Flanowski Level 1 of the Dungeon (0, 0, D:1) 21 stones (10, 10, D:1) 24 sling bullets (23, 1, D:1) a +0 robe (24, -6, D:1) a +0 club (27, 6, D:1) a +0 leather armour (31, 10, D:1) 23 stones (32, -23, D:1) 2 stones (32, -9, D:1) a +0 club (32, 3, D:1) 2 stones (33, 4, D:1) a stone (38, -23, D:1) a stone (39, -15, D:1) a +0 robe (49, -6, D:1) a +0 robe (52, 23, D:1) 19 sling bullets (54, 33, D:1) a cursed +0 dagger (58, 21, D:1) a +0 dagger (64, 3, D:1) a +0 club (66, 28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -21, D:2) a +0 whip (11, 9, D:2) a +0 club (13, -10, D:2) an uncursed amulet of harm (18, -18, D:2) a +0 club (18, 0, D:2) a +0 club (19, 19, D:2) a +0 spear (28, -19, D:2) a +0 short sword (36, 19, D:2) a +0 dagger (43, -12, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 6, D:3) a +0 club (6, 22, D:3) a +0 club (6, 28, D:3) a +0 club (9, 25, D:3) a +0 leather armour (11, 15, D:3) a +0 plate armour (12, 14, D:3) a +0 ring mail (19, 27, D:3) 12 sling bullets (24, 17, D:3) a +0 ring mail (32, 13, D:3) a +0 whip (32, 20, D:3) 17 bolts (33, 16, D:3) a +0 hand axe a +0 chain mail (34, 16, D:3) a +0 falchion a +0 hand axe a +0 flail a +0 chain mail of cold resistance (34, 18, D:3) a +0 club (34, 19, D:3) a +0 flail (35, 18, D:3) a +5 club a +0 robe (37, -9, D:3) a +0 hunting sling (38, -1, D:3) a +0 spear (39, -9, D:3) a +0 dagger (39, 0, D:3) a +0 ring mail (46, 15, D:3) a +0 flail a +0 halberd (52, 10, D:3) a +0 whip (53, 10, D:3) a cursed -1 spear (55, -8, D:3) a +0 club Level 4 of the Dungeon (1, 47, D:4) a +0 scale mail (5, -10, D:4) a +0 giant club (6, 38, D:4) 20 sling bullets (7, 47, D:4) 13 stones (27, -1, D:4) a +0 falchion a +0 leather armour (28, -2, D:4) a +0 leather armour (28, -1, D:4) a +0 ring mail (28, 0, D:4) a +0 mace a +0 chain mail a +0 dagger a +0 robe (29, 0, D:4) a +0 hand axe (31, 33, D:4) a poisoned tomahawk (31, 34, D:4) a +0 flail (31, 35, D:4) a +0 dagger (32, 0, D:4) a +0 quarterstaff (39, 41, D:4) a stone (40, 44, D:4) a stone (40, 45, D:4) a stone (40, 47, D:4) a +0 flail 19 stones a +0 ring mail (42, 25, D:4) 2 poisoned tomahawks (42, 27, D:4) a poisoned tomahawk (43, 35, D:4) a +0 chain mail a +0 trident (44, 36, D:4) a +0 leather armour a +0 dagger (45, 16, D:4) 26 stones (46, 37, D:4) a +0 whip (53, 13, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a cursed -2 leather armour (12, 13, D:5) a +0 club (15, 35, D:5) a +0 chain mail (23, 35, D:5) a +0 ring mail (23, 41, D:5) a +0 flail (24, 42, D:5) a +0 dagger a +0 robe (24, 43, D:5) a +0 trident a +0 leather armour (25, 43, D:5) a +0 dagger a +0 robe (27, 10, D:5) 21 stones (33, 12, D:5) a +0 leather armour (35, 28, D:5) a +0 scale mail (41, 2, D:5) a +1 whip of freezing a +0 robe a +0 animal skin (43, -6, D:5) 5 large rocks (44, 54, D:5) 8 poisoned needles (46, 33, D:5) a +0 robe (46, 56, D:5) 5 tomahawks (58, 4, D:5) a +0 leather armour (60, 12, D:5) a +0 whip (61, 13, D:5) a +0 halberd a +0 robe of fire resistance (62, 11, D:5) a +0 club a +0 ring mail (64, 10, D:5) a +0 animal skin a +0 mace a +0 leather armour (65, 9, D:5) a +0 club (66, 9, D:5) a throwing net Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour a +0 flail (0, 11, D:6) a +0 club (7, 5, D:6) a +0 mace (8, 6, D:6) a +0 whip (8, 7, D:6) a +0 robe a +0 dagger (9, 6, D:6) a +0 chain mail a +0 halberd (13, -10, D:6) 11 stones (14, -21, D:6) a +0 plate armour (16, 11, D:6) a +0 giant spiked club (24, -22, D:6) 23 sling bullets (29, -3, D:6) a +0 club (29, -2, D:6) a +0 flail a +0 plate armour a +0 whip a +0 leather armour (29, -1, D:6) a +0 club a +0 mace (30, -2, D:6) a +0 shortbow (30, 3, D:6) a +0 rapier (41, -6, D:6) a +3 flail of draining a +0 chain mail Level 7 of the Dungeon [Shop] Zadix's Weapon Boutique a +0 trident (45 gold) a +0 quarterstaff (52 gold) 7 needles of paralysis (54 gold) a +0 hand axe (39 gold) a +0 long sword (45 gold) a +0 short sword (39 gold) a +0 great sword of holy wrath (178 gold) a +0 flail (45 gold) a +0 long sword (45 gold) a +0 trident (45 gold) the +8 double sword of Gallantry {freeze, rN+++ MR- Int+3} (1262 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. a +0 trident (45 gold) (0, 0, D:7) 22 stones (3, 5, D:7) a +0 giant club (5, 4, D:7) a cursed -1 giant spiked club (14, 27, D:7) 21 stones (15, 0, D:7) a +0 flail (26, 24, D:7) 5 curare-tipped needles (39, -2, D:7) a +0 giant spiked club (42, 21, D:7) a cursed +3 great sword a +0 robe a cursed +2 morningstar of freezing a +0 robe a +2 war axe a +0 robe (42, 22, D:7) a +1 flail a +0 robe (43, 8, D:7) a +0 flail (46, 7, D:7) 3 curare-tipped needles Level 8 of the Dungeon [Shop] Eson's Assorted Antiques the cursed +0 leather armour "Fiskucw" {Str+3 Int+2} (544 gold) It affects your strength (+3). It affects your intelligence (+2). It has a curse placed upon it. a scroll of identify (66 gold) a scroll of fog (66 gold) a potion of brilliance (132 gold) a +0 buckler (148 gold) a +0 scale mail (132 gold) a scroll of fog (66 gold) a wand of flame (16/48) (297 gold) a fan of gales (1320 gold) (0, 0, D:8) a scroll of noise (2, -9, D:8) a scroll of noise (5, -3, D:8) a +0 chain mail (16, -22, D:8) a +0 robe (25, -26, D:8) a +0 halberd (30, -25, D:8) a +0 club 3 stones (31, -26, D:8) a stone (43, -30, D:8) a +2 hand axe of flaming (51, -15, D:8) a +0 giant club (58, -3, D:8) a +0 whip a +0 ring mail (58, -2, D:8) a +0 flail (58, -1, D:8) a +0 mace a +0 leather armour a +0 club a +0 leather armour (62, -22, D:8) a wand of random effects (11/48) an uncursed ring of fire a wand of random effects (25/48) Level 9 of the Dungeon (0, 0, D:9) a hell hound corpse (0, 1, D:9) a +0 flail a +0 leather armour (0, 6, D:9) a wand of iceblast (5/15) (1, 1, D:9) a +0 short sword a +0 mace a +0 leather armour (10, -25, D:9) 14 stones (17, -33, D:9) a potion of heal wounds (26, -1, D:9) a +0 spear (27, -44, D:9) a +0 whip (29, -39, D:9) a +0 shortbow (30, -39, D:9) a +0 ring mail a +0 dagger a +0 robe a +2 hand axe of electrocution a +0 plate armour (34, -35, D:9) a stone (34, -33, D:9) a stone (35, -44, D:9) 16 stones (35, -2, D:9) 24 stones (38, -39, D:9) a +0 dagger a kobold corpse (skeletalised by now) (38, -38, D:9) a big kobold corpse (skeletalised by now) (38, -37, D:9) a +0 whip 2 stones (38, -16, D:9) a +0 long sword (40, -24, D:9) the +7 trident of Tortfeasance {pain, rElec rC+ SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It insulates you from electricity. It lets you see invisible. (41, -34, D:9) a +0 hunting sling (43, -9, D:9) a +0 club a +0 leather armour (43, -8, D:9) a cursed -1 flail (43, -5, D:9) a +0 scimitar a +0 plate armour