Dungeon Crawl Stone Soup version 0.30.0-17-ge0270778cf (webtiles) character file. Game seed: 10698771104367975499 6 FelidPro the Gusty (level 1, 0/7 HPs) Began as a Felid Air Elementalist on May 21, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (462 turns). FelidPro the Gusty (Felid Air Elementalist) Turns: 462, Time: 00:00:39 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 75% Magic: 0/4 EV: 17 Int: 16 God: Gold: 31 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated, quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Scrolls b - 3 scrolls of magic mapping {unknown} c - a scroll of blinking {unknown} Potions a - a potion of magic Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting - Level 0.8 Conjurations * Level 3.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 2-3/arc 14% 2 Swiftness Air 11% N/A 19% 3 Call Canine Familiar Summ 1% N/A 52% 3 Airstrike Air 5% 2d(1-17) 52% 4 Leda's Liquefaction Hex/Erth 0% N/A 90% 4 Portal Projectile Hex/Tloc Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The jackal attacks as you move away! The jackal misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal misses you. The jackal attacks as you move away! The jackal bites you. The jackal attacks as you move away! The jackal closely misses you. The jackal attacks as you move away! The jackal bites you. The jackal attacks as you move away! The jackal closely misses you. The jackal pauses to sniff the ground. The jackal attacks as you move away! The jackal bites you but does no damage. The jackal bites you. The jackal attacks as you move away! The jackal completely misses you. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 60% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal closely misses you. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 60% to hit) The zap hits the jackal but does no damage. The jackal is heavily wounded. The zap hits the jackal. The jackal is moderately wounded. The zap hits the kobold. The kobold is severely wounded. The jackal closely misses you. The jackal barely misses you. Unknown command. You open the door. The jackal closely misses you. There is an open door here. The jackal attacks as you move away! The jackal bites you. You die... #.##..# ##.....## #.......# #..#..###.......###.......# ##.....##.........##.......### #.......'.........'........... ##....###.........##.......### ##.#.# ##.......###.......# ####.#####.....## #.......# #.......###...## ####.#### ###.##.##.# ##@## #.# #......##.# #h# #.# #.#.#####.# #h# #.# #.#.# #.# ##K###### #.# #.#.# #.###...#...## #.# #.#.. ..##.........###.# #.###########.........##># #........................# ##############...รท....#### You could see 2 jackals and a kobold. Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FelidPro the Felid Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 367 | D:1 | Reached skill level 3 in Air Magic 462 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_corners, roderic_nine_men_s_morris Skill XL: | 1 | ---------------+----+----- Air Magic | 3 | 3.0 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 2.1 Conjurations | | 0.8 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Shock || 16 Armour: Skin || 2 Dodge: Dodged || 11