Dungeon Crawl Stone Soup version 0.31-a0-117-g42d8f58691 (webtiles) character file. Game seed: 2864846297390968305 16 FelidPro the Gusty (level 2, 0/17 HPs) Began as an Octopode Air Elementalist on May 29, 2023. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:54 (476 turns). FelidPro the Gusty (Octopode Air Elementalist) Turns: 476, Time: 00:00:55 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 54% Magic: 3/5 EV: 13 Int: 17 God: Gold: 22 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -3), very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. You aren't carrying anything. Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.4 Spellcasting - Level 1.0 Conjurations * Level 3.4 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 2-3/arc 11% 2 Swiftness Air 13% N/A 14% 3 Airstrike Air 6% 2d(1-17) 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The goblin is almost dead. You constrict the goblin, but do no damage. You feel sick. The goblin hits you with a +1 dagger of venom. You are more poisoned. The goblin hits you with a +1 dagger of protection. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +1 dagger of venom (almost dead, constricted by you, 97% to hit) The zap hits the goblin. You kill the goblin! * * * LOW HITPOINT WARNING * * * You feel sick. The goblin misses you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin closely misses you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin closely misses you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the goblin. You kill the goblin! * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! You die... #.[..# #.# #.##.# #.# #.##.# #.# #.##.####.# ##########.##....#.# #................#.# #.##....)..........##.# ......†>†.............# #.##.##@##......####### #.##.##......# #.#..##.###### #.#.###.# #.......# .########..##### ...........# .####....# #..##.# There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) A giant cockroach (D:1) 5 goblins A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FelidPro the Octopode Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 267 | D:1 | Reached XP level 2. HP: 14/17 MP: 0/5 417 | D:1 | You fall into a shaft and drop 1 floor! 476 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_lost_god, uniq_terence, uniq_sigmund, uniq_robin Action || total ---------------------------++------- Melee: Unarmed || 18 Constrict || 3 Tentacles || 2 Cast: Shock || 23 Use: Potion || 1 Armour: Skin || 2 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 476 | 476 | 0 | 0 | 395 | 2 | 238.0 | Dungeon | 476 | 476 | 0 | 0 | 395 | 2 | 238.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 423 daAuts D:2: 52 daAuts