Feb132020 Level 1 of the Dungeon (0, 11, D:1) a +0 robe (9, -12, D:1) a +0 dagger (13, 29, D:1) a +0 club (34, -15, D:1) a +0 whip (36, 12, D:1) a +0 hand axe of freezing (43, -11, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, -16, D:2) 15 stones (9, -37, D:2) a +0 mace (9, -35, D:2) a +0 mace (10, -37, D:2) a +0 mace (10, -36, D:2) a +0 mace (10, -35, D:2) a +0 mace (11, -37, D:2) a +4 quarterstaff of chaos a +0 cloak a +0 mace (11, -36, D:2) a +0 mace (11, -35, D:2) a +3 mace (13, -36, D:2) a +0 mace (14, -37, D:2) a +0 mace (15, -37, D:2) a +0 mace (16, -38, D:2) a +0 mace of holy wrath (16, -16, D:2) a +0 club (17, -37, D:2) a +0 mace (18, -38, D:2) a +0 mace Level 3 of the Dungeon [Shop] Erhuon's Assorted Antiques a wand of flame (19) (210 gold) a +0 chain mail (90 gold) a +0 hand axe (60 gold) a potion of curing (60 gold) a +0 hand axe (60 gold) a +0 shortbow (60 gold) a +0 hand axe (60 gold) (13, -3, D:3) 18 stones (16, 5, D:3) a +0 club (19, -3, D:3) a +0 scale mail a +0 short sword (19, -2, D:3) a +0 flail (19, -1, D:3) 24 stones a +0 ring mail a +0 club (22, -12, D:3) a +0 club (28, -12, D:3) a +0 leather armour a +0 flail (31, -8, D:3) a +0 dagger (33, -23, D:3) a +0 hand axe a +0 robe (35, -9, D:3) 24 stones (36, 10, D:3) a +0 chain mail (37, 8, D:3) a +0 dagger (40, -8, D:3) a +0 club 2 stones (40, -7, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club (6, -15, D:4) a +0 spear (8, -13, D:4) a +0 flail (12, -9, D:4) a +0 club (12, 8, D:4) a scroll of torment (14, -4, D:4) a +0 plate armour (25, -14, D:4) a +0 leather armour a +2 flail of holy wrath (29, -13, D:4) a +0 rapier (32, -16, D:4) a +0 short sword of holy wrath (35, -5, D:4) a +0 giant club (37, -19, D:4) a +0 flail a stone (38, -22, D:4) 19 arrows (42, -15, D:4) a +0 leather armour (43, -11, D:4) 19 bolts (44, 5, D:4) 4 javelins (45, 6, D:4) a +0 short sword (50, -12, D:4) 2 scrolls of noise Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (1, 0, D:5) a +0 mace 3 boomerangs a +0 hand axe (2, 0, D:5) a +0 dagger a +0 robe (5, -9, D:5) the +12 falchion of Growth {antimagic, Drain rC+ Str+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It protects you from cold. It drains your maximum health when unequipped. (11, 4, D:5) a scroll of noise (11, 15, D:5) a +0 giant club (25, -16, D:5) a scroll of noise (25, 16, D:5) 15 bolts (30, -13, D:5) a +0 long sword (30, 16, D:5) a +0 spear (31, -2, D:5) a +0 giant club (38, 3, D:5) a scroll of noise (41, 13, D:5) 21 stones (44, -9, D:5) a +0 trident Level 6 of the Dungeon [Shop] Jiemmutu's Book Shop a book of Air (490 gold) a book of Conjurations (420 gold) a book of Annihilations (1545 gold) a book of Hexes (700 gold) a book of Necromancy (420 gold) a book of Fire (910 gold) a book of Necromancy (420 gold) a book of Debilitation (560 gold) a manual of Slings (1545 gold) a Young Poisoner's Handbook (560 gold) a book of Cantrips (280 gold) [Shop] Opsao's Weapon Shop a +0 war axe (52 gold) a +2 short sword of venom (234 gold) a +0 quarterstaff (60 gold) a +0 mace (45 gold) a +0 club (15 gold) 15 stones (22 gold) a +0 hand axe (45 gold) a +0 morningstar of freezing (138 gold) [Shop] Ligelloe's Antique Weapon Shoppe a +0 flail (115 