Dungeon Sprint DCSS version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 9916568969960167513 0 FaviusArthum the Conjurer (level 1, -10/10 HPs) Began as a Deep Elf Conjurer on Feb 1, 2023. Mangled by a merfolk siren ... wielding a +0 spear (11 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:29 (12 turns). FaviusArthum the Conjurer (Deep Elf Conjurer) Turns: 12, Time: 00:00:29 Health: -10/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 6/6 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: mesmerised A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The merfolk siren closely misses you. The necrophage attacks as you move away! The necrophage hits you. The necrophage attacks as you move away! The necrophage hits you but does no damage. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! There is an open door here. You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. The neqoxec shouts! You hear a shout! The necrophage barely misses you. The necrophage hits you. * * * LOW HITPOINT WARNING * * * The merfolk siren chants its luring song. A neqoxec comes into view. You open the door. 2 boulder beetles come into view. The necrophage hits you. * * * LOW HITPOINT WARNING * * * The merfolk siren chants its luring song. The necrophage hits you. * * * LOW HITPOINT WARNING * * * Found 243 gold pieces. You cannot move away from the merfolk siren! Unknown command. You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! You hit the necrophage but do no damage. The necrophage barely misses you. The necrophage closely misses you. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ## ## ##$ .## .. B. B#. # #'# .## ###@##...# #3nnm'.# #3##n##...# #.# #'# .## ## #.#.# # #.. n.# ##. .## ## ## You could see 2 boulder beetles, a merfolk siren (mesmerising), 2 neqoxecs and 4 necrophages. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | FaviusArthum the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed a merfolk siren 4 | D | Noticed a necrophage 4 | D | Noticed a necrophage 4 | D | Noticed a necrophage 4 | D | Noticed a necrophage 8 | D | Noticed a neqoxec 10 | D | Noticed a neqoxec 11 | D | Noticed a boulder beetle 11 | D | Noticed a boulder beetle 12 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 1 Use: Scroll || 1 Armor: Robe || 3 Dodge: Dodged || 5