Dungeon Crawl Stone Soup version bcrawl-1.13.2 (webtiles) character file. Game seed: 5234371551708720217 11 Felnil the Conjurer (level 2, 0/15 HPs) Began as a Skeleton Conjurer on Aug 10, 2019. Slain by an ooze (2 damage) ... on level 1 of the Dungeon. The game lasted 00:05:41 (511 turns). Felnil the Conjurer (Skeleton Conjurer) Turns: 511, Time: 00:05:41 Health: 0/15 AC: 5 Str: 14 XL: 2 Next: 13% Magic: 0/7 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold + + . Gourm . (no shield) rNeg + + + Faith . b - +2 leather armour {rC+} rPois ∞ Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no food or potions, cold resistance 1, deterioration 1, negative energy resistance 3, torment resistance, unbreathing, magic shield, sturdy frame 1, spell healing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour b - a +2 leather armour of cold resistance (worn) Skills: - Level 2.0 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting - Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 N/A b - Searing Ray Conj ###... 4% 2 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ###..... 9% 3 N/A Fulminant Prism Conj/Hex #......... 61% 4 N/A Irradiate Conj/Tmut #......... 91% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. You are immune to poison. Your flesh is cold resistant. (rC+) Your body sometimes deteriorates upon taking damage. You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. When hurt, damage is shared between your health and your magic reserves. Your movements are slightly less encumbered by armour. (ER -2) Casting spells heals you. Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal completely misses you. The jackal closely misses you. An ooze comes into view. The ooze quivers. Found 11 gold pieces. You see here a rat corpse. The jackal misses you. The jackal misses you. Your magical contamination has completely faded away. The jackal barely misses you. The jackal bites you but does no damage. You see here a rat corpse. The ooze quivers. The ooze hits you. * * * LOW HITPOINT WARNING * * * The ooze hits you. You die... #..#.####..# #....#.##.## ####....#.# ###.h.h..# #......### #.###h## #.# #..# #.###h.# #...J@.# #####..# #..# #.$# #..# #..# ...# ...# You could see an ooze and 4 jackals. Vanquished Creatures A dart slug (D:1) 3 jackals (D:1) A kobold (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Felnil the Skeleton Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 266 | D:1 | Reached XP level 2. HP: 13/15 MP: 0/7 364 | D:1 | Learned a level 2 spell: Searing Ray 511 | D:1 | Slain by an ooze Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.1 Dodging | | 2.0 Stealth | | 2.4 Conjurations | | 4.8 Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 24 Searing Ray || 2 Use: Scroll || 1 Armor: Leather armour || 34 Dodge: Dodged || 43