Dungeon Crawl Stone Soup version 0.28-a0-1233-g92def6ad0a (webtiles) character file. Game seed: 12170588101254667121 32 Finguili the Ducker (level 2, -2/23 HPs) Began as a Demigod Wanderer on Dec 23, 2021. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:12 (1541 turns). Finguili the Ducker (Demigod Wanderer) Turns: 1541, Time: 00:05:13 Health: -2/23 AC: 4 Str: 13 XL: 2 Next: 93% Magic: 3/5 EV: 12 Int: 14 God: Gold: 35 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . h - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . l - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... c - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: attractive, flying A: high mp 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Armour c - a +0 pair of boots (worn) d - a +0 robe l - a +0 leather armour (worn) Scrolls a - a scroll of holy word {unknown} b - 2 scrolls of blinking f - a scroll of teleportation {unknown} i - a scroll of amnesia {unknown} k - a scroll of fear {unknown} Potions e - a potion of haste m - a potion of curing {unknown} Skills: + Level 1.2 Fighting - Level 1.0 Armour - Level 2.6 Dodging - Level 1.7 Stealth - Level 1.7 Unarmed Combat - Level 1.0 Spellcasting * Level 2.4 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 7% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History No target in view! No target in view! Magic restored. HP restored. You see here a quokka corpse. You now have 35 gold pieces (gained 11). An adder comes into view. The adder hisses angrily. Casting: Slow (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to affect: 50%) The adder resists with some effort. Casting: Slow (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to affect: 50%) You miscast Slow. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder bites you. Casting: Slow (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to affect: 50%) The adder resists with some effort. The adder barely misses you. Casting: Slow (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to affect: 50%) The adder seems to slow down. The adder bites you. You hit the adder. The adder is lightly wounded. The adder misses you. You closely miss the adder. The adder is lightly wounded. The adder bites you but does no damage. You completely miss the adder. The adder is lightly wounded. You hit the adder but do no damage. The adder is lightly wounded. The adder bites you but does no damage. You closely miss the adder. The adder is lightly wounded. The adder bites you. Your magical contamination has completely faded away. You closely miss the adder. The adder bites you. You miss the adder. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. You feel sick. The adder closely misses you. You barely miss the adder. You feel sick. The adder is no longer moving slowly. The adder closely misses you. You hit the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. You hit the adder. The adder is heavily wounded. You feel sick. You are no longer poisoned. The adder bites you. You hit the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! The adder closely misses you. You barely miss the adder. The adder is severely wounded. You feel sick. The adder misses you. You hit the adder but do no damage. The adder is severely wounded. You feel sick. The adder misses you. You hit the adder. The adder is severely wounded. You feel sick. The adder misses you. The adder barely misses you. You barely miss the adder. The adder is severely wounded. You feel sick. The adder closely misses you. You closely miss the adder. The adder is severely wounded. You feel sick. You are no longer poisoned. The adder bites you but does no damage. You closely miss the adder. The adder is severely wounded. The adder bites you but does no damage. The adder closely misses you. You closely miss the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. The adder barely misses you. It was a potion of flight. You feel very buoyant. You fly up into the air. The adder bites you. You die... ###### ############(...# #..........#.#... ########.########.#.#### ......S@................ .#######.########....... #.# #....... ... ##...... ...# #.##### ...# #.# ....# #.# .## #.# #.# You could see an adder. Vanquished Creatures A dart slug (D:1) 4 ball pythons (D:1) 4 endoplasms (D:1) 3 giant cockroaches 2 hobgoblins (D:1) 2 quokkas 4 bats (D:1) 5 frilled lizards (D:1) A kobold (D:1) 2 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Finguili the Demigod Wanderer began the quest for the Orb. 0 | D:1 | Finguili set off with the following items: a +0 club, a | scroll of blinking, a +0 pair of boots, a +0 robe, a potion | of haste; and the following spell memorised: Slow; and the | following spells available to memorise: Tukima's Dance 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 439 | D:1 | Reached XP level 2. HP: 5/22 MP: 3/5 876 | D:1 | Reached skill level 1 in Fighting 1539 | D:2 | HP: 1/23 [adder (2)] 1541 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_b, layout_basic D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Hexes | 2 | 2.4 Fighting | 1 | 1.2 Armour | | 1.0 Dodging | | 2.6 Stealth | | 1.7 Unarmed Combat | | 1.7 Spellcasting | | 1.0 Action || total -------------------------++------- Melee: Club || 50 Dagger || 88 Cast: Slow || 29 Use: Potion || 2 Stab: Sleeping || 5 Armor: Robe || 22 Leather armour || 12 Dodge: Dodged || 90 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1555 | 1519 | 36 | 372 | 766 | 2 | 777.5 | Dungeon | 1555 | 1519 | 36 | 372 | 766 | 2 | 777.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1406 daAuts D:2: 148 daAuts