Flugkiller Level 1 of the Dungeon (0, 0, D:1) a +0 whip (10, 5, D:1) a +0 club (11, 18, D:1) 19 sling bullets (19, 16, D:1) a +0 club (30, 39, D:1) a +0 dagger (32, 6, D:1) a +0 club (41, 5, D:1) a +0 club Level 2 of the Dungeon (1, -7, D:2) a +0 hand axe (6, -17, D:2) a +0 hand axe (14, -19, D:2) a +0 club (19, 7, D:2) a +0 whip (25, 6, D:2) a +0 whip (28, -36, D:2) a cursed +0 short sword a +2 chain mail of cold resistance (36, -19, D:2) 2 potions of degeneration (38, -28, D:2) a +0 club a +0 robe (38, -10, D:2) a +0 hunting sling (41, -17, D:2) a cursed -1 short sword a +0 robe (43, -12, D:2) a +0 club a +0 club a +0 ring mail a +0 club (43, -10, D:2) a +0 flail (44, -34, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 26, D:3) a +0 robe a +1 dagger of holy wrath a +0 ring mail (1, 27, D:3) a +0 falchion a +0 dagger a +0 robe (1, 30, D:3) a +0 hand axe (2, 1, D:3) a +0 robe (2, 29, D:3) a +0 club (2, 55, D:3) a +0 club (15, 44, D:3) a +0 club (19, 44, D:3) a +0 short sword (20, 44, D:3) a +0 flail (31, 20, D:3) a +0 dagger (31, 55, D:3) a +0 club (37, 9, D:3) a +0 club (46, 34, D:3) a +0 club (48, 2, D:3) a cursed -2 dagger (48, 52, D:3) 28 sling bullets (49, 5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 13 sling bullets (13, 12, D:4) a +0 ring mail (19, 5, D:4) a +0 spear (21, 3, D:4) a cursed +0 ring mail a +0 hand axe (22, 2, D:4) a +0 chain mail a +0 robe a +1 dagger of draining (23, 23, D:4) a +0 scale mail (24, 34, D:4) a +0 giant club (27, -8, D:4) a +0 falchion (28, -8, D:4) a +0 leather armour a +0 hand axe (28, -7, D:4) a +0 dagger (28, 30, D:4) a +0 short sword (32, -5, D:4) a +0 robe a +0 dagger (32, 32, D:4) a +0 leather armour a +0 trident (33, 22, D:4) a +0 spear (35, 17, D:4) a +0 flail (36, 27, D:4) a cursed -3 short sword a +0 leather armour a +0 flail (58, 3, D:4) a +0 short sword (60, 2, D:4) a +0 leather armour (62, 0, D:4) a +0 shortbow Level 5 of the Dungeon (0, 0, D:5) a cursed -1 club (5, 3, D:5) a +0 spear (19, -43, D:5) a +0 mace a +0 dagger a +0 dagger a +0 robe (20, -47, D:5) a +0 flail (32, -8, D:5) a +0 flail (51, -6, D:5) a +0 falchion (51, -4, D:5) a +1 hand axe of distortion (53, -6, D:5) a +0 mace (53, -4, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 mace (2, -15, D:6) a +0 club (4, -5, D:6) a +0 long sword (6, -12, D:6) the +2 robe "Jostrixtu" {*Slow Str+2 Dex+6} It affects your strength (+2). It affects your dexterity (+6). It may slow you when you take damage. (6, 3, D:6) a cursed -1 flail (7, 16, D:6) a +0 chain mail (28, -9, D:6) a +0 ring mail (40, 20, D:6) a +0 quarterstaff (42, -28, D:6) 15 gold pieces (43, -27, D:6) a potion of agility (44, -26, D:6) 10 gold pieces Level 7 of the Dungeon (0, 0, D:7) a +0 blowgun (2, -33, D:7) a scroll of noise (12, -25, D:7) a +0 dagger (13, -25, D:7) a +0 short sword (13, -23, D:7) a +0 robe a +3 trident a +0 falchion a +0 flail (13, -12, D:7) a +0 pair of gloves (14, -25, D:7) a +0 scale mail (18, -9, D:7) a +0 dagger (19, -34, D:7) an uncursed ring of positive energy (19, -20, D:7) a +0 fustibalus (23, 10, D:7) a +0 leather armour (30, 16, D:7) a +0 robe a +0 scimitar a +0 robe a +3 battleaxe a +0 robe a +0 dagger a +0 club a +0 mace (33, -8, D:7) 10 gold pieces (33, -7, D:7) 16 gold pieces (33, -6, D:7) 10 gold pieces (33, -5, D:7) 22 