Dungeon Crawl Stone Soup version bcrawl-1.13.5 (webtiles) character file. Game seed: 13992874557999439137 4 Felnil the Charmwright (level 1, 10/13 HPs) Began as a Skeleton Skald on Aug 25, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:01:11 (370 turns). Felnil the Charmwright (Skeleton Skald) Turns: 370, Time: 00:01:11 Health: 10/13 AC: 3 Str: 16 (17) XL: 1 Next: 50% Magic: 3/4 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 8 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 hand axe rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, cold resistance 1, deterioration 1, negative energy resistance 3, torment resistance, unbreathing, magic shield, sturdy frame 1, spell healing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of magic mapping {unknown} d - a scroll of fear Skills: + Level 2.4 Fighting - Level 2.4 Axes - Level 1.1 Armour - Level 2.0 Dodging - Level 3.0 Spellcasting - Level 3.2 Charms You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #....... 7% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 11% 2 N/A Ozocubu's Armour Chrm/Ice #....... 38% 3 N/A Spectral Weapon Hex/Chrm #....... 38% 3 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. You are immune to poison. Your flesh is cold resistant. (rC+) Your body sometimes deteriorates upon taking damage. You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. When hurt, damage is shared between your health and your magic reserves. Your movements are slightly less encumbered by armour. (ER -2) Casting spells heals you. Message History The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is heavily wounded. You miss the bat. The bat closely misses you. The hobgoblin hits you with a +0 club. You hit the hobgoblin. You kill the hobgoblin! The bat completely misses you. You miss the bat. The bat closely misses you. The bat barely misses you. The bat closely misses you. You see here a +0 club. You closely miss the bat. The bat barely misses you. You slash the bat! You kill the bat! No target in view! No target in view! No target in view! You start resting. Your magical contamination has completely faded away. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####.#### ##.# #.......# ..# ........#####.# ( #.)÷......## .. ###........# .. ##...#....### ..####....##.....# # #.......#####..).#.## ##....### #...#@...# #.<..# #..###†..# #...## #.## ....... ###... #.. ..^#### ###....... ..$.. ....### (..... ...# ....... #.# ...#### .# There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) A bat (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Felnil the Skeleton Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 4/4 370 | D:1 | Quit the game Action || total -------------------------++------- Melee: Hand axe || 16 Armor: Leather armour || 3 Dodge: Dodged || 15