gold) a +2 dagger of venom (475 gold) a +0 dagger (66 gold) a +0 trident of flaming (273 gold) a +0 flail (115 gold) the +8 glaive of Blood {flame, rF+ SInv} (2306 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It lets you see invisible. a +0 vorpal glaive (386 gold) a +0 rapier (132 gold) a +0 mace (99 gold) a +0 long sword (115 gold) a +0 whip (82 gold) the +3 dagger "Gaz Qon" {vamp, Str-5 Int+4} (854 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-5). It affects your intelligence (+4). a +0 war axe (115 gold) the +2 Maxwell's thermic engine {flame, freeze} (1452 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It becomes more effective when it hits something. This effect fades over time. [Shop] Jityviki's General Store 19 stones (20 gold) a +0 flail (38 gold) a scroll of amnesia (38 gold) a +0 robe (7 gold) a scroll of immolation (38 gold) a wand of paralysis (6) (88 gold) 23 arrows (50 gold) 11 sling bullets (60 gold) 13 stones (14 gold) [Shop] Guroishro's General Store 19 stones (24 gold) a +0 trident of protection (80 gold) a scroll of identify (26 gold) 2 potions of degeneration (26 gold) a potion of cancellation (104 gold) a +0 mace (39 gold) a potion of attraction (39 gold) a potion of mutation (104 gold) a lightning rod (4/4) (390 gold) a wand of acid (8) (312 gold) a scroll of immolation (45 gold) (0, 0, D:6) a +0 long sword (0, 14, D:6) 20 stones (2, 13, D:6) 12 stones (8, 4, D:6) a +0 leather armour (9, 16, D:6) a +0 chain mail a +0 flail (10, 2, D:6) a +0 robe (14, 18, D:6) a +0 robe a +0 dagger (14, 19, D:6) a +0 chain mail a +0 flail a +0 robe a +0 dagger (15, 17, D:6) a +0 robe a +0 dagger (19, 31, D:6) 24 stones (22, 4, D:6) a +0 club (23, 3, D:6) 21 stones (28, -3, D:6) 23 stones (28, 43, D:6) 13 bolts (31, 8, D:6) 13 arrows Level 7 of the Dungeon [Shop] Xahan's Armour Emporium a +0 robe (9 gold) a +0 cloak (63 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 chain mail of fire resistance (161 gold) a +0 robe (9 gold) (0, 0, D:7) a +0 flail (1, 0, D:7) a +0 ring mail a +0 club (2, 0, D:7) a +0 long sword (3, -11, D:7) a +0 club (10, 40, D:7) a +0 shortbow 14 arrows (16, 36, D:7) a +0 dagger a +0 robe a +0 scimitar 4 boomerangs a +0 chain mail (18, 36, D:7) a +0 club (23, 2, D:7) a +0 mace (24, -10, D:7) 27 arrows (32, 42, D:7) 28 stones (33, 22, D:7) 29 arrows a +0 shortbow (34, 19, D:7) 30 arrows (35, 9, D:7) a +0 whip a +0 dagger (36, 9, D:7) a +0 club a +0 short sword 4 stones (37, 9, D:7) a +0 dagger 5 stones (42, 20, D:7) 24 bolts (47, 5, D:7) a staff of conjuration (49, 6, D:7) a +0 spear a +0 robe (50, 6, D:7) a +0 club 3 poisoned darts (51, 9, D:7) a +0 fustibalus (55, 32, D:7) a +0 leather armour (56, 28, D:7) a +0 chain mail Level 8 of the Dungeon (13, -29, D:8) a +0 leather armour (13, -18, D:8) a +0 halberd a +0 chain mail (14, -18, D:8) a +0 dagger a +0 robe (14, -17, D:8) a +0 mace 18 stones a +0 leather armour (24, -26, D:8) 12 bolts (28, -9, D:8) a +0 scale mail a +0 club (35, -18, D:8) a +0 spear (35, -3, D:8) a +0 hunting sling (39, -2, D:8) 28 stones a +0 flail (43, -17, D:8) a +0 dagger a +0 robe (44, -32, D:8) 16 stones (44, -17, D:8) a +0 trident a +0 chain mail (44, -16, D:8) a +0 dagger a +0 robe (44, -15, D:8) a +0 short sword a +0 leather armour (47, -24, D:8) a staff of cold Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (6, -18, D:9) 6 stones (7, -1, D:9) a +0 flail (8, 11, D:9) 28 sling bullets (10, 5, D:9) a +0 dagger a +0 flail a +0 chain mail (10, 6, D:9) a +0 club a +0 leather armour a +0 club a +0 dagger (11, -8, D:9) 19 sling bullets (11, 5, D:9) a +0 whip a +0 hand axe a +0 hand axe a +0 chain mail (11, 7, D:9) a +0 club a +0 leather armour a +0 short sword a +0 ring mail a +0 club a +0 dagger a +0 falchion a +0 leather armour a +0 whip a +0 ring mail (12, 3, D:9) a +0 hand axe (12, 4, D:9) a +0 club a +0 dagger of venom a +0 chain mail (12, 5, D:9) a +0 hand axe (13, 1, D:9) a +0 trident a +0 scale mail a +0 club (13, 2, D:9) a +0 short sword a +0 leather armour (13, 3, D:9) a +0 dagger (13, 4, D:9) a +0 battleaxe a +0 chain mail (13, 5, D:9) a +0 dagger a +0 flail a +0 leather armour a +0 club a +0 scale mail (15, -7, D:9) 19 stones a +0 club (16, -8, D:9) 3 stones a +0 club (19, -23, D:9) a +0 ring mail (20, -8, D:9) 5 stones a +0 dagger 5 poisoned darts a +0 whip (24, 14, D:9) a +0 hunting sling (31, 13, D:9) a +0 shortbow 14 arrows (40, 12, D:9) 21 stones (41, 7, D:9) 16 arrows (42, -23, D:9) 27 arrows a +0 shortbow (42, -8, D:9) a +0 leather armour (43, -18, D:9) a +0 flail (44, -9, D:9) a +0 robe a +0 dagger (44, -6, D:9) a +0 ring mail a +1 whip of draining a +0 whip (44, -5, D:9) a +0 plate armour a +0 scimitar (45, -11, D:9) 13 bolts (52, -7, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (3, 41, D:10) the +6 mace of the Nexus {speed, Contam +Rage Dex+4 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+4). It lets you see invisible. It lets you go berserk. It causes magical contamination when unequipped. (10, 1, D:10) a +0 ring mail (10, 4, D:10) +0 acid dragon scales (13, 4, D:10) a +0 dagger a +0 robe (16, 37, D:10) 16 arrows a +0 shortbow (17, 11, D:10) 23 stones (19, 1, D:10) a +0 cloak (25, 37, D:10) 3 potions of degeneration (32, 25, D:10) 22 sling bullets a +5 quarterstaff of draining a +2 hunting sling of freezing 2 potions of degeneration (34, 15, D:10) 8 stones a +0 robe a +3 great sword (34, 27, D:10) 26 arrows (35, 15, D:10) a +2 rapier of freezing a +0 robe (37, 15, D:10) a +0 robe a +5 battleaxe of freezing (43, 21, D:10) a +0 robe a +2 mace (45, 39, D:10) a +0 trident (46, 7, D:10) a +0 robe a +0 giant club (50, 16, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) 17 sling bullets (1, -18, D:11) a +0 dagger a +0 ring mail (1, -17, D:11) a +0 hand axe a +0 scale mail (2, -19, D:11) a +0 hand axe (2, -16, D:11) a +0 dagger (2, -15, D:11) a +0 mace a +0 chain mail (3, -30, D:11) 17 arrows (3, -15, D:11) a +0 whip a +0 ring mail (4, -22, D:11) a +0 hand axe (4, -21, D:11) a +0 flail of protection (4, -18, D:11) a +0 club (4, -15, D:11) a +0 dagger a +0 robe (5, -34, D:11) a +1 halberd of venom (5, -21, D:11) a +0 mace a +0 leather armour (5, -6, D:11) a potion of attraction (7, -21, D:11) a +0 falchion a +0 leather armour (7, -18, D:11) a +0 dagger (7, -17, D:11) a +0 dagger (8, -33, D:11) 19 stones (20, -25, D:11) a +0 rapier (26, -22, D:11) a +0 giant club a +0 giant spiked club (27, -1, D:11) 