Dungeon Crawl Stone Soup version 0.26.0-90-g5fd8617961 (webtiles) character file. Game seed: 12770841549587114047 92 Flure the Conjurer (level 4, -4/30 HPs) Began as a Formicid Conjurer on Feb 2, 2021. Shot with an arrow by a centaur (14 damage) ... on level 3 of the Dungeon. The game lasted 00:06:56 (2662 turns). Flure the Conjurer (Formicid Conjurer) Turns: 2662, Time: 00:06:56 Health: -4/30 AC: 2 Str: 12 XL: 4 Next: 90% Magic: 6/8 EV: 12 Int: 18 God: Gold: 17 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . SeeInvis + b - -3 dagger (curse) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons b - a cursed -3 dagger (weapon) c - a +0 short sword f - a +0 hunting sling r - a +0 flail s - a +0 hunting sling Armour a - a +0 robe (worn) m - a +0 ring mail Jewellery i - an uncursed amulet of faith {unknown} Wands t - a wand of disintegration (15) Scrolls h - 2 scrolls of noise {unknown} n - a scroll of enchant weapon o - a scroll of identify p - a scroll of immolation {unknown} Potions d - 3 potions of cancellation {unknown} e - a potion of heal wounds {unknown} g - a potion of magic {unknown} j - a potion of lignification {unknown} k - a potion of flight {unknown} l - a potion of curing {unknown} q - 2 potions of attraction {unknown} u - a potion of mutation {unknown} Skills: + Level 2.2 Dodging - Level 2.4 Stealth * Level 3.2 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 76% 2% 1 b - Searing Ray Conj 38% 3% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 22% 19% 3 Fulminant Prism Conj/Hex 5% 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you You can't see any hostile targets that would be affected. That beam is likely to hit you. Continue anyway? Okay, then. Unknown command. A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You see here an arrow. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You hear an angry hiss. You see here an arrow. Are you sure you want to shaft yourself? The centaur shoots an arrow. The arrow closely misses you. You begin to dig a shaft. You continue digging a shaft. The centaur shoots an arrow. The arrow hits you! You die... .#...#.#.#......#...... .......#.#......)#..<... ..#...#.#.....#......... ......).......#......... ..#..................... .#...................... .............#.......... .......#(............... .......@#.#.#........... .......#.#.#....$....... .../#.#.#.........## ...#.# ........ ....# ...... #.# .c.... #.# ....# .. #.#. You could see a centaur. Vanquished Creatures Jessica (D:2) An adder (D:2) 4 bats 4 giant cockroaches 10 goblins 7 hobgoblins 12 kobolds A quokka (D:2) 2 ball pythons 4 frilled lizards 7 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flure the Formicid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 208 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 265 | D:1 | Learned a level 2 spell: Searing Ray 359 | D:1 | Reached skill level 4 in Conjurations 685 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 1357 | D:2 | Noticed Terence 1960 | D:2 | Reached XP level 4. HP: 20/30 MP: 6/8 2404 | D:2 | Noticed Jessica 2406 | D:2 | Killed Jessica 2659 | D:3 | Noticed a centaur 2662 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_rooms, minmay_strange_pillars D:2: layout_loops_ring, uniq_terence, uniq_jessica D:3: layout_basic, cheibriados_altar_1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 4 | 4.6 Dodging | 2 | 2.2 Spellcasting | 3 | 3.2 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 43 | 5 || 48 Cast: Magic Dart | 52 | 32 || 84 Searing Ray | 2 | 1 || 3 Abil: Dig | | 5 || 5 Shaft Self | | 1 || 1 Use: Scroll | | 1 || 1 Stab: Sleeping | 1 | || 1 Armor: Robe | 9 | 5 || 14 Dodge: Dodged | 36 | 9 || 45