Dungeon Sprint DCSS version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 4992757390424267749 0 FaviusArthum the Conjurer (level 1, -2/10 HPs) Began as a Deep Elf Conjurer on Feb 1, 2023. Slain by a merfolk siren ... wielding a +0 spear (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:38 (14 turns). FaviusArthum the Conjurer (Deep Elf Conjurer) Turns: 14, Time: 00:00:40 Health: -2/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 6/6 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Welcome, FaviusArthum the Deep Elf Conjurer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 2 boulder beetles come into view. Found 243 gold pieces. Clearing monster memory. You close the door. You open the door. 2 scorpions come into view. Found 243 gold pieces. There's nothing to open nearby. You close the door. There is a staircase leading out of the dungeon here. As you open the door, it creaks loudly! A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren shouts! You close the door. A merfolk siren opens the door. You close the door. A merfolk siren opens the door. You close the door. A merfolk siren opens the door. You close the door. A merfolk siren opens the door. You close the door. A merfolk siren breaks down the door. It's broken and can't be closed. It's broken and can't be closed. It's broken and can't be closed. It's broken and can't be closed. Blink to where? Press: ? - help, Dir - move target Found 243 gold pieces. As you read the scroll of blinking, it crumbles to dust. The merfolk siren hits you from afar with a +0 spear! Ouch! That really hurt! You die... ## ## ##. .## .B B. ### .#$ ##.# #+# # #...##.###s.# +$#m'ยง<.+$# #@..##.###s.# ##.###+# # ### You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | FaviusArthum the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed a boulder beetle 1 | D | Noticed a boulder beetle 4 | D | Noticed a scorpion 4 | D | Noticed a scorpion 8 | D | Noticed a merfolk siren 14 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Use: Scroll || 1