gold pieces (33, -4, D:7) 15 gold pieces (35, 16, D:7) a +0 robe a cursed +0 flail (37, -8, D:7) 4 sling bullets (39, 5, D:7) a +0 long sword a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 morningstar (1, 2, D:8) a +0 hand axe (18, 8, D:8) a +0 dagger (28, 11, D:8) 17 bolts (40, 9, D:8) an uncursed ring of resist corrosion (40, 10, D:8) a +0 trident (45, 6, D:8) 3 tomahawks Level 9 of the Dungeon (0, 0, D:9) 25 sling bullets (1, 20, D:9) a +0 ring mail (1, 22, D:9) a +2 falchion of slicing a +0 dagger a +0 robe a +0 giant club (2, 21, D:9) a +0 dagger a +0 ring mail (15, 9, D:9) a cursed +0 robe (20, -7, D:9) a +0 short sword (21, -15, D:9) a +0 ring mail (21, -6, D:9) a +0 whip (21, -5, D:9) a +0 trident (22, 10, D:9) a +0 flail (33, 18, D:9) a +0 shortbow (43, -8, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 robe a +0 dagger (0, 2, D:10) a cursed +0 dagger a +0 ring mail 2 tomahawks a +0 plate armour a +0 glaive (0, 3, D:10) a tomahawk a +0 chain mail a +0 flail (1, 4, D:10) a tomahawk (4, -25, D:10) a +0 mace a +0 leather armour (4, -24, D:10) a +0 club a +0 dagger a +0 robe a +0 trident (4, 11, D:10) a +0 giant club (6, -25, D:10) a +0 dagger a +0 robe (8, 0, D:10) a tomahawk (8, 12, D:10) a +0 dagger (10, 0, D:10) a +0 whip (10, 21, D:10) a +0 scale mail a +0 mace a cursed +0 chain mail a +0 war axe a +0 leather armour a +0 short sword a +0 scale mail a +0 war axe a +0 scale mail a +0 spear a +0 scale mail a +0 vampiric spear a +0 scale mail a +0 hand axe a +0 giant spiked club a +0 dagger (10, 22, D:10) a +0 flail (13, 20, D:10) a +0 leather armour a +0 trident (14, -27, D:10) a +0 spear (17, 9, D:10) a +2 dagger of distortion (18, 23, D:10) a +0 halberd (19, 23, D:10) a +0 whip a +0 dagger a +0 giant club (21, 23, D:10) a +0 scale mail a +0 spear (24, -21, D:10) a +0 giant club (36, -11, D:10) a +0 robe (39, 22, D:10) a +0 rapier (41, -1, D:10) a +0 giant club (42, -13, D:10) a +0 robe a +2 war axe (44, -25, D:10) a +0 robe (46, -12, D:10) 13 gold pieces (46, -11, D:10) a cursed +0 pair of gloves (46, -9, D:10) the +9 mace of Muiw {speed, *Slow +Inv Str-5 Int+8} Attacks with this weapon are significantly faster. It affects your strength (-5). It affects your intelligence (+8). It lets you turn invisible. It may slow you when you take damage. (46, -8, D:10) a ration (48, -4, D:10) a +0 ring mail (50, -20, D:10) a +0 robe a +0 scimitar (50, -19, D:10) a +0 scale mail a cursed +3 spear of freezing (51, -7, D:10) a ration (52, -15, D:10) a ration (52, -4, D:10) a ration (54, -10, D:10) a ration Level 11 of the Dungeon (0, 0, D:11) 26 stones (5, 0, D:11) a +0 hand axe a +0 battleaxe a +0 chain mail a +0 flail (6, -1, D:11) a +0 robe a +0 dagger a +0 giant spiked club (10, -17, D:11) a +0 helmet (10, -16, D:11) 18 stones (14, -9, D:11) a stone (15, -9, D:11) a +0 ring mail a cursed +0 mace a +0 robe a cursed -1 dagger a +0 hand axe (16, -9, D:11) 12 stones a +0 chain mail a +0 dire flail (20, -15, D:11) 23 bolts (24, 31, D:11) a +0 chain mail (28, 12, D:11) a +0 cloak (28, 25, D:11) a +0 trident (29, -3, D:11) a +0 dagger (33, -16, D:11) a +0 leather armour (34, -9, D:11) a +0 club a +0 dagger a +0 ring mail a +0 chain mail a +0 flail a +0 giant spiked club (39, -13, D:11) 7 tomahawks (39, 0, D:11) a +0 whip (41, -9, D:11) 