18 stones (32, -35, D:11) a +0 short sword Level 13 of the Dungeon (0, 0, D:13) a +0 trident (1, 5, D:13) 24 bolts (3, -4, D:13) a +0 falchion (3, 5, D:13) a +0 dire flail (9, 13, D:13) a +0 pair of gloves (12, 11, D:13) 11 stones Level 14 of the Dungeon (0, 0, D:14) a +0 hand crossbow (4, -7, D:14) a +0 battleaxe (11, -6, D:14) 8 silver javelins (14, -5, D:14) 13 sling bullets the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 27 arrows (16, 21, Lair:1) a +0 spear (17, 15, Lair:1) a +0 hand crossbow (21, 10, Lair:1) a +0 chain mail (25, 20, Lair:1) 6 silver javelins (26, 10, Lair:1) a potion of degeneration (32, 16, Lair:1) 18 stones (42, 32, Lair:1) a +0 dagger (43, -8, Lair:1) a +0 mace (46, 31, Lair:1) a +0 leather armour (49, 3, Lair:1) 16 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of attraction (5, 14, Lair:2) a scroll of noise (17, 1, Lair:2) a +0 trident (44, -32, Lair:2) 4 boomerangs (55, -29, Lair:2) a scroll of torment Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 spear (10, 23, Lair:3) 25 stones (11, 23, Lair:3) a +1 cloak (13, -1, Lair:3) a +0 club (17, -12, Lair:3) a +0 scale mail (18, 9, Lair:3) a +0 short sword (19, 3, Lair:3) a +0 trident (19, 7, Lair:3) a +0 short sword a +0 robe (19, 11, Lair:3) a +0 long sword (24, -2, Lair:3) a +0 spear (40, 6, Lair:3) a potion of attraction (40, 11, Lair:3) 8 bolts (45, -9, Lair:3) 11 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) 17 arrows (15, -18, Lair:4) a +0 plate armour (21, -16, Lair:4) 12 stones (23, -24, Lair:4) 26 sling bullets (23, -23, Lair:4) a +0 plate armour of willpower (24, -23, Lair:4) a +0 trident (25, -25, Lair:4) 3 javelins (61, -49, Lair:4) 22 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (2, -8, Lair:5) a +0 chain mail (11, -16, Lair:5) a +0 ring mail (45, -20, Lair:5) 14 stones (56, 20, Lair:5) a +0 flail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scale mail (4, 38, Lair:6) a scroll of noise (5, 39, Lair:6) a +0 bardiche (8, -11, Lair:6) a +0 rapier (10, 26, Lair:6) a +1 dagger of venom a +0 robe a +3 spear a +0 rapier a +0 robe (11, 26, Lair:6) a +0 short sword a +0 robe a +0 buckler (12, 26, Lair:6) a +2 rapier of protection a +0 robe a +0 buckler (13, 25, Lair:6) a +0 short sword a +0 robe (13, 38, Lair:6) a +0 short sword of holy wrath a +0 robe (13, 39, Lair:6) a +0 spear (14, 24, Lair:6) a +0 short sword a +0 robe (14, 39, Lair:6) a +0 short sword a +0 robe a +0 buckler a +0 dagger a +0 robe a +0 buckler (15, -5, Lair:6) a scroll of immolation (15, -4, Lair:6) a staff of fire (28, 23, Lair:6) the +6 long sword "Qoobupso" {vorpal, *Noise +Blink rC+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from cold. It lets you blink. It may make noises in combat. (35, 9, Lair:6) a +0 war axe (35, 33, Lair:6) a +0 short sword a +0 robe (39, -12, Lair:6) a +0 short sword (50, -1, Lair:6) a +0 rapier (53, 1, Lair:6) an amulet of regeneration a +0 flail 14 stones a +0 robe (65, 27, Lair:6) 8 silver javelins Level 1 of the Shoals (0, 0, Shoals:1) a +0 leather armour (11, -19, Shoals:1) 24 stones (11, -13, Shoals:1) a +0 rapier (23, -17, Shoals:1) a harpy corpse (23, -15, Shoals:1) a harpy corpse (32, -18, Shoals:1) 16 gold pieces