gold pieces. You spent 121 gold pieces at shops. Inventory: Hand Weapons a - a +0 whip of venom b - a +1 flail of protection (weapon) K - a +0 flail L - a +2 whip of freezing Armour c - a +1 pair of boots (worn) h - a +0 ring mail n - a +0 scale mail r - a +0 leather armour u - a +0 chain mail (worn) y - a +0 pair of gloves (worn) N - a +0 helmet P - a +0 cloak Jewellery k - a +4 ring of protection (right hand) m - the cursed ring of Lixt {Ice *Corrode rElec Str+2, unknown} (You found it on level 7 of the Dungeon) [ring of ice] It enhances your ice magic. It affects your strength (+2). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It may corrode you when you take damage. It has a curse placed upon it. t - an uncursed ring of resist corrosion A - the ring "Querac" (left hand) {+Fly rElec rPois rF-} (You found it on level 4 of the Dungeon) [ring of flight] It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It lets you fly. Wands d - a wand of digging (3) O - a wand of flame (24) Scrolls f - a scroll of noise i - 8 scrolls of remove curse j - a scroll of amnesia s - a scroll of magic mapping x - a scroll of enchant weapon z - 3 scrolls of fog B - a scroll of torment {unknown} D - 2 scrolls of teleportation H - a scroll of immolation Potions l - 2 potions of berserk rage p - a potion of curing v - 2 potions of resistance w - a potion of invisibility C - 2 potions of mutation {unknown} E - a potion of degeneration {unknown} F - a potion of haste {unknown} G - a potion of brilliance {unknown} I - 2 potions of flight {unknown} M - a potion of magic {unknown} Miscellaneous g - a lamp of fire (inert) Q - a phial of floods (inert) Comestibles e - 18 rations {!d} o - 2 chunks of flesh Skills: + Level 11.7 Fighting Level 1.5 Short Blades - Level 11.0 Maces & Flails + Level 14.1 Armour - Level 2.4 Stealth - Level 2.0 Spellcasting - Level 1.5 Hexes - Level 1.0 Necromancy - Level 1.5 Transmutations - Level 2.4 Earth Magic - Level 2.6 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 9% 1 None b - Passwall Tmut/Erth #....... 11% 2 ##..... c - Animate Skeleton Necr N/A 11% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Pain Necr #..... 11% 1 None Magic Dart Conj #... 16% 1 None Blink Tloc N/A 24% 2 ##..... Call Imp Summ #..... 24% 2 ##..... Searing Ray Conj #....... 24% 2 ##..... Vampiric Draining Necr #......... 30% 3 ####... Spider Form Tmut/Pois #.. 34% 3 ####... Regeneration Chrm/Necr #......... 36% 3 ####... Conjure Flame Conj/Fire #....... 43% 3 ####... Iskenderun's Mystic Bla Conj #....... 43% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 43% 3 ####... Animate Dead Necr N/A 71% 4 ######. Fulminant Prism Conj/Hex #......... 75% 4 ######. Irradiate Conj/Tmut #......... 97% 5 ####### Bolt of Draining Conj/Necr #......... 98% 5 ####### Dungeon Overview and Level Annotations Branches: Dungeon (9/12) Temple (1/1) D:6 Lair (2/6) D:8 Swamp: Lair:2-4 Shoals: Lair:2-4 Snake: Lair:2-4 Spider: Lair:2-4 Orc: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Lugonu Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:7 [ Annotations: D:4 3 runed translucent doors, Quickbrownfox's ghost, amateur MiAc Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You cover ground slowly. Armour does not affect your spellcasting. Message History The seven-headed hydra bites you but does no damage. The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you but does no damage. x2 The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The seven-headed hydra closely misses you. The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * You completely miss the seven-headed hydra. The seven-headed hydra is severely wounded. You sock the seven-headed hydra! The seven-headed hydra is almost dead. The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you but does no damage. x2 The seven-headed hydra barely misses you. The seven-headed hydra bites you but does no damage. x2 The seven-headed hydra bites you. 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