Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 11302922790120594462 135 FaviusArthum the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Feb 1, 2023. Hit by a stone thrown by Terence (2 damage) ... on level 3 of the Dungeon. The game lasted 00:05:53 (2708 turns). FaviusArthum the Conjurer (Deep Elf Conjurer) Turns: 2708, Time: 00:05:53 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 97% Magic: 0/12 EV: 12 Int: 25 God: Gold: 126 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . SeeInvis . h - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: hasted, very quick A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery e - an amulet of faith f - a ring of willpower Scrolls d - a scroll of enchant weapon {unknown} g - 3 scrolls of identify {unknown} j - a scroll of magic mapping {unknown} k - a scroll of noise {unknown} m - a scroll of butterflies {unknown} Potions c - a potion of cancellation {unknown} i - a potion of mutation {unknown} Skills: + Level 2.6 Dodging + Level 2.9 Stealth + Level 4.1 Spellcasting + Level 6.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Fulminant Prism Conj/Hex 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 Terence Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail, wearing a +1 ring mail of fire resistance and quivering stones (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail, wearing a +1 ring mail of fire resistance and quivering stones (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence throws a stone. The stone barely misses you. Terence drinks a potion. Terence is healed! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail, wearing a +1 ring mail of fire resistance and quivering stones (100% to hit) The magic dart hits Terence but does no damage. Unknown command. Terence throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence throws a stone. The stone closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail, wearing a +1 ring mail of fire resistance and quivering stones (83% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence looks scornfully at you. Terence throws a stone. The stone hits you. You die... ##.....#### .. #.......# ..! #.......#########.... #.....>..=............ ##.....#.......#.[?...w### ##...##@..............@<. ######.......##.....#### #.......# #.. ##@###### # #.# #.## #..# ##.# #.# ### You could see Terence. Vanquished Creatures Jessica (D:2) 4 gnolls (D:3) 2 adders 3 worms (D:2) 3 endoplasms 4 giant cockroaches (D:1) 6 goblins 3 hobgoblins 3 quokkas 2 ball pythons 4 bats 6 frilled lizards 3 kobolds 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FaviusArthum the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 192 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 558 | D:1 | Found a faded altar of an unknown god. 571 | D:1 | Reached skill level 5 in Conjurations 966 | D:1 | Learned a level 2 spell: Searing Ray 1082 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/9 1671 | D:2 | Noticed Jessica 1672 | D:2 | Killed Jessica 1673 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 2127 | D:2 | Found a runed translucent door. 2128 | D:2 | Noticed Crazy Yiuf 2419 | D:3 | Noticed Terence 2454 | D:3 | Reached skill level 6 in Conjurations 2705 | D:3 | HP: 1/24 [Terence/stone (4)] 2708 | D:3 | Hit by a stone thrown by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_rooms, hellmonk_ecumenical_altar_crossroads D:2: layout_loops_ring, kennysheep_cross_room, uniq_crazy_yiuf_cottage, uniq_jessica D:3: minmay_thinvault, layout_rooms, mainiacjoe_overflow_paths, minmay_tree_intersection, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.2 Spellcasting | 4 | 4.1 Dodging | | 2.6 Stealth | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 47 | 34 || 81 Searing Ray | 6 | 12 || 18 Use: Potion | | 2 || 2 Armor: Robe | | 2 || 2 Dodge: Dodged | 1 | 16 || 17