25 stones (41, 8, D:11) a +0 halberd 6 tomahawks a +0 plate armour (41, 9, D:11) a +0 dagger a cursed +0 robe (44, 0, D:11) a +0 plate armour (53, 21, D:11) a +4 ring of strength Level 12 of the Dungeon [Shop] Duehah's Antique Weapon Boutique the +5 long sword of Impeachment {holy, rF+ MR+} (1425 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It affects your resistance to hostile enchantments. a +0 long sword (98 gold) a +2 quarterstaff of pain (616 gold) a +0 trident (98 gold) a +0 rapier (112 gold) a +0 arbalest (126 gold) a +0 blowgun (70 gold) a +2 triple crossbow of velocity (756 gold) a +3 hand crossbow of freezing (652 gold) a +6 hand crossbow of freezing (1072 gold) a +0 trident (98 gold) a +0 long sword (98 gold) (0, 0, D:12) a +0 leather armour (7, -40, D:12) a +0 club (7, 0, D:12) a +0 troll leather armour (12, -3, D:12) 17 stones (13, -27, D:12) a +0 mace (13, -20, D:12) a +0 falchion (13, -7, D:12) a +3 ring of intelligence (19, -4, D:12) a +0 robe (19, 1, D:12) a +0 vampiric great sword a +0 leather armour (20, -4, D:12) a +0 hand axe (21, -16, D:12) a +0 robe (21, -4, D:12) a +0 whip (22, -4, D:12) a +0 chain mail a +0 trident (23, -41, D:12) a +0 giant club (32, 12, D:12) a +0 dagger a +0 chain mail (36, 2, D:12) 2 javelins (39, -29, D:12) a sack of spiders (42, -20, D:12) a +0 giant club a +0 robe (48, -32, D:12) a +0 troll leather armour (50, -46, D:12) a +0 robe a +0 dagger (51, -46, D:12) a +0 mace a +0 plate armour a +0 dire flail a +0 dire flail a +0 giant club (52, -46, D:12) a +1 broad axe of freezing (61, -15, D:12) 21 stones Level 13 of the Dungeon (0, 0, D:13) a +0 hand axe (10, 32, D:13) the +9 whip "Mafyell" {freeze, Int+6 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). It affects your dexterity (+4). an uncursed amulet of harm (13, 7, D:13) a large rock (14, -2, D:13) a +0 rapier (17, 13, D:13) a +0 shortbow (17, 31, D:13) a +0 halberd a +3 leather armour of cold resistance (18, 7, D:13) 2 large rocks (20, 6, D:13) a large rock (22, 4, D:13) a crystal ball of energy (22, 5, D:13) a phial of floods (23, 3, D:13) a cursed +2 ring of protection (30, 35, D:13) a +4 scimitar of flaming (32, 24, D:13) a +0 shortbow of velocity (36, 0, D:13) a +2 longbow of freezing (48, 31, D:13) a +0 ring mail Level 14 of the Dungeon (0, 0, D:14) a +0 shortbow a stone (0, 1, D:14) a +0 short sword (0, 3, D:14) a stone (0, 5, D:14) a bolt (1, 0, D:14) 2 stones a +0 whip (1, 2, D:14) 11 bolts a +0 arbalest (1, 3, D:14) a stone a +0 shortbow (1, 6, D:14) a stone (1, 13, D:14) a bolt (2, -2, D:14) a bolt (2, 0, D:14) a +0 blowgun (3, -5, D:14) a +0 trident of flaming (3, -3, D:14) a bolt (3, -1, D:14) a +0 shortbow (3, 0, D:14) a +0 shortbow (3, 23, D:14) a bolt (6, 24, D:14) a bolt (6, 25, D:14) 16 bolts a +0 arbalest (8, -1, D:14) a +0 giant spiked club a +0 giant spiked club a two-headed ogre skeleton (8, 0, D:14) a +0 giant club a +0 giant spiked club (10, 4, D:14) a +0 giant club a +0 giant club a two-headed ogre skeleton (13, 36, D:14) 12 stones (15, 31, D:14) 14 bolts a +0 arbalest (20, -4, D:14) a +0 short sword a stone (20, -3, D:14) a +0 short sword (20, -2, D:14) 3 stones (20, 2, D:14) a stone (20, 33, D:14) a bolt (21, -6, D:14) a stone (21, -4, D:14) a +0 club (21, 33, D:14) a bolt (22, 14, D:14) a +0 war axe (25, -1, D:14) a +0 shortbow (28, 10, D:14) 4 large rocks (28, 26, D:14) a +2 bardiche of chopping (29, 7, D:14) a +0 giant club a +0 trident (33, 30, D:14) 20 bolts (40, 4, D:14) a scroll of brand weapon (40, 28, D:14) a +1 ring mail of cold resistance (44, -2, D:14) 14 sling bullets (44, 22, D:14) a scroll of enchant weapon (46, 4, D:14) a scroll of noise (49, 1, D:14) a +0 leather armour (53, -18, D:14) a +0 giant club a cursed -3 giant club (58, -18, D:14) the +2 hand crossbow "Conservator" {elec, rF+ MR++ Dex-3} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (-3). It protects you from fire. It affects your resistance to hostile enchantments. (58, 28, D:14) a wand of random effects (14) Level 15 of the Dungeon (0, 0, D:15) a +0 robe (4, -6, D:15) a +0 giant spiked club (unseen) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (7, -3, Lair:1) a cursed +0 chain mail (30, 10, Lair:1) a +0 short sword of protection (31, 23, Lair:1) a +0 flail (31, 27, Lair:1) an uncursed ring of protection from fire (39, 21, Lair:1) a scroll of random uselessness a scroll of enchant weapon a +3 dagger of draining a +0 robe the +1 leather armour of Paranoia {-Tele rF+ Dex+3} It affects your dexterity (+3). It protects you from fire. It prevents most forms of teleportation. (44, 13, Lair:1) 25 sling bullets (48, 4, Lair:1) a fan of gales (49, 12, Lair:1) a +0 rapier (54, 9, Lair:1) 16 sling bullets (56, 9, Lair:1) 30 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (8, 37, Lair:2) a +0 hand axe (12, 49, Lair:2) a +0 ring mail (29, 40, Lair:2) an uncursed ring of stealth (48, 21, Lair:2) a +0 short sword (55, 9, Lair:2) a scroll of random uselessness Level 3 of the Lair of Beasts (0, 0, Lair:3) a sack of spiders 407 stones 5 javelins an uncursed staff of air (2, 18, Lair:3) 6 javelins (4, 18, Lair:3) the +2 pair of gloves "Wefod" {rPois rC- rN+ Regen+} It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. It increases your rate of regeneration. an uncursed ring of teleportation (9, 9, Lair:3) a +1 hunting sling of velocity (10, 2, Lair:3) a +0 chain mail (21, -15, Lair:3) a cursed +0 centaur barding (31, -13, Lair:3) a +2 scale mail of cold resistance (34, -14, Lair:3) a +0 leather armour (46, 16, Lair:3) a +0 scale mail (49, 24, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (3, 36, Lair:4) a +0 robe (7, 22, Lair:4) a +0 scale mail (13, 10, Lair:4) 25 stones (24, 47, Lair:4) a +0 hunting sling (33, 6, Lair:4) a +2 antimagic broad axe (35, -2, Lair:4) a book of Changes (63, 53, Lair:4) 21 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dagger (13, -18, Lair:5) a scroll of enchant weapon (13, -16, Lair:5) 18 stones (18, -16, Lair:5) a +0 scimitar (37, -44, Lair:5) a +0 rapier (37, -16, Lair:5) 20 stones (49, -20, Lair:5) 13 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) the +2 halberd of Calamity {venom, Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). (4, -22, Lair:6) 21 stones (4, -21, Lair:6) an uncursed staff of death an uncursed amulet of magic regeneration (5, -22, Lair:6) 14 stones (6, -23, Lair:6) 19 stones (12, -1, Lair:6) a +0 halberd (21, -51, Lair:6) a scroll of noise (28, -17, Lair:6) a +0 ring mail (31, -20, Lair:6) a +0 chain mail (31, -17, Lair:6) an uncursed ring of attention (48, -8, Lair:6) 